# Marionette 5.0.0-beta.1 documentation bundle Version: 5.0.0-beta.1 Channel: next Publication: beta (published on npm) Source revision: b06750c507494441f0b2298766b70087e45346a2 Local changes: false Content SHA-256: 3fe8788a771994d9effd124fee94d7444637a27ec974a5b520ccbf43b55bbec9 Read individual documents for focused tasks. Each section below contains the exact published reading Markdown, including its source identity. --- Document: docs/readme.md Canonical URL: https://marionettejs.com/docs/ Markdown URL: https://marionettejs.com/docs/index.md Reading SHA-256: 7f73d9a4ff2f5ec0af5843ea7b954c0afc6160d925850f54e98cc702e060a668 # Build your first piece of UI A View handles a piece of the interface. A Region puts it on the page and cleans it up when it is replaced. Start there; add the other pieces when you need them. ## Where do you want to start? - **[Build something](/docs/installation.md#quick-start)** — set up Marionette and show your first View. - **[Work with an agent](/docs/agents.md)** — give your agent the right contract and a concrete task. - **[Look up an API](/docs/public-api.md)** — find the class, method, or integration you need. ## A button that does something With a [matching v5 build](/docs/installation.md#install) installed, add a place for the View in your HTML: ```html
``` Then run this module in your application: ```javascript import { Region, View } from 'marionette'; const Counter = View.extend({ initialize() { this.count = 0; }, template: ({ count }) => ``, templateContext() { return { count: this.count }; }, events: { 'click button': 'increment' }, increment() { this.count += 1; this.el.querySelector('span').textContent = String(this.count); } }); export const region = new Region({ el: '#app' }); region.show(new Counter()); ``` Click the button: **Count: 0 → Count: 1 → Count: 2**. The View handles the click and updates the number in place. The button stays the same DOM element. When that part of the screen is finished, `region.empty()` destroys the View and removes its event handlers. The `#app` mount remains, ready for the next View. ## Give it a little more to do | You want to… | Next step | | --- | --- | | Show a list that changes | [Render children with CollectionView](/docs/collection-view.md) | | Open a detail screen | [Show and replace a View](/docs/region.md) | | Save a form without losing a draft | [Forms and accessibility](/docs/forms-and-accessibility.md) | | Connect an existing router or data source | [Choose integrations](/docs/choosing-integrations.md) | | Check that it works | [Test an application](/docs/testing.md) | You can keep Backbone models, an existing router, or a preferred template system. Choose each integration for the job it does; the button above needs none of them. For versions before v5, see the [backbone.marionette repository](https://github.com/marionettejs/backbone.marionette). [Canonical source](/docs/markdown/docs/readme.md) · [Source identity](/docs/manifest.json) --- Document: docs/installation.md Canonical URL: https://marionettejs.com/docs/installation/ Markdown URL: https://marionettejs.com/docs/installation.md Reading SHA-256: fdd88cef2835ae795727e379c4d6e928eb88292020a0fc57c0ffb5a7e8808b77 # Installing Marionette Install the core package, show a View, then add the integrations your application needs. Native DOM APIs, plain objects, and function templates work out of the box. This guide covers the published Marionette 5.0.0-beta.1 package and its matching companion packages. ## Documentation Index * [Install](#install) * [Peer dependencies](#peer-dependencies) * [Quick start](#quick-start) * [TypeScript](#typescript) * [Independent runtimes](#independent-runtimes) * [Observable data sources](#observable-data-sources) * [Distribution formats](#distribution-formats) * [Backbone is optional](#backbone-is-optional) * [jQuery DOM adapter is optional](#jquery-dom-adapter-is-optional) * [DOM content adapters are optional](#dom-content-adapters-are-optional) * [Current v5 documentation](/docs/index.md) ## Install The v5 package name is `marionette`. ```bash npm install marionette@5.0.0-beta.1 ``` The beta is available on npm. Pin this exact version and use the matching documentation. For unreleased changes, build and pack a known source revision separately. > The v4 package name has changed. See the [upgrade guide](/docs/upgrade-guide.md) > for migration guidance from earlier releases. Core and `@mnjs/data` automatically install the matching `@mnjs/utils` version. Applications do not need a separate install unless they import helpers directly. During prereleases, keep Marionette packages on the same version. See the [shared helpers](/docs/common.md#shared-helpers) for reusable component helpers. ## Peer dependencies Marionette v5 core has no peer dependencies. The separate `@mnjs/adapters` package requires the matching Marionette version and declares the integration-specific peers as optional. | Peer | Required? | When you need it | |---|---|---| | `marionette` `5.0.0-beta.1` | Required | The matching core runtime configured with an adapter. | | `backbone` `^1.4.0` | Optional | Only if your app imports `@mnjs/adapters/backbone`. See [Backbone is optional](#backbone-is-optional). | | `@types/backbone` `^1.4.23` | Optional | TypeScript declarations for `@mnjs/adapters/backbone`. JavaScript consumers do not need it. | | `jquery` `^4.0.0` | Optional | Only if your app uses the `@mnjs/adapters/dom/jquery` adapter. See [jQuery DOM adapter is optional](#jquery-dom-adapter-is-optional). | | `@types/jquery` `^4.0.1` | Optional | TypeScript declarations for `@mnjs/adapters/dom/jquery`. JavaScript consumers do not need it. | | `morphdom` `^2.7.8` | Optional | Only if your app imports `@mnjs/adapters/dom/morphdom`. | | `lit-html` `^3.3.3` | Optional | Only if your app imports `@mnjs/adapters/dom/lit-html`. | Optional peers are installed only when you opt into them: ```bash # Only if you use the Backbone integration npm install @mnjs/adapters@5.0.0-beta.1 backbone # Only if you use the jQuery DomApi adapter npm install @mnjs/adapters@5.0.0-beta.1 jquery # Only if you use XState actors npm install @mnjs/adapters@5.0.0-beta.1 xstate ``` The XState actor adapter does not import or declare XState as a peer. Install XState alongside the adapter; the adapter consumes its public actor shape. Npm does not install missing optional peers. TypeScript consumers of an optional subpath must install its matching type package explicitly: ```bash # Only if TypeScript imports @mnjs/adapters/backbone npm install --save-dev @types/backbone@^1.4.23 # Only if TypeScript imports @mnjs/adapters/dom/jquery npm install --save-dev @types/jquery@^4.0.1 ``` Marionette core does not import or require Underscore. Install it as an application dependency only when your own code uses it, such as an `_.template` used by a View. ## Quick start Marionette v5 exposes its public API through named ESM imports. There is no default-namespace export; use named imports only. Add a mount element to the page before running the module: ```html
``` ```js import { Application, View } from 'marionette'; const RootView = View.extend({ template: () => '
Hello, Marionette.
' }); const app = new Application({ region: document.getElementById('app'), onStart() { this.showView(new RootView()); } }); await app.start(); ``` `View` and `CollectionView` accept a DOM element for `el`. They do not resolve selector strings — pass `document.querySelector('#root')` at the call site. See the [upgrade guide](/docs/upgrade-guide.md) for the migration entry. `Region` continues to accept selector strings. ## TypeScript Marionette 5.0.0-beta.1 includes declarations for TypeScript 6 and 7, with ESM and CommonJS entrypoints. Core needs no separate `@types` package. Annotate `initialize` to describe a View's application options; TypeScript uses that signature to check construction and `this.options`. ```ts import { View } from 'marionette'; const MessageView = View.extend({ template: false, initialize(options: { message: string }) { this.el.textContent = options.message; }, message(): string { return this.options.message; } }); const view = new MessageView({ message: 'Hello, Marionette.' }); document.body.append(view.render().el); ``` This View requires a string `message`. Missing options or a numeric message are compile errors. `template: false` preserves the text set during initialization. Named imports work with `NodeNext` or bundler module resolution. The [consumer TypeScript guide](/docs/typescript.md) covers application options, DOM events, module resolution, and inheritance choices. Optional integrations may need their own type packages, listed above. ## Independent runtimes The named root exports form one default runtime. Use `createMarionette()` only when independent applications in the same process need isolated classes, adapters, renderer configuration, or Radio channels: ```javascript import { createMarionette } from 'marionette'; const isolated = createMarionette(); const IsolatedView = isolated.View.extend({ template: () => 'Independent' }); ``` See [Runtime isolation](/docs/runtime-isolation.md) for composition and ownership rules. ## Observable data sources Core's default DataApi supports plain objects and static arrays without a required dependency. Backbone Models and Collections are observable sources too; retain them through the [Backbone adapter](/docs/backbone.md) when the application already uses them. For a new application needing observable Model and ordered Collection sources, the optional `@mnjs/data` package is the native choice: ```bash npm install @mnjs/data@5.0.0-beta.1 ``` Configure its adapters before constructing owners. See the [`@mnjs/data` guide](/docs/data-api.md#optional-mnjsdata-sources) for a complete adapter setup and rendered list example. Applications using XState actors can select an ordered array of child actor references through `@mnjs/adapters/xstate`. See [XState actors](/docs/data-api.md#xstate-actors). ## Distribution formats ES modules are the canonical path for new applications. Use `import` syntax so package export conditions select the ESM entry, and use Marionette's named exports. Marionette also ships compatibility distributions throughout v5: - CommonJS supports legacy Node and build-tool consumers through `require('marionette')`. - Unminified and minified UMD builds support no-bundler, AMD, and `Marionette`-global consumers. All four ESM, CommonJS, unminified UMD, and minified UMD outputs remain supported and distribution-validated for v5. Marionette will not add another format or switch to unbundled source modules without measured consumer benefit. Six months after v5.0.0 is published, the distribution review is an evidence checkpoint for a future major version, not a removal commitment. ## Backbone is optional Starting with v5, Marionette core does not depend on Backbone at runtime. Plain objects and arrays use the default DataApi. Applications passing Backbone Models or Collections to Marionette must configure the Backbone DataApi before constructing those consumers: ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import { setDataApi } from 'marionette'; setDataApi(BackboneApi); ``` This configures model and collection use. Select the StateApi role separately when an owner uses Backbone state; see [Optional Backbone](/docs/backbone.md). [Data API](/docs/data-api.md) describes the neutral runtime contract. ## jQuery DOM adapter is optional Marionette v5 core is jQuery-free. The default DOM API uses native browser methods, and `view.$(selector)` returns a `NodeList`. Applications that want jQuery-shaped results from Marionette's DOM helpers — for example, `view.$(selector)` returning a jQuery collection — can opt into the optional `@mnjs/adapters/dom/jquery` adapter at app boot: ```javascript import { setDomApi } from 'marionette'; import JQueryDomApi from '@mnjs/adapters/dom/jquery'; setDomApi(JQueryDomApi); ``` The adapter imports `jquery`, so this integration requires `jquery` only when you select that adapter. If existing code also uses `$el`, assign `this.$el = $(this.el)` in its View, CollectionView, or Behavior `initialize()` method. See the [upgrade guide](/docs/upgrade-guide.md) for the migration entries on jQuery DOM compatibility and the `detachContents` policy. ## DOM content adapters are optional Use the same `@mnjs/adapters` package for incremental rendering. Install only the DOM library you select: ```bash npm install @mnjs/adapters@5.0.0-beta.1 morphdom # or npm install @mnjs/adapters@5.0.0-beta.1 lit-html ``` Import `MorphdomDomApi` from `@mnjs/adapters/dom/morphdom`, or `LitDomApi` from `@mnjs/adapters/dom/lit-html`, and pass it to `ViewClass.setDomApi()` before creating instances. Each adapter preserves unrelated DOM operations. Lit supplies the attachment hooks its directives need. DataApi and StateApi configuration remains explicit and separate. See [Rendering to DOM](/docs/rendering.md#rendering-to-dom) for examples and lifecycle requirements. ## Getting Started [Choose a class for the job](/docs/classes.md), or learn the [shared configuration patterns](/docs/basics.md). [Canonical source](/docs/markdown/docs/installation.md) · [Source identity](/docs/manifest.json) --- Document: docs/beta.md Canonical URL: https://marionettejs.com/docs/beta/ Markdown URL: https://marionettejs.com/docs/beta.md Reading SHA-256: 136904dde3bd7dd4f0888a6c6fed9fb0297d2dc1eb3e4e7936ec4797d3a6040a # Try Marionette v5 beta `5.0.0-beta.1` is published on npm and ready for application trials. Install the exact registry version. A locally built artifact with the same version string may differ from the published release. ## What beta means The intended architecture is ready for application trials: named core imports, View and Region ownership, synchronous UI lifecycle, Application asynchronous coordination, optional data/state providers, and first-party package declarations. Use those documented public contracts. Beta feedback can still change an API before stable; record any change in migration guidance and the release notes. This beta makes no comparative agent-effectiveness claim. The public corpus remains an unscored prototype. Architecture lint, generated method metadata, development inspection, and additional test helpers are separate work, not installed features. Core is `marionette`. The companion packages are `@mnjs/utils`, `@mnjs/radio`, `@mnjs/data`, and `@mnjs/adapters`. Keep all package versions aligned; install optional providers only when needed. See [the migration ledger](/docs/migration-from-v4.md) and [upgrade guide](/docs/upgrade-guide.md). Older registry alphas are different implementations and do not define this beta's API. ## Start in an empty directory Install core and the optional native data package explicitly: ```sh mkdir my-marionette-app cd my-marionette-app npm init -y npm install marionette@5.0.0-beta.1 @mnjs/data@5.0.0-beta.1 cp -R node_modules/marionette/dist/docs/starter ./starter cd starter npm install marionette@5.0.0-beta.1 @mnjs/data@5.0.0-beta.1 npm test npm run build npm run dev ``` The starter README explains its files and trial steps. It is also available in the [source tree](https://github.com/marionettejs/marionette/tree/master/test/fixtures/data-package-starter). Copying uses a new directory and preserves existing application files. The commands above use a POSIX shell; on Windows, copy the same folder using your file manager. Before publication, replace each runtime install with one `npm install` invocation containing all five absolute candidate tarball paths. The required companions are not assumed to exist on npm. Use artifacts from the same `release-evidence.json`; keep their SHA-512 checksums and source commit with your trial report. Do not use `npm link`, a Git dependency, or source imports as proof of the published install path. The starter has editable rows, asynchronous local selection, deliberate cancellation, and teardown. It has no backend, persistence, or URL router. Connect its `navigate` function to the application's chosen router when URLs are needed. See [routing](/docs/routing.md) for loader failure, navigation away, and stop/restart rules. Use [TypeScript guidance](/docs/typescript.md) when adding typed application code. ## Check a real feature 1. Edit a row title without opening it. Reverse rows; the draft should survive. 2. Open the slow first note, then immediately open the second. The second should remain. 3. Change a module during `npm run dev`. The old workspace should release its handlers. 4. Run `npm test` and `npm run build`. Add a regression for your application's behavior. 5. Test keyboard focus and selection in a real browser using the actual DOM adapter. 6. Install the [consumer agent skill](/docs/agent-tools.md) if useful, then ask it to locate the installed docs and identify the component responsible for cancellation. The installed-consumer fixture checks the starter outside the repository against candidate tarballs. The browser release matrix checks its draft, focus, selection, stale-load suppression, and handler cleanup in Chromium, Firefox, and WebKit. Those checks do not establish accessibility for an entire application or a router's history/deployment behavior. ## Report feedback [Open a reproducible issue](https://github.com/marionettejs/marionette/issues/new/choose) with the exact package versions/source revision, selected providers, browser and bundler, expected behavior, actual behavior, and a minimal anonymous reproduction. Prioritize installation problems, incorrect declarations, lost editable state, late navigation commits, leaked subscriptions, and confusing documentation. Do not include private application code or customer data. ## Before publication A beta needs verified scope/publisher access for all five packages, a clean candidate commit, and the full [exact-artifact validation](https://github.com/marionettejs/marionette/blob/b06750c507494441f0b2298766b70087e45346a2/docs/release-promotion.md#dry-run). Review the beta notes, migration guidance and installed starter together. Record known failures instead of claiming the beta is stable. Registry installation must be checked immediately after publication; local tarball tests cannot prove npm permission, propagation, or trusted-publisher configuration. ## If the beta fails in your application Pin your previous working dependency versions and restore the matching application code and lockfile. The old `marionette@5.0.0-alpha.2` is not an API-compatible rollback for this candidate; there is currently no previous published matching five-package release. Existing v4 applications should retain their pre-migration revision and `backbone.marionette` lockfile until their beta trial succeeds. Maintainers must not overwrite a published beta version. Withdraw its recommendation, deprecate a broken version with a specific reason, and publish a corrected beta. Move `next` only to a verified compatible prior release; if beta.1 is the first one, there is no earlier beta to select. Preserve exact artifacts and failure evidence. See [release recovery](https://github.com/marionettejs/marionette/blob/b06750c507494441f0b2298766b70087e45346a2/docs/release-promotion.md#recovery-and-rollback). [Canonical source](/docs/markdown/docs/beta.md) · [Source identity](/docs/manifest.json) --- Document: docs/agents.md Canonical URL: https://marionettejs.com/docs/agents/ Markdown URL: https://marionettejs.com/docs/agents.md Reading SHA-256: 9911ce2b807e2139c7120e3486c768b60df95e34d85a7fc0b785cae8d33d1ecb # Build with Marionette Use this guide when an agent is building or maintaining an application with Marionette. It links each decision to the same contracts a human reviewer uses. For changes to Marionette itself, use the [maintainer guide](https://github.com/marionettejs/marionette/blob/b06750c507494441f0b2298766b70087e45346a2/docs/maintainers/readme.md). ## Establish the installed contract Before choosing an API, inspect the application's package manifest, lockfile, installed declarations, and existing Marionette configuration. Record: - the installed `marionette` version and matching optional package versions; - whether the dependency comes from a published package, Git commit, or local build; - the source revision for a checkout or custom artifact; - the selected renderer, data/state sources, DOM integrations, and router. This documentation matches the published Marionette 5.0.0-beta.1 package. A website example, a copied prompt, or a third-party search result is not proof that another installed version has that API. Check the installed version, exports, and declarations; reproduce uncertain behavior with a small test against that package. For a fresh application, follow [installation](/docs/installation.md). For a v4 application, use the [migration guide](/docs/migration-from-v4.md) and [upgrade guide](/docs/upgrade-guide.md) before applying current patterns. Do not silently upgrade dependencies to make an example fit. ## Read for the task | Task | Start here | Verify | | --- | --- | --- | | Show or update a piece of UI | [View](/docs/view.md), [rendering](/docs/rendering.md) | The intended element and content change; relevant handlers still work after rendering. | | Replace part of a screen | [Region](/docs/region.md), [View lifecycle](/docs/lifecycle.md) | The outgoing View is cleaned up and the new View owns the intended mount. | | Render a changing list | [CollectionView](/docs/collection-view.md), [DataApi](/docs/data-api.md) | Stable item identity, correct ordering, removal cleanup, and preservation of surviving edits. | | Coordinate a feature or navigate | [Application](/docs/application.md), [routing](/docs/routing.md) | Startup success, stale navigation, failure, stop, and destruction. | | Choose data, state, rendering, or DOM integration | [Choosing integrations](/docs/choosing-integrations.md) | The chosen capability matches the source; configuring one integration does not implicitly configure another. | | Add local or shared state | [State sources](/docs/state.md) | The correct observer updates; destroying one borrower does not dispose shared state. | | Handle DOM or component events | [DOM interactions](/docs/dom-interactions.md), [events](/docs/events.md) | One intended response per interaction and no response after teardown. | | Diagnose a framework error | [Diagnostic catalog](/docs/diagnostics.md) | The invariant associated with the diagnostic code; do not match only error-message text. | Read the relevant page and its direct references. Load the full documentation only when the task requires a broader API review. ## Choose the smallest supported pattern Keep the application's established integrations unless the task requires changing them. For new code, start with the built-in defaults: native DOM APIs, function templates, and plain objects or arrays. Plain sources are not observable; update the UI explicitly or select an observable integration when the task needs one. Choose data, state, rendering, and DOM capabilities independently. Follow the [integration decision order](/docs/choosing-integrations.md) before writing a custom adapter. Record the chosen provider and its registration point once in the application's own architecture notes so later agents do not choose again. Use a View for interface ownership, a Region for placement, and a CollectionView for repeated children. Use an Application when work has an asynchronous feature lifecycle. A plain function or class is enough when it needs none of these contracts. The [class guide](/docs/classes.md) explains the boundaries. Configure the selected runtime before creating its consumers. The default named exports share a runtime. Use [runtime isolation](/docs/runtime-isolation.md) when independent configurations must coexist; do not create a runtime per View. ## Make ownership and cancellation explicit For each resource, name the owner and the operation that releases it. Let the owning Region or CollectionView manage its child Views through public APIs. Use [View lifecycle hooks](/docs/lifecycle.md) for external listeners, timers, and widgets according to their actual render, attachment, and destruction lifetime. A rerender must not accumulate resources; destroying a View must not leave them running. A supplied `state` source is borrowed. A `createState()` result is owned and uses the configured StateApi's optional disposal hook when its owner is destroyed. Marionette does not infer ownership from which object first reads a source. Await Application lifecycle operations when later work depends on their result. They return `Promise`: `true` means the target state was reached; `false` means the request was superseded. A current readiness failure rejects. Keep those outcomes distinct. Constructor hooks run synchronously, and completion hooks are synchronous notifications; returning a Promise from them does not add readiness. Pass the readiness hook's signal to cancellable work. After an asynchronous step, check that it still belongs to the active operation before committing application side effects. Marionette suppresses stale lifecycle completion; it cannot undo an arbitrary write made by application code. Follow the complete [routing pattern](/docs/routing.md) for navigation and feature startup. ## Prove the behavior in the application Use the application's existing test runner, scripts, and package manager. Library maintenance commands are not a consumer project's test strategy. Test the successful interaction and the boundary most likely to break. For an asynchronous screen, navigate away while work is pending and ensure its stale result cannot replace the current screen. For a list, edit a surviving row while inserting, removing, or reordering another row. For a subscription, destroy one consumer and confirm the remaining consumer still receives updates. Use a real browser when correctness depends on focus, attachment, DOM event propagation, or editable state. A build or screenshot alone does not prove those interactions. Use documented public APIs for assertions rather than private framework fields. When reporting a change, name the behavior, the tested package/source, the exact commands or interactions performed, and any untested boundary. Keep changes focused and avoid introducing runtime instrumentation merely to help an agent understand the code. ## Use agent tools as another way to read the same docs Follow [Set up an agent](/docs/agent-tools.md) to install the consumer skill and read version-matched packaged docs. Adapt the [application instruction template](/docs/application-agent-template.md) to preserve this project's actual decisions across tasks. A Markdown page or versioned documentation index can be read directly. A service such as Context7 can help locate the relevant passage, but verify its library and version selection before using the result. When retrieval is unavailable, use the same source documents in the repository or the matching documentation artifact. A documentation index does not install instructions into every agent. An application's own agent instructions should link to this guide and record its installed version and architecture choices. They should not copy this entire guide or use this library's maintainer instructions as application policy. Use playground tools only to examine the example they control. Their results do not establish behavior in your application. No hosted AI service or MCP server is required to use Marionette or follow this workflow. [Canonical source](/docs/markdown/docs/agents.md) · [Source identity](/docs/manifest.json) --- Document: docs/classes.md Canonical URL: https://marionettejs.com/docs/classes/ Markdown URL: https://marionettejs.com/docs/classes.md Reading SHA-256: e55e03ae39732d7b536522e0f38c71ce4179b21b14e8ed05970eb4f84cd02a7b # Marionette Classes Each Marionette class has a job: render a piece of interface, manage where it goes, repeat it, share an interaction, or coordinate a feature. Start with the job you need, then follow the reference for its options and lifecycle. The classes share [configuration and inheritance patterns](/docs/basics.md#class-based-inheritance) and a [common set of methods](/docs/common.md). ## [Marionette.View](/docs/view.md) A `View` owns a piece of interface through its root element, `el`. It renders a template, handles DOM interactions, and can divide a screen into Regions for child Views. Plain objects and function templates work with the default configuration. `View` includes: - [The DOM API](/docs/dom-api.md) - [Class Events](/docs/class-events.md#view-events) - [DOM Interactions](/docs/dom-interactions.md) - [Child Event Bubbling](/docs/events.md#event-bubbling) - [Entity Events](/docs/entity-events.md) - [View Rendering](/docs/rendering.md) - [Prerendered Content](/docs/prerendered-dom.md) - [View Lifecycle](/docs/lifecycle.md) A `View` can have [`Region`s](#marionetteregion) and [`Behavior`s](#marionettebehavior) ## [Marionette.CollectionView](/docs/collection-view.md) A `CollectionView` manages an ordered set of child Views inside its root element. Use it for rows, cards, or other repeated content. A plain array supplies a static collection; an observable data integration can notify it of changes. You can also manage child Views directly without supplying a collection. `CollectionView` includes: - [The DOM API](/docs/dom-api.md) - [Class Events](/docs/class-events.md#collectionview-events) - [DOM Interactions](/docs/dom-interactions.md) - [Child Event Bubbling](/docs/events.md#event-bubbling) - [Entity Events](/docs/entity-events.md) - [View Rendering](/docs/rendering.md) - [Prerendered Content](/docs/prerendered-dom.md) - [View Lifecycle](/docs/lifecycle.md) A `CollectionView` can have [`Behavior`s](#marionettebehavior). ## [Marionette.Region](/docs/region.md) A `Region` gives a View a place to appear. Showing a new View renders and attaches it; replacing or emptying the Region destroys its current View by default. `Region` includes: - [Class Events](/docs/class-events.md#region-events) - [The DOM API](/docs/dom-api.md) ## [Marionette.Behavior](/docs/behavior.md) A `Behavior` shares interaction logic between Views, such as keyboard shortcuts or a reusable button action. The host View constructs and cleans up its Behaviors. `Behavior` includes: - [Class Events](/docs/class-events.md#behavior-events) - [DOM Interactions](/docs/dom-interactions.md) - [Entity Events](/docs/entity-events.md) ## [Marionette.Application](/docs/application.md) An `Application` coordinates a feature's asynchronous start, stop, restart, and destruction. It can own child Applications and display a View through an optional Region. Use it for work that should start and stop together. `Application` includes: - [Class Events](/docs/class-events.md#application-events) - [Radio API](/docs/radio.md#marionette-integration) - [Common Marionette Functionality](/docs/common.md) - [State API](/docs/state.md) An `Application` can have a single [region](/docs/application.md#application-region). ## [Marionette.MnObject](/docs/mn-object.md) `MnObject` gives a nonvisual object initialization, events, options, and cleanup. Use it when those conventions are useful without an element or an Application's asynchronous lifecycle. `MnObject` includes: - [Class Events](/docs/class-events.md#mnobject-events) - [Radio API](/docs/radio.md#marionette-integration). ## [State sources and StateApi](/docs/state.md) Give a feature or View its own state, or pass in a source it should share. `StateApi` connects that source's notifications and cleanup to its owner. ## Routing in Marionette Choose a router that fits your application. Route handlers can start an Application or show a View using ordinary application code. [Continue Reading](/docs/routing.md) about routing in Marionette. [Canonical source](/docs/markdown/docs/classes.md) · [Source identity](/docs/manifest.json) --- Document: docs/basics.md Canonical URL: https://marionettejs.com/docs/basics/ Markdown URL: https://marionettejs.com/docs/basics.md Reading SHA-256: 38df7b22ced5ac44884ecb3f86cec653e494afa002ae2ae9592a072f2f32302a # Common Marionette Concepts Learn the configuration patterns once, then use them across Marionette's classes. Each class's reference explains when it reads an option and whether it reads it again. For checked application options, see the [TypeScript example](/docs/installation.md#typescript). ## Documentation Index * [Importing Marionette](#importing-marionette) * [Class-based Inheritance](#class-based-inheritance) * [Value Attributes](#value-attributes) * [Functions Returning Values](#functions-returning-values) * [Binding Attributes on Instantiation](#binding-attributes-on-instantiation) * [Common Marionette Functionality](/docs/common.md) ## Importing Marionette Install the v5 `marionette` package and use named imports: ```javascript import { Application, View } from 'marionette'; const view = new View(); const app = new Application(); ``` V5 has no default namespace export. The separate `@mnjs/adapters` package provides optional integration subpaths; see [Installing Marionette](/docs/installation.md) for the entrypoints and their dependencies. Existing no-bundler applications may serve the published `dist/marionette.umd.js` artifact. It exposes the named API on the global `Marionette` object and supports `Marionette.noConflict()`. Package-based named imports are the canonical path for new applications. ## Class-based Inheritance Like [Backbone](http://backbonejs.org/#Model-extend), Marionette provides a pseudo-class `extend` method. [All built-in classes](/docs/classes.md), such as `View` and `MnObject`, provide this method. The `protoProps` and `staticProps` hashes passed to `extend` contribute their own enumerable string and symbol keys. Non-enumerable and inherited input properties are ignored, except that an own `constructor` selects the child constructor even when it is non-enumerable. Enumerable string statics from the parent, including inherited ones, are copied to the child constructor. In the example below, we create a new pseudo-class called `MyView`: ```javascript import { View } from 'marionette'; const MyView = View.extend({}); ``` You can now create instances of `MyView` with JavaScript's `new` keyword: ```javascript const view = new MyView(); ``` ### Value Attributes When we extend classes, we can provide class attributes with specific values by defining them in the object we pass as the `extend` parameter: ```javascript import { View } from 'marionette'; const MyView = View.extend({ className: 'bg-success', template: () => '
', regions: { myRegion: '.my-region' }, modelEvents: { change: 'removeBackground' }, removeBackground() { this.el.classList.remove('bg-success'); } }); ``` When `MyView` creates its element, the element receives the `bg-success` class. When the View renders, the `myRegion` Region targets `.my-region` within that element. Entity-event behavior is documented separately because it depends on an attached entity. ### Functions Returning Values Many configuration attributes accept either a value or a function returning that value. Attributes documented as value callbacks call the function with the Marionette instance as `this`. A `template` function is the renderer itself and instead receives serialized data as its argument; it does not receive the View as `this`. Resolution timing is part of each attribute's contract; do not assume every function runs during construction or that every result is cached for the object's lifetime. ```javascript import { View } from 'marionette'; let cancelCalls = 0; let defaultCalls = 0; let overrideCalls = 0; let templateContext; let templateData; const MyView = View.extend({ options() { this.optionsResolutionCount = (this.optionsResolutionCount || 0) + 1; return { count: 1, enabled: true, label: 'default', tone: 'quiet' }; }, className() { this.classNameResolutionCount = (this.classNameResolutionCount || 0) + 1; return `notice-${this.getOption('tone')}`; }, template(data) { templateContext = this; templateData = data; return ''; }, triggers: { 'click .cancel': 'cancel:default', 'click .save': 'save:default' }, }); const view = new MyView({ count: 0, enabled: false, label: null, tone: 'urgent', triggers: { 'click .save': 'save:override' }, }); const classNameBeforeRender = view.el.className; view.on('cancel:default', () => { cancelCalls += 1; }); view.on('save:default', () => { defaultCalls += 1; }); view.on('save:override', () => { overrideCalls += 1; }); view.render(); view.el.querySelector('.save').click(); view.el.querySelector('.cancel').click(); export { cancelCalls, classNameBeforeRender, defaultCalls, overrideCalls, templateContext, templateData, view }; ``` Here `options()` supplies class defaults, the constructor's `tone` wins, and `className()` resolves while the View creates its element. The constructor's `triggers` map replaces the class map rather than merging with it. ### Function Context Use a normal method when a configuration callback needs the instance context. An arrow function retains its surrounding lexical `this`, so it is appropriate only when the callback does not need the Marionette instance. ### Binding Attributes on Instantiation The documented constructor options for each class can replace matching values defined on its prototype. This supports runtime configuration such as a View's events, triggers, model, collection, and Region definitions: ```javascript import { View } from 'marionette'; const MyView = View.extend({ template: () => 'Details' }); const myView = new MyView({ triggers: { 'click a': 'show:link' } }); ``` This will set a trigger called `show:link` that will be fired whenever the user clicks an `` inside the view. Constructor values replace matching class values; map options are not implicitly deep-merged. For example: ```javascript import { View } from 'marionette'; const MyView = View.extend({ template: () => 'Details', triggers: { 'click @ui.save': 'save:form' } }); const myView = new MyView({ triggers: { 'click a': 'show:link' } }); ``` In this example, `show:link` is the only configured trigger. The constructor's `triggers` object completely replaces the class-defined object. ## Setting Options Every Marionette class stores its merged class defaults and constructor values on `this.options`. `getOption(name)` reads a defined value from `this.options` before falling back to the instance. A constructor value of `false`, `null`, or `0` therefore remains an intentional override; only `undefined` falls through. Resolved class defaults and constructor option hashes contribute their own enumerable string and symbol properties when Marionette builds `options`. Inherited and non-enumerable properties are ignored. `mergeOptions` copies only the requested own enumerable string options onto an instance. ```javascript import { View } from 'marionette'; const MyView = View.extend({ checkOption() { console.log(this.getOption('foo')); } }); const view = new MyView({ foo: 'some text' }); view.checkOption(); // prints 'some text' ``` Constructor/default option merges use own enumerable string and symbol properties. See [`getOption` and `mergeOptions`](/docs/common.md#getoption) for the exact lookup and copying boundaries. ## Common Marionette Functionality Marionette has a few methods and core functionality that are common to [all classes](/docs/classes.md). [Continue Reading...](/docs/common.md). [Canonical source](/docs/markdown/docs/basics.md) · [Source identity](/docs/manifest.json) --- Document: docs/terminology.md Canonical URL: https://marionettejs.com/docs/terminology/ Markdown URL: https://marionettejs.com/docs/terminology.md Reading SHA-256: 7f32fedf7105689e6873026e967d7bc061b117def920c7f3b55c99b877aee44e # Terms used in these guides These names describe what a value does, where it belongs, and who cleans it up. The distinctions matter when connecting data, composing Views, or waiting for an Application to finish starting. ## Models, template data, and state A **model** is one value displayed by a View or represented by a CollectionView's child View. It may be a plain object or a value from your chosen data library. An **ordered model snapshot** is the current sequence returned by `DataApi.models(collection)`. Collection change records refer to those original models through `added`, `removed`, `previous`, and `current`. **Serialized data** is the value prepared for a template. The default `serializeCollection()` returns each model's serialized value; it does not return the raw model snapshot. An override may return another shape. When the View has no model, its template receives that collection serialization result as `models`. See [Rendering](/docs/rendering.md). A **state source** holds state for an Application, MnObject, View, CollectionView, or Behavior. `getState()` returns the source itself, with its own values and methods. State is configured separately from the model or collection a View displays. See [State sources](/docs/state.md). | API | What it connects | | --- | --- | | [`DataApi`](/docs/data-api.md) | Model reads, template serialization, collection order, and data events. | | [`StateApi`](/docs/state.md#stateapi) | State events and cleanup of owned state. | | [`DomApi`](/docs/dom-api.md) | Element creation, selection, content, and attachment. | An **adapter** implements the methods for one or more of these APIs using your chosen tools. Installing an integration package makes its adapter available; configure it on the runtime or class that will use it. DataApi, StateApi, and DomApi support partial overlays: supplied methods replace the corresponding methods, while omitted methods remain inherited. An EventDelegator is a complete replacement. See [Choosing integrations](/docs/choosing-integrations.md) before selecting or implementing an adapter. ## Ownership and cleanup A Behavior's **host View** is the View it is attached to. A **child View** is shown by a Region or managed by a CollectionView. These names describe relationships; a particular child might be a row, a card, or another item in your interface. A **parent Application** owns its registered child Applications. Parents locate and control children; children receive the collaborators they need explicitly. The Application at the top of that hierarchy is its **root Application**. For state, **borrowed** and **owned** describe who is responsible for disposal: - A supplied or declared `state` is borrowed. Destroying an owner releases that owner's subscriptions and leaves the source available to other users. - A `createState()` result is owned. Destroying the owner releases its subscriptions, then calls the selected StateApi's optional `disposeOwned()`. A **cleanup function** releases a subscription or other resource. **Idempotent** means repeated calls have the same effect as one call. Adapters must return idempotent subscription cleanup functions; core does not wrap each returned cleanup to establish that property. ## Default and isolated runtimes The named exports from `marionette` belong to the **default runtime**. `createMarionette()` returns an **isolated runtime** with its own classes, adapter and renderer configuration, and Radio channels. Choose one runtime's classes and setters when composing that part of the application. See [Runtime isolation](/docs/runtime-isolation.md). A state source created for one owner is still an owned state source; it does not create another runtime. Current package imports use `marionette`; historical migration guides may refer to the old `backbone.marionette` package name. ## Application lifecycle and readiness `start()`, `stop()`, `restart()`, and `destroy()` are Application **lifecycle operations**. A **readiness hook** is one of `onBeforeStart`, `onBeforeStop`, or `onBeforeDestroy`. Marionette awaits a Promise returned by one of those hooks before completing that phase. The corresponding `before:*` event listeners are synchronous notifications; their return values are not awaited. `onStart`, `onStop`, `onDestroy`, and their matching events are **completion notifications** and are not awaited either. See [Application lifecycle](/docs/application.md) for ordering, cancellation, and the readiness `AbortSignal`. [Canonical source](/docs/markdown/docs/terminology.md) · [Source identity](/docs/manifest.json) --- Document: docs/agent-tools.md Canonical URL: https://marionettejs.com/docs/agent-tools/ Markdown URL: https://marionettejs.com/docs/agent-tools.md Reading SHA-256: 84ebeff9b9ed3660c3aa94a245ce5cf2ee82a981982ed802b133dcb86e2b1e92 # Set up an agent Use the installed package's documentation and a small application instruction file first. The optional Marionette skill helps an agent select those documents and apply their lifecycle and integration rules. None of these resources requires an account, network access, hosted model, or shared API key to read. ## Install the consumer skill Builds containing these resources ship `dist/agent-skill/` and `dist/docs/` inside the `marionette` package. Check that both exist in your installed package before following these steps; earlier artifacts do not contain them. Do not upgrade an application just to install instructions. Copy the whole `dist/agent-skill/` directory, including `scripts/`, into the skill location supported by your agent client, naming the copied folder `marionette`. Use the client's documented installation mechanism; installing an npm dependency does not automatically activate an agent skill. For a source checkout, the same skill lives in `skills/marionette/`. Use the checkout matching the package's known source revision. For a client configured to read project skills from `.agents/skills`, run this from your application directory when that destination does not already exist: ```sh mkdir -p .agents/skills cp -R node_modules/marionette/dist/agent-skill .agents/skills/marionette ``` Adapt the source path for a hoisted dependency or package manager without `node_modules`. When updating an existing copy, review its local changes and replace it deliberately; do not create nested copies. Keep the skill in the application's repository if the team should share it. Update it alongside the package, reviewing any project-specific edits. Agent clients differ in discovery and reload behavior; follow the client's setup instructions and confirm that it lists `marionette` before relying on automatic selection. In a client supporting named skill invocation, try: ```text Use $marionette to inspect this application's installed version and integrations. Find the matching routing guide and explain which component owns cancellation. Do not change the application yet. ``` A successful activation identifies the installed package, reports its documentation revision, reads the relevant page, and distinguishes the router from Marionette's lifecycle. A response that only repeats the prompt has not demonstrated retrieval. If the client cannot load skills, give it [Build with Marionette](/docs/agents.md) and the matching task guide directly; the skill is an optional entry point. ## Read matching docs locally The skill bundles a read-only helper requiring Node 24 or later. It addresses a specific retrieval problem: the copied skill must locate the application's installed docs, including hoisted dependencies, without importing application code. It does not add a server, registry, or production dependency. ```sh node .agents/skills/marionette/scripts/docs.mjs --project . --list node .agents/skills/marionette/scripts/docs.mjs --project . --page docs/routing.md ``` `--list` returns JSON with absolute page paths, version, source revision, local change status, and content digest. `--page` accepts an exact `source` path from that list and prints one provenance record followed by the page's Markdown. Run from the application workspace, not a neighboring package with a different Marionette dependency. `--project` defaults to the current directory. For a package manager without a physical `node_modules` tree, find that application's physical package directory using its package manager and supply `--package-root /path/to/marionette`. The helper does not execute resolver hooks or install packages to guess that path. Exit status `1` indicates missing docs, invalid arguments, a version mismatch, or inconsistent files; it does not silently switch to a different source. The helper validates documentation hashes and their package version. This proves that the files agree with their manifest, not that an arbitrary custom runtime was built from that revision. Check installed exports and test uncertain behavior. For local builds, the version alone cannot identify a source commit; `sourceDirty: true` means local changes are included. Older packages without docs require an exact release or known source checkout, not an automatic fallback to today's website. ## Record the application decisions Adapt the [application instruction template](/docs/application-agent-template.md). Record actual integration choices, initialization points, resource owners, and working test commands. Keep those decisions in the application. The library's maintainer `AGENTS.md` describes changing Marionette itself and should not be copied into a consumer application. ## Choose an optional service only for a specific need | Resource | Useful for | Boundary | | --- | --- | --- | | Packaged Markdown and manifest | Reading the contract shipped with an installed package | Available offline; verify custom runtime provenance separately. | | Website Markdown and `llms.txt` | Discovering pages and reading a published snapshot | An index is a set of links, not automatic instruction installation. Check version and source metadata. | | Context7 | Finding relevant excerpts through a supported agent integration | Optional third-party retrieval; results can omit setup or mix versions. Verify against the exact source. | | Local skill helper | Finding and checking packaged docs from a consumer workspace | Reads files only; no network, project-code execution, or automatic fallback. | | Website WebMCP tools | Operating the website's interactive example | Controls that example, not the consumer application. It is not a remote documentation server. | For Context7, use the public `marionettejs/marionette` library and the client's Context7 setup instructions. Each developer uses their own account and limits. Do not put a maintainer's API key in a website, repository, or shared public proxy. If a free quota is exhausted, read the static or installed docs directly; do not enable paid overages. Check the current [Context7 plans](https://context7.com/plans) and [documentation](https://context7.com/docs) before configuring an account. Public indexing does not prove that the latest source configuration is active. Marionette does not require a custom MCP server, a hosted AI chat, or a WebMCP connection to build an application. A future local MCP wrapper would need to solve a demonstrated client integration gap beyond reading these files. Keep tooling outside the production import graph and avoid duplicating the contract in tool prompts. The same documentation remains available to human readers. [Canonical source](/docs/markdown/docs/agent-tools.md) · [Source identity](/docs/manifest.json) --- Document: docs/application-agent-template.md Canonical URL: https://marionettejs.com/docs/application-agent-template/ Markdown URL: https://marionettejs.com/docs/application-agent-template.md Reading SHA-256: 97316b5362ca10cd602e4274854b9db9f080d89854fd758bb5c028f227245021 # Record an application's agent instructions Use this template to record decisions an agent cannot safely infer from Marionette alone. It belongs in the application repository's instruction file, usually `AGENTS.md` when supported by the agent client. Merge it with existing instructions instead of replacing unrelated project policy. Fill each field from the installed package, lockfile, configuration, and actual test scripts. Delete irrelevant fields. A question still being decided should be marked unresolved, with the constraint that blocks the decision; do not turn a placeholder into an invented default. Never put credentials or private customer data in these instructions. ```markdown # Marionette application context ## Installed contract - Application workspace: [directory containing this application's manifest]. - Marionette package/version and install source: [lockfile and resolved package]. - Documentation: [installed dist/docs path or exact release/source snapshot]. - Source revision and local changes, when known: [manifest provenance]. - Optional Marionette packages: [actual versions, or none]. Use matching documentation. Check the installed exports before adopting an API from an external example. Do not change dependency versions to make a snippet fit. ## Integration decisions - Runtime and registration point: [actual module; shared or isolated and why]. - Renderer/templates: [actual choice and setup module]. - Data sources and DataApi: [actual choice, observability, registration or default]. - State sources and StateApi: [actual choice, ownership, registration or default]. - DomApi and EventDelegator: [actual choices or defaults]. - Router: [actual library or none; URL/history owner]. - Navigation/loading: [controller or feature owner; stale-result policy]. Preserve compatible established choices. Select these capabilities independently; a router choice does not imply a data, state, renderer, or DOM adapter change. ## Ownership and verification - Root mount and View/Region owner: [actual entry point]. - Shared resources and disposal owners: [actual subscriptions/state/widgets]. - Unit/component check: [existing command and working directory]. - Browser interaction check: [existing command and working directory]. - Build/type check: [existing command and working directory]. - Relevant existing patterns: [a few actual source or test paths]. For the changed behavior, verify the appropriate interaction and cleanup boundary. Report the checks actually run and anything left untested. Update this file when an application decision changes; keep the API reference in the matching docs. ``` Keep the completed file short. Link to substantial project architecture or test guides rather than copying them. The purpose is to preserve the application's choices across tasks, not to prescribe a new router, test runner, or framework. For skill installation and optional services, see [Set up an agent](/docs/agent-tools.md). [Canonical source](/docs/markdown/docs/application-agent-template.md) · [Source identity](/docs/manifest.json) --- Document: docs/marionette.view.md Canonical URL: https://marionettejs.com/docs/view/ Markdown URL: https://marionettejs.com/docs/view.md Reading SHA-256: fa47943dac17b3812086bb370caef231c6c4ae13552a53583eb1f0d8b3c0b6f8 # Marionette.View A `View` manages one part of a screen: its content, DOM interactions, and child views. Give it a template and data, and it renders into a root element, `el`. Plain objects and native DOM methods work by default. Use named [Regions](/docs/region.md) to give child views a place within that element, and [Behaviors](/docs/behavior.md) to share interaction logic across views. `View` includes: - [The DOM API](/docs/dom-api.md) - [Class Events](/docs/class-events.md#view-events) - [DOM Interactions](/docs/dom-interactions.md) - [Child Event Bubbling](/docs/events.md#event-bubbling) - [Entity Events](/docs/entity-events.md) - [View Rendering](/docs/rendering.md) - [Prerendered Content](/docs/prerendered-dom.md) - [View Lifecycle](/docs/lifecycle.md) A `View` can have [`Region`s](/docs/region.md) and [`Behavior`s](/docs/behavior.md) ## Documentation Index * [Instantiating a View](#instantiating-a-view) * [Method results and side effects](#method-results-and-side-effects) * [Rendering a View](#rendering-a-view) * [Using a View Without a Template](#using-a-view-without-a-template) * [Refreshing Root Attributes](#refreshing-root-attributes) * [View Lifecycle and Events](#view-lifecycle-and-events) * [Entity Events](#entity-events) * [DOM Interactions](#dom-interactions) * [Behaviors](#behaviors) * [Managing Children](#managing-children) * [Laying Out Views - Regions](#laying-out-views---regions) * [Showing a Child View](#showing-a-child-view) * [Accessing a Child View](#accessing-a-child-view) * [Detaching a Child View](#detaching-a-child-view) * [Destroying a Child View](#destroying-a-child-view) * [Region Availability](#region-availability) * [Efficient Nested View Structures](#efficient-nested-view-structures) * [Listening to Events on Children](#listening-to-events-on-children) ## Instantiating a View When instantiating a `View` there are several properties, if passed, that will be attached directly to the instance: `attributes`, `behaviors`, `childViewEventPrefix`, `childViewEvents`, `childViewTriggers`, `className`, `collection`, `collectionEvents`, `el`, `events`, `id`, `model`, `modelEvents`, `regionClass`, `regions`, `stateEvents`, `tagName`, `template`, `templateContext`, `triggers`, `ui` ```javascript import { View } from 'marionette'; const myView = new View({ template: () => '

Content

' }); ``` These properties are defined by Marionette's standalone `View` constructor. When Marionette creates the View's element, it copies own enumerable `attributes` properties, including symbols. The default DomApi applies string attribute names only; inherited and non-enumerable properties are not copied. When applied, `id` and `className` assignments occur afterward and override the corresponding `attributes` keys. See the [`DomApi.setAttributes` contract](/docs/dom-api.md#setattributesel-attrs). ## Method results and side effects These operations run synchronously. Use lifecycle hooks for additional work; returning a Promise from a View hook does not delay rendering or destruction. | Method | Result | Effect | | --- | --- | --- | | `render()` | This View | Evaluates the template, updates contents and UI bindings. Rendering again resets its Regions and destroys their current children. `template: false` and a destroyed View make this a no-op. | | `renderAttributes()` | This View | Refreshes root attributes without rendering contents or recreating children. | | `destroy(options)` | This View | Removes the root element, destroys owned Regions/children and Behaviors, releases subscriptions and owned State. Repeated destruction is a no-op. | | `isRendered()`, `isAttached()`, `isDestroyed()` | Boolean | Read lifecycle state without rendering. Attachment is Marionette's tracked state; see [monitoring](/docs/lifecycle.md). | | `hasRegion(name)`, `getRegion(name)` | Boolean or Region/`undefined` | Read a named registration without rendering the parent. | | `getRegions()` | New name-to-Region object | Read registrations; changing this object does not change ownership. | | `showChildView(name, view, options)` | Supplied child View | Renders the parent if needed, then delegates to the named Region. The result alone does not establish adoption when `allowMissingEl` permits a missing mount. | | `getChildView(name)` | Current child or `undefined` | Renders the parent if needed before reading the named Region. | | `detachChildView(name)` | Detached child or `undefined` | Renders the parent if needed, then transfers a live child to the caller. | | `addRegion(name, definition)` | Registered Region | Constructs or registers a Region without rendering the parent. | | `addRegions(definitions)` | Map of added Regions, or `undefined` for no entries | Registers the batch; see [ownership constraints](/docs/region.md#reading-region-ownership). | | `removeRegion(name)` | Removed Region | Destroys that Region and its current child. | | `removeRegions()` | Map of removed Regions | Destroys every registered Region and its current child. | | `emptyRegions()` | Map of Regions | Renders the parent if needed, destroys current children, and keeps the Regions available. | `getChildView`, `showChildView`, `detachChildView`, and `removeRegion` require a registered name and throw [`MN0020`](/errors/MN0020.md) when it is absent. `getRegion` returns `undefined` for an absent valid name. Region names must be non-empty strings; an empty string throws [`MN0032`](/errors/MN0032.md). A supplied `state` is borrowed rather than copied as a normal constructor option. See [State ownership](/docs/state.md#borrowed-and-owned-sources) for `getState()`, `createState()`, subscriptions, and disposal. ## Rendering a View The Marionette View implements a powerful render method which, given a [`template`](/docs/rendering.md#setting-a-view-template), will build your HTML from that template, mixing in `model` or `collection` data and any extra [template context](/docs/rendering.md#adding-context-data). Marionette `View` defines `render`, and this method should not be overridden. To add functionality around rendering, use the [`render` and `before:render` events](/docs/class-events.md#render-and-beforerender-events). For more detail on how to render templates, see [View Template Rendering](/docs/rendering.md). ### Using a View Without a Template With [`template: false`](/docs/rendering.md#using-a-view-without-a-template), `render()` returns the View without changing its contents or running `before:render` and `render`. Other View events and DOM interactions remain available. Use this for [`prerendered content`](/docs/prerendered-dom.md) that the View should preserve. ### Refreshing Root Attributes `renderAttributes()` reevaluates a View's declarative `attributes`, `className`, and `id`, then applies those values to its existing root element. The method is also available on `CollectionView`. ```javascript import { View } from 'marionette'; const SelectableRow = View.extend({ tagName: 'tr', attributes() { return { 'aria-selected': this.isSelected ? 'true' : 'false' }; }, className() { return this.isSelected ? 'danger' : null; }, template: false, setSelected(isSelected) { this.isSelected = isSelected; return this.renderAttributes(); } }); const row = new SelectableRow(); const rootElement = row.el; row.setSelected(true); export { rootElement, row }; ``` With the default DomApi, only an explicit `null` removes an attribute. An `undefined` value or omitted key leaves the existing attribute untouched; Marionette does not retain the names returned by an earlier call. Other values, including `false`, `0`, and an empty string, use the browser's attribute string conversion. For boolean HTML attributes, declare `disabled: isDisabled ? '' : null`; `disabled: false` still creates a present attribute and disables the element. `id` and `className` continue to override matching keys from `attributes` when they are declared. Live form properties such as `input.value` and `input.checked` should be updated explicitly, separately from their default-value attributes. Use `className` as the View-level class declaration, as shown above. The `attributes` map continues to use raw DOM attribute names for lower-level cases. Marionette normalizes the View declaration to the `class` attribute before calling the DomApi, including for a supplied SVG root. `renderAttributes()` returns the View. It does not call the template, emit the render lifecycle, replace the root element, rebind `ui` or DOM events, or reset Regions. It is not called automatically by `render()`. Calls after destruction begins are no-ops and do not resolve the attribute declarations. When a View uses a supplied `el`, construction still leaves that element's attributes unchanged. A later `renderAttributes()` call applies only the keys in the current declaration, so unrelated host attributes remain caller-owned. ## View Lifecycle and Events An instantiated `View` is aware of its lifecycle state and will throw events related to when that state changes. The view states indicate whether the view is rendered, attached to the DOM, or destroyed. Read More: - [View Lifecycle](/docs/lifecycle.md) - [View DOM Change Events](/docs/class-events.md#dom-change-events) - [View Destroy Events](/docs/class-events.md#destroy-events) ## Entity Events A `View` subscribes to its `model` and `collection` through the configured [DataApi](/docs/data-api.md). Event names and callback arguments belong to that data provider. Plain objects and arrays do not emit changes; declaring entity event maps for unobservable values throws `MN0037`. Read More: - [Entity Events](/docs/entity-events.md) ## DOM Interactions `View` provides `events`, `triggers`, and `ui` for DOM interactions. Read More: - [DOM Interactions](/docs/dom-interactions.md) ## Behaviors A `Behavior` provides a clean separation of concerns to your view logic, allowing you to share common user-facing operations between your views. Read More: - [Using `Behavior`s](/docs/behavior.md#using-behaviors) ## Managing Children `View` provides a simple interface for managing child-views with [`showChildView`](#showing-a-child-view), [`getChildView`](#accessing-a-child-view), and [`detachChildView`](#detaching-a-child-view). These methods all access `regions` within the view. We will cover this here but for more advanced information, see the [documentation for regions](/docs/region.md). ### Laying Out Views - Regions The `View` class lets us manage a hierarchy of views using `regions`. Regions are a hook point that lets us show views inside views, manage the show/hide lifecycles, and act on events inside the children. **This Section only covers the basics. For more information on regions, see the [Regions Documentation.](/docs/region.md)** Regions are ideal for rendering application layouts by isolating concerns inside another view. This is especially useful for independently re-rendering chunks of your application without having to completely re-draw the entire screen every time some data is updated. Regions can be added to a View at class definition, with [`regions`](/docs/region.md#defining-regions), or at runtime using [`addRegion`](/docs/region.md#adding-regions). When you extend `View`, we use the `regions` attribute to point to the selector where the new view will be displayed: ```javascript import _ from 'underscore'; import { View } from 'marionette'; const MyView = View.extend({ template: _.template(`
`), regions: { firstRegion: '#first-region', secondRegion: '#second-region' } }); ``` When we show views in the region, the contents of `#first-region` and `#second-region` will be replaced with the root element of the child View we show. The string values in this example are CSS selectors scoped to the `View`'s `el`. ### Showing a Child View To show a view inside a region, simply call `showChildView(regionName, view)`. This will handle rendering the view's HTML and attaching it to the DOM for you: ```javascript import { View } from 'marionette'; const ChildView = View.extend({ template() { return '

Content

'; } }); const ParentView = View.extend({ template() { return `
`; }, regions: { firstRegion: '.first-region', secondRegion: '.second-region' } }); export function runViewChildRegionLifecycle() { const parentView = new ParentView(); parentView.showChildView('firstRegion', new ChildView()); const childView = parentView.getChildView('firstRegion'); parentView.detachChildView('firstRegion'); parentView.showChildView('secondRegion', childView); parentView.getRegion('secondRegion').empty(); return parentView; } ``` Note: If `view.showChildView(region, subView)` is invoked before the `view` has been rendered, it will automatically render the `view` so the Region's `el` exists within the parent root; the root may still be detached. ### Accessing a Child View To access the child view of a `View` - use the `getChildView(regionName)` method. This will return the view instance that is currently being displayed at that region. The example gets the exact `ChildView` shown in `firstRegion` before moving it. If the named Region exists but has no current View, `getChildView` returns `undefined`. ### Detaching a Child View You can detach a child view from a Region through `detachChildView(regionName)`. It returns the same live, rendered View so that it can be shown again without rendering a second time. In the example, the parent detaches its child from `firstRegion` before showing that same child in `secondRegion`. This is a proxy for [Region `detachView()`](/docs/region.md#detaching-existing-views). ### Destroying a Child View To destroy and clear a child owned by a View, empty its owning Region. The example calls `parentView.getRegion('secondRegion').empty()`, which destroys the current child and leaves `secondRegion` empty and available for another View. ### Region Availability Defined regions are registered during `View` construction. `hasRegion(name)`, `getRegion(name)`, and `getRegions()` query the View's own Region registry without rendering, including when the View is unrendered or destroyed. `getRegions()` returns a fresh, safe own-key snapshot. Child View operations such as `showChildView`, `detachChildView`, and `getChildView` still render a live, unrendered View before dispatching through any `getRegion` override. `emptyRegions()` likewise renders before calling the overridable `getRegions()` and emptying its returned snapshot. Calling `getRegion(name)` does not render the parent or resolve the Region element. Calling the returned Region's `show(view)` resolves its element but does not render the parent. Use `showChildView`, or render the parent first, when showing a child into a declared selector Region. `getRegion(name)` and `hasRegion(name)` support optional lookup: an unknown name returns `undefined` or `false`, respectively. Operations that require a Region — `showChildView`, `detachChildView`, `getChildView`, and `removeRegion` — throw a `RegionError` with code [`MN0020`](/errors/MN0020.md) when the named Region does not exist. Region names must be non-empty strings. The public types require strings; an empty name throws a `RegionError` with code [`MN0032`](/errors/MN0032.md). Child View operations reject empty names before rendering the parent. ## Efficient Nested View Structures Show a parent's Region children in `onRender` when they should be recreated with that parent's template. During initial display, this builds the nested View tree before the owning Region attaches the parent. Keep independently editable content in child Views and update those children without re-rendering the parent when their state must survive. ```javascript import { View } from 'marionette'; const ParentView = View.extend({ // ... onRender() { this.showChildView('header', new HeaderView()); this.showChildView('footer', new FooterView()); } }); myRegion.show(new ParentView()); ``` Child Views can show their own Region children in `onRender` too. Marionette coordinates the render and attachment lifecycles; browser layout and paint counts depend on the DOM, styles, and application callbacks. Measure those costs in the running application when they matter. ## Listening to Events on Children Using regions lets you listen to the events that fire on child views - views attached inside a region. This lets a parent view take action depending on what events are triggered in views it directly owns. Read More: - [Child Event Bubbling](/docs/events.md#event-bubbling) [Canonical source](/docs/markdown/docs/marionette.view.md) · [Source identity](/docs/manifest.json) --- Document: docs/marionette.region.md Canonical URL: https://marionettejs.com/docs/region/ Markdown URL: https://marionettejs.com/docs/region.md Reading SHA-256: fc4d0668c1d52763debb29380efbdadb42c3f989d351314e3cb3fd4dfc97b3c7 # Marionette.Region A `Region` gives a changing part of the screen a place to live. Show a view, replace it with another, or empty the Region when that part of the interface is no longer needed. By default, replacing or emptying a view destroys it; the Region remains available for the next view. `Region` includes: - [Common Marionette Functionality](/docs/common.md) - [Class Events](/docs/class-events.md#region-events) - [The DOM API](/docs/dom-api.md) See the documentation for [laying out views](/docs/view.md#laying-out-views---regions) for an introduction in managing regions throughout your application. Regions maintain the [View's lifecycle](/docs/lifecycle.md) while showing or emptying a view. ## Documentation Index * [Instantiating a Region](#instantiating-a-region) * [Reading Region ownership](#reading-region-ownership) * [Lifecycle transition contract](#lifecycle-transition-contract) * [Defining the Application Region](#defining-the-application-region) * [Defining Regions](#defining-regions) * [String Selector](#string-selector) * [Additional Options](#additional-options) * [Specifying `regions` as a Function](#specifying-regions-as-a-function) * [Using a RegionClass](#using-a-regionclass) * [Referencing UI in `regions`](#referencing-ui-in-regions) * [Adding Regions](#adding-regions) * [Removing Regions](#removing-regions) * [Using Regions on a view](#using-regions-on-a-view) * [Showing a View](#showing-a-view) * [Checking whether a region is showing a view](#checking-whether-a-region-is-showing-a-view) * [Wrapping a non-Marionette view](#wrapping-a-non-marionette-view) * [Emptying a Region](#emptying-a-region) * [Preserving Existing Views](#preserving-existing-views) * [Detaching Existing Views](#detaching-existing-views) * [`reset` A Region](#reset-a-region) * [`destroy` A Region](#destroy-a-region) * [Check If View Is Being Swapped By Another](#check-if-view-is-being-swapped-by-another) * [Set How View's `el` Is Attached and Detached](#set-how-views-el-is-attached-and-detached) * [Configure How To Remove View](#configure-how-to-remove-view) ## Instantiating a Region A `Region` accepts `el`, `parentEl`, `allowMissingEl`, and `replaceElement`. `el` is a native element or a selector; selector resolution is deferred until an operation needs the element. `parentEl` limits selector lookup and may be an element, document, or function returning one. `allowMissingEl` and `replaceElement` may also be functions; a boolean supplied to `show(view, options)` overrides the corresponding Region setting for that call. ```javascript import { Region } from 'marionette'; const myRegion = new Region({ el: '#content' }); ``` While regions may be instantiated and useful on their own, their primary use case is through the [`Application`](#defining-the-application-region) and [`View`](#defining-regions) classes. ## Reading Region ownership A Region registered on a View exposes that existing relationship through pure, read-only queries. `getOwner()` returns the owning View and `getName()` returns the Region's name within that View. Neither query renders the View, resolves the Region element, or changes ownership. A standalone Region returns `undefined` from both methods. Removing a registered Region or completing its destruction clears both values. A throwing lifecycle hook interrupts teardown without rolling back ownership or retrying destruction. A Region has one authoritative registration. Re-adding that same Region instance under its current owner and name returns it without lifecycle events or ownership changes. Registering it under a different owner or name, registering a Region whose destruction has begun or completed, or replacing an occupied Region name through `addRegion` throws [`MN0030`](/errors/MN0030.md) before committing the conflicting registration. A conflict found before `addRegions` starts rejects the whole batch. Lifecycle hooks must not re-register the Region or occupy its registration name while registration is in progress. Failed batch registration is not rolled back. Remove an existing named Region before replacing it, and use a fresh Region instance when another View needs a Region. ```javascript const contentRegion = myView.getRegion('content'); contentRegion.getOwner() === myView; // true contentRegion.getName(); // 'content' ``` ## Lifecycle transition contract A Region owns at most one current View. Its public lifecycle state can be read without changing it: | State | `hasView()` | `isDestroyed()` | `currentView` | | --- | --- | --- | --- | | Empty | `false` | `false` | `undefined` | | Occupied | `true` | `false` | The View shown by the Region | | Destroyed | `false` | `true` | `undefined` | `isSwappingView()` is a temporary operation flag rather than a fourth stable state. It is `true` while one occupied Region replaces its current View with another, including the Region's `before:show`, `before:empty`, `empty`, and `show` callbacks. It returns to `false` when `show` completes. `isReplaced()` independently reports whether `replaceElement` has temporarily replaced the Region element; it does not change which lifecycle operations are valid. | Operation | Empty Region | Occupied Region | Destroyed Region | | --- | --- | --- | --- | | `show(view)` when the Region element resolves | Renders the View if needed, shows it, and enters occupied. | Showing the same View is a no-op. Showing a different View destroys the old View and swaps to the new one. | Returns the Region without inspecting or changing the caller-owned View or resolving the element. | | `detachView()` | Returns `undefined`; state is unchanged. | Detaches and returns the live View, then enters empty. | Returns `undefined` without changing state or DOM or emitting lifecycle events. | | `empty()` | Returns the Region and, when its element resolves, removes unmanaged contents from that element. | Destroys the current View, clears `currentView`, and enters empty. | Returns the Region without resolving the element or changing lifecycle state or DOM. | | `reset()` | Empties the Region and resets its element reference. | Destroys the current View, enters empty, and resets the element reference. | Returns the Region without resolving the element or changing lifecycle state, DOM, or element caches. | | Current View is destroyed externally | No effect. | Runs the Region's empty lifecycle once, clears `currentView`, and enters empty. | No effect. | | `destroy()` | Runs the destroy lifecycle and enters destroyed. | Emits `before:destroy`, destroys and empties the current View, enters destroyed, then emits `destroy`. | Returns the Region without repeating cleanup or lifecycle events. | Successful `show`, `empty`, and `destroy` calls return the Region when their operation completes. With `allowMissingEl: true`, `show` instead returns `undefined` and leaves the current View unchanged when its element does not resolve. A View returned by `detachView()` remains the caller's responsibility until the same or another Region shows it or it is destroyed. After destruction, `show()`, `empty()`, and `reset()` return the Region without changing it, and `detachView()` returns `undefined`. As soon as destruction begins, `show()`, `detachView()`, and recursive `destroy()` calls are no-ops. `empty()` and `reset()` remain available during cleanup. A View passed to `show()` during or after destruction remains caller-owned and unchanged. A destroyed Region cannot be reused. When its current View destroys itself, the Region clears that View's ownership and releases the owning parent View's subscriptions to it. Later events on the destroyed child are no longer forwarded to the parent. The following example preserves a View by detaching it before showing it again. Calling `empty()` afterward destroys the View and returns the Region to its empty state. ```javascript import { Region, View } from 'marionette'; export function runRegionLifecycle() { const region = new Region({ el: '#content' }); const contentView = new View({ template() { return '

Content

'; } }); region.show(contentView); const detachedView = region.detachView(); region.show(detachedView); region.empty(); return region; } ``` ## Defining the Application Region The Application defines a single region `el` using the `region` attribute. This can be accessed through `getRegion()` or have a view displayed directly with `showView()`. Below is a short example: ```javascript import { Application } from 'marionette'; import SomeView from './view'; const MyApp = Application.extend({ region: '#main-content', onStart() { const mainRegion = this.getRegion(); // Has all the properties of a `Region` mainRegion.show(new SomeView()); } }); ``` For more information, see the [Application docs](/docs/application.md#application-region). ## Defining Regions In Marionette you can define a region with a string selector or an object literal on your `Application` or `View`. This section will document the two types as applied to `View`, although they will work for `Application` as well - just replace `regions` with `region` in your definition. Region declaration maps, including maps passed to `addRegions`, use own enumerable string keys in standard JavaScript own-key order. Inherited, symbol, and non-enumerable properties are ignored, and a numeric `length` property is an ordinary Region name rather than an array-like signal. Arrays, sparse arrays, and other array-like values are not supported as Region declaration maps. Named View Region operations require a non-empty string name. `addRegion`, `removeRegion`, `hasRegion`, `getRegion`, `showChildView`, `detachChildView`, and `getChildView` throw [`MN0032`](/errors/MN0032.md) for an empty name. The public types require strings; unsupported shapes have no guaranteed diagnostic. Ordinary collision names such as `constructor`, `toString`, and `__proto__` remain valid when explicitly registered. ### String Selector You can use a CSS selector string to define regions. ```javascript import { View } from 'marionette'; const MyView = View.extend({ regions: { mainRegion: '#main' } }); ``` `Region#getEl(selector)` resolves the selector within `parentEl`, or within the document when no parent is defined, and returns the first matching native DOM element. A custom `getEl` override must preserve that native-element return contract; do not return a `NodeList` or jQuery collection. To customize selector lookup through the DOM adapter, implement `findEl(context, selector)` instead. The v4 `DomApi#getEl` method is not part of the v5 DOM API. Selector lookup is deferred until a DOM operation such as `show()` needs it. During construction, `initialize` observes the configured selector string in `this.el`; constructing a Region does not query the document or dispatch through a `getEl` override. ### Additional Options You can define regions with an object literal. Object literal definitions expect an `el` property - the selector string to hook the region into. With this format is possible to define whether showing the region overwrites the `el` or just overwrites the content (the default behavior). Region defaults and object-literal definitions contribute their own enumerable properties, including symbols, through object spread. Inherited and non-enumerable properties are ignored when Marionette builds the Region options. To replace the Region's placeholder with the child View's root element, use `replaceElement: true`: ```javascript import { View } from 'marionette'; const ReplacementView = View.extend({ className: 'new-class', template: () => '

Replacement content

' }); const Layout = View.extend({ template: () => '
', regions: { main: { el: '.overwrite-me', replaceElement: true } } }); export const view = new Layout().render(); export const placeholder = view.el.querySelector('.overwrite-me'); export const replacement = new ReplacementView(); // Rendering the parent creates the placeholder. Showing the child replaces it. view.showChildView('main', replacement); view.$('.overwrite-me').length; // 0 view.$('.new-class').length; // 1 ``` `showChildView()` replaces `.overwrite-me` with the child's `el`; rendering the parent alone does not. The `className` option takes a class name, without the `.` used in CSS selectors. Emptying the Region destroys its current child and restores the original placeholder. The parent View's own root remains unchanged. This is useful when a container requires particular direct children, such as a `table` body containing rows. Choose a child `tagName` valid for that container. ```js import { View } from 'marionette'; const MyView = View.extend({ regions: { regionDefinition: { el: '.bar', replaceElement: true } } }); ``` **Errors** An operation that needs the element throws `MN0004` when no `el` is configured, or `MN0005` when a selector finds no element and `allowMissingEl` is false. Construction alone does not resolve the selector. ### Specifying `regions` as a Function On a `View` the `regions` attribute can also be a [function returning an object](/docs/basics.md#functions-returning-values): ```javascript import { View } from 'marionette'; const MyView = View.extend({ regions(){ return { firstRegion: '#first-region' }; } }); ``` ### Using a RegionClass If you've created a custom region class, you can use it to define your region. ```javascript import { Application, Region, View } from 'marionette'; const MyRegion = Region.extend({ onShow(){ // Scroll to the middle const viewHeight = this.currentView.el.getBoundingClientRect().height; const regionHeight = this.el.getBoundingClientRect().height; this.el.scrollTop = viewHeight / 2 - regionHeight / 2; } }); const MyApp = Application.extend({ regionClass: MyRegion, region: '#first-region' }) const MyView = View.extend({ regionClass: MyRegion, regions: { firstRegion: { el: '#first-region', regionClass: Region // Don't scroll this to the top }, secondRegion: '#second-region' } }); ``` ### Referencing UI in `regions` The UI attribute can be useful when setting region selectors - simply use the `@ui.` prefix: ```javascript import { View } from 'marionette'; const MyView = View.extend({ ui: { region: '#first-region' }, regions: { firstRegion: '@ui.region' } }); ``` ## Adding Regions To add regions to a view after it has been instantiated, simply use the `addRegion` method: ```javascript import MyView from './myview'; const myView = new MyView(); myView.addRegion('thirdRegion', '#third-region'); ``` Now we can access `thirdRegion` as we would the others. You can also add multiple regions using `addRegions`. ```javascript import MyView from './myview'; const myView = new MyView(); myView.addRegions({ main: { el: '.overwrite-me', replaceElement: true }, sidebar: '.sidebar' }); ``` ## Removing Regions You can remove all of the regions from a view by calling `removeRegions` or you can remove a region by name using `removeRegion`. When a region is removed the region will be destroyed. ```javascript import { View } from 'marionette'; const MyView = View.extend({ regions: { main: '.main', sidebar: '.sidebar', header: '.header' } }); const myView = new MyView(); // remove only the main region const mainRegion = myView.removeRegion('main'); mainRegion.isDestroyed(); // -> true // remove all regions myView.removeRegions(); ``` ## Using Regions on a view In addition to adding and removing regions there are a few methods to help utilize regions. `hasRegion` and `getRegion` are pure own-registry queries, and `getRegions` returns a pure snapshot; none renders. Child View operations and `emptyRegions` first render a live, unrendered View before resolving or mutating Regions. - `getRegion(name)` - Request an own registered Region without rendering. - `getRegions()` - Return a fresh own-key snapshot of registered Regions without rendering. - `hasRegion(name)` - Check if a View has an own registered Region without rendering. - `emptyRegions()` - Render when needed, then empty all Regions returned by `getRegions()`. ## Showing a View Once a region is defined, you can call its `show` method to display the view: ```javascript const myView = new MyView(); const childView = new MyChildView(); myView.render(); const mainRegion = myView.getRegion('main'); // render and display the child View mainRegion.show(childView, { fooOption: 'bar' }); ``` The parent View must already be rendered before calling a selector Region's `show` directly. Use `showChildView('main', childView)` to render the parent when needed before showing the child. This is equivalent to a view's `showChildView` which can be used as: ```javascript const myView = new MyView(); const childView = new MyChildView(); // render and display the view myView.showChildView('main', childView, { fooOption: 'bar' }); ``` Both forms require a Marionette View instance. Construct a `View` explicitly when displaying a template or static content; Regions do not allocate hidden Views from View classes, functions, strings, or option objects. The [wrapper pattern](#wrapping-a-non-marionette-view) provides explicit ownership for legacy integrations. ```javascript import { View } from 'marionette'; myView.showChildView('header', new View({ template: () => 'Welcome to the site' })); ``` The argument after the View instance in `Region#show(view, options)` and `View#showChildView(name, view, options)` is a separate show-options object passed to the [events fired during `show`](/docs/class-events.md#show-and-beforeshow-events). For more information on `showChildView` and `getChildView`, see the [Documentation for Views](/docs/view.md#managing-children) **Errors** - A destroyed View throws `MN0007`. Other input shapes are unsupported; core does not guarantee a Marionette diagnostic for an invalid value. - An error will be thrown if the view is already managed by a Region or CollectionView, including a filtered or deferred CollectionView child. Detach it from that owner first. ### Checking whether a region is showing a view If you wish to check whether a region has a view, you can use the `hasView` function. This will return a boolean value depending whether or not the region is showing a view. ```javascript const myView = new MyView(); myView.render(); const mainRegion = myView.getRegion('main'); mainRegion.hasView() // false mainRegion.show(new OtherView()); mainRegion.hasView() // true ``` If you show a view in a region with an existing view, Marionette will [remove the existing View](#emptying-a-region) before showing the new one. ### Wrapping a non-Marionette view Regions and CollectionViews manage Marionette Views. They do not synthesize render or destroy events for Backbone Views or fall back to a `remove()` method. Keep a legacy integration inside a Marionette owner: ```javascript import { View } from 'marionette'; import LegacyView from './legacy-view.js'; const LegacyWrapper = View.extend({ template: () => '
', onRender() { this.legacy?.remove(); this.legacy = new LegacyView({ el: this.$('.legacy')[0] }); this.legacy.render(); }, onDestroy() { this.legacy?.remove(); } }); ``` Show `new LegacyWrapper()` in the Region. The wrapper owns the legacy instance and translates its actual rendering and cleanup API. No global prototype mixin or compatibility flags are needed. ## Emptying a Region You can remove a view from a region (effectively "unshowing" it) with `region.empty()` on a region: ```javascript const myView = new MyView(); myView.showChildView('main', new OtherView()); const mainRegion = myView.getRegion('main'); mainRegion.empty(); ``` This will destroy the view, clean up any event handlers and remove it from the DOM. When a region is emptied [empty events are triggered](/docs/class-events.md#empty-and-beforeempty-events). Calling `empty()` after Region destruction completes returns the Region without resolving its element, changing the DOM, or emitting empty lifecycle events. **NOTE** If the region does _not_ currently contain a View it will detach any HTML inside the region when emptying. If the region _does_ contain a View, any HTML that doesn't belong to the View will remain. ### Preserving Existing Views If you replace the current view with a new view by calling `show`, it will automatically destroy the previous view. You can prevent this behavior by [detaching the view](#detaching-existing-views) before showing another one. ### Detaching Existing Views If you want to detach an existing view from a region, use `detachView`. ```javascript const myView = new MyView(); const myOtherView = new MyView(); const childView = new MyChildView(); // render and display the view myView.showChildView('main', childView); // ... somewhere down the line myOtherView.showChildView('main', myView.getRegion('main').detachView()); ``` **Note** Detaching transfers responsibility for the live View to the caller. Show it again in the same emptied Region or another Region when needed, or call `destroy()` when finished with it. ## `reset` A Region Resetting a live Region destroys its current View and restores its original `el` reference. An original selector is queried again by the next operation that needs it; an original DOM element is reused without a selector query. ```javascript const myView = new MyView(); myView.showChildView('main', new OtherView()); const myRegion = myView.getRegion('main'); myRegion.reset(); ``` This can be useful in unit testing your views. Calling `reset()` after Region destruction completes returns the Region without changing its element reference or cache. ## `destroy` A Region A region can be destroyed which will `reset` the region, destroy its current View, remove it from any parent View's Region lookups, and stop any internal Region listeners. Reentrant Region destruction from `before:destroy` or `destroy`, repeated calls, and later destruction of the parent View do not repeat the child or Region teardown. A throwing lifecycle hook stops destruction. Later `destroy()` calls do not retry hooks or resume partial teardown. Discard the Region after a cleanup error; its remaining state is not a reusable lifecycle state. `isDestroyed()` becomes `true` after `reset()` finishes, before the `destroy` event. It remains `false` in `before:destroy`, `before:empty`, and `empty` handlers called during teardown. `destroy()` calls the overridable `reset()` method, which calls `empty()`. Overrides can use this ordinary synchronous chain while cleanup is in progress. An override that does not delegate to the base method owns the corresponding cleanup; for example, a custom `reset()` can call `this.empty()` and reset its own element reference. Nested `empty()` or `reset()` calls from lifecycle handlers are ordinary calls, so handlers must avoid recursive loops. After destruction completes, `empty()` and `reset()` return the Region without changing its element or DOM. `show()` and `detachView()` already stop accepting Views or transferring ownership as soon as destruction begins. ```javascript import { View } from 'marionette'; const MyView = View.extend({ regions: { mainRegion: '#main' } }); const myView = new MyView(); myView.render(); const myRegion = myView.getRegion('mainRegion'); myRegion.show(new ChildView()); myRegion.destroy(); myRegion.isDestroyed(); // true myRegion.hasView(); // false myView.hasRegion('mainRegion'); // false ``` ## Check If View Is Being Swapped By Another The `isSwappingView` method returns if a view is being swapped by another one. It's useful inside region lifecycle events / methods. The example will show an message when the region is empty: ```javascript import { Region } from 'marionette'; const EmptyMsgRegion = Region.extend({ onEmpty() { if (!this.isSwappingView()) { this.el.append('Empty Region'); } } }); ``` ## Set How View's `el` Is Attached and Detached Override the region's `attachHtml` method to change how the view is attached to the DOM (when not using `replaceElement: true`). This method receives one parameter - the view to show. The default implementation of `attachHtml` is essentially: ```javascript import { Region } from 'marionette'; Region.prototype.attachHtml = function(view){ this.el.appendChild(view.el); } ``` Similar to `attachHtml`, override `detachHtml` to determine how the region detaches the contents from its `el`. This method receives no parameters. For most cases you will want to use the [DOM API](/docs/dom-api.md) to determine how a region html is attached, but in some cases you may want to override a single Region class for situations like animation where you want to control both attaching and [view removal](#configure-how-to-remove-view). This example will make a view slide down from the top of the screen instead of just appearing in place: ```javascript import $ from 'jquery'; import { Region, View } from 'marionette'; const ModalRegion = Region.extend({ attachHtml(view){ // Some effect to show the view: const $el = $(this.el); $el.empty().append(view.el); $el.hide().slideDown('fast'); } }); const MyView = View.extend({ regions: { mainRegion: '#main-region', modalRegion: { regionClass: ModalRegion, el: '#modal-region' } } }); ``` ## Configure How To Remove View Override the region's `removeView` method to change how and when the view is destroyed / removed from the DOM. This method receives one parameter - the view to remove. The default implementation of `removeView` is: ```javascript import { Region } from 'marionette'; Region.prototype.removeView = function(view){ this.destroyView(view); } ``` `destroyView(view)` destroys a Marionette View and returns it. It forwards the Region owner's lifecycle-monitoring policy; it does not adapt a Backbone View or fall back to `remove()`. Keep this helper when overriding `removeView`. Region operations are synchronous. A `removeView` override must complete cleanup before returning if callers should observe the normal empty/destroy contract. Returning a Promise does not delay Region lifecycle completion. For an exit animation, finish the animation in the application before calling `empty()` or showing the replacement, and let the Region perform its normal synchronous teardown. The application owns cancellation when navigation or destruction interrupts that animation. [Canonical source](/docs/markdown/docs/marionette.region.md) · [Source identity](/docs/manifest.json) --- Document: docs/marionette.collectionview.md Canonical URL: https://marionettejs.com/docs/collection-view/ Markdown URL: https://marionettejs.com/docs/collection-view.md Reading SHA-256: cf11a246ff891a207873733884de682c188895c5d1ca138168760c61d4ea4cd1 # Marionette.CollectionView A `CollectionView` manages repeated parts of a screen: rows, cards, or any ordered set of child views within a root element, `el`. It creates children from a `collection`, or lets you add and remove child views yourself. Plain arrays work with the default [Data API](/docs/data-api.md). Use an adapter when your collection needs to notify the view about changes; mutating a plain array does not send those notifications. `CollectionView` includes: - [The DOM API](/docs/dom-api.md) - [Class Events](/docs/class-events.md#collectionview-events) - [DOM Interactions](/docs/dom-interactions.md) - [Child Event Bubbling](/docs/events.md#event-bubbling) - [Entity Events](/docs/entity-events.md) - [View Rendering](/docs/rendering.md) - [Prerendered Content](/docs/prerendered-dom.md) - [View Lifecycle](/docs/lifecycle.md) A `CollectionView` can have [`Behavior`s](/docs/behavior.md). ## Documentation Index * [Instantiating a CollectionView](#instantiating-a-collectionview) * [Rendering a CollectionView](#rendering-a-collectionview) * [Rendering a Template](#rendering-a-template) * [Defining the `childViewContainer`](#defining-the-childviewcontainer) * [Re-rendering the CollectionView](#re-rendering-the-collectionview) * [View Lifecycle and Events](#view-lifecycle-and-events) * [Entity Events](#entity-events) * [DOM Interactions](#dom-interactions) * [Behaviors](#behaviors) * [Managing Children](#managing-children) * [Attaching `children` within the `el`](#attaching-children-within-the-el) * [Destroying All `children`](#destroying-all-children) * [CollectionView's `childView`](#collectionviews-childview) * [Building the `children`](#building-the-children) * [Passing Data to the `childView`](#passing-data-to-the-childview) * [CollectionView's `emptyView`](#collectionviews-emptyview) * [CollectionView's `getEmptyRegion`](#collectionviews-getemptyregion) * [Passing Data to the `emptyView`](#passing-data-to-the-emptyview) * [Defining When an `emptyView` shows](#defining-when-an-emptyview-shows) * [Accessing a Child View](#accessing-a-child-view) * [CollectionView `children` Iterators And Collection Functions](#collectionview-children-iterators-and-collection-functions) * [Listening to Events on the `children`](#listening-to-events-on-the-children) * [Self Managed `children`](#self-managed-children) * [Adding a Child View](#adding-a-child-view) * [Removing a Child View](#removing-a-child-view) * [Detaching a Child View](#detaching-a-child-view) * [Swapping Child Views](#swapping-child-views) * [Sorting the `children`](#sorting-the-children) * [Defining the `viewComparator`](#defining-the-viewcomparator) * [Maintaining the `collection`'s sort](#maintaining-the-collections-sort) * [Filtering the `children`](#filtering-the-children) * [Defining the `viewFilter`](#defining-the-viewfilter) ## Instantiating a CollectionView When instantiating a `CollectionView` there are several properties, if passed, that will be attached directly to the instance: `attributes`, `behaviors`, `childView`, `childViewContainer`, `childViewEventPrefix`, `childViewEvents`, `childViewOptions`, `childViewTriggers`, `className`, `collection`, `collectionEvents`, `el`, `emptyView`, `emptyViewOptions`, `events`, `id`, `model`, `modelEvents`, `sortWithCollection`, `stateEvents`, `tagName`, `template`, `templateContext`, `triggers`, `ui`, `viewComparator`, `viewFilter` ```javascript import { CollectionView } from 'marionette'; const myCollectionView = new CollectionView(); ``` `CollectionView` composes the same visual, event, and State contracts as `View`, but does not inherit View's named-Region methods. Use `getEmptyRegion()` for its empty View; put a CollectionView inside a parent View when a layout needs additional named Regions. A supplied `state` follows the [State ownership contract](/docs/state.md#borrowed-and-owned-sources). ## Rendering a CollectionView The `render` method of the `CollectionView` is primarily responsible for rendering the entire collection. It loops through each of the children in the collection and renders them individually as a `childView`. ```javascript import { CollectionView } from 'marionette'; const MyCollectionView = CollectionView.extend({}); // all of the children views will now be rendered. new MyCollectionView().render(); ``` ### Rendering a Template In addition to rendering children, the `CollectionView` may have a `template`. The child views can be rendered within a DOM element of this template. The `CollectionView` will serialize either the `model` or `collection` along with context for the `template` to render. For more detail on how to render templates, see [View Template Rendering](/docs/rendering.md). ### Defining the `childViewContainer` By default the `CollectionView` will render the children into the `el` of the `CollectionView`. If you are rendering a template you will want to set the `childViewContainer` to be a selector for an element within the template for child view attachment. ```javascript import { CollectionView } from 'marionette'; const MyCollectionView = CollectionView.extend({ childViewContainer: '.js-widgets', template: () => '

Widgets

' }); ``` **Errors** An error will throw if the childViewContainer can not be found. ### Re-rendering the CollectionView If you need to re-render the entire collection or the template, you can call the `collectionView.render` method. This method will destroy all of the child views that may have previously been added. ## View Lifecycle and Events Like `View`, a `CollectionView` exposes its lifecycle as the independent `isRendered()`, `isAttached()`, and `isDestroyed()` state values. Its managed children have their own View lifecycle state. Existing contents in the `CollectionView` element do not make the `CollectionView` rendered; rendering means its child set has been built and inserted into its element. The table describes the default rendered and monitored path. Passing `{ preventRender: true }` to `addChildView` still renders the parent when needed, but manages the supplied child without rendering it; detaching that child returns it in its current lifecycle state. Setting `monitorViewEvents: false` on the `CollectionView` intentionally disables child attachment events and automatic child `isAttached()` updates. Disabling monitoring does not make child destruction clear surrounding template content. Bulk removal is used only when the child container contains those Views' root elements and optional formatting whitespace. | Operation | CollectionView state | Managed child state | | --- | --- | --- | | Construct | Starts not rendered and not destroyed. It is attached only when its element is already in the document. | No children have been built. | | `render()` | Enters rendered and preserves its attached state. Repeated render stays rendered. | Builds and renders the current children. Repeated render destroys the previous children before building replacements. | | A rendered collection resets | Remains rendered and preserves its attached state. | Destroys the previous children and builds replacements for the reset collection. | | `addChildView(view)` | Renders first when needed, then remains rendered. | Renders and manages the added View. | | `detachChildView(view)` | State is unchanged. | Removes and returns the live View in a detached state. The caller becomes responsible for it. | | `removeChildView(view)` or external child destruction | State is unchanged. | Removes the child from the managed set. `removeChildView` destroys it; an externally destroyed child is removed once. | | The owning Region detaches and re-shows the CollectionView | Remains rendered while attached changes to `false`, then back to `true`. | Live children follow the parent's detached and attached state. | | `destroy()` | Detaches, becomes not rendered, and enters destroyed. Repeated destroy returns the CollectionView without repeating lifecycle events. | Detaches and destroys every still-managed child after the parent element is removed. | | `render()` after destruction | Returns the same CollectionView and remains not rendered and destroyed. Repeated calls are no-ops. | Does not recreate or render children. | | `addChildView(view)` once destruction begins | Returns the supplied View without inspecting it, the index, or options or changing events, ownership, DOM, or lifecycle state. Calls during `before:destroy` and repeated calls after destruction are the same no-op. | The supplied View remains unchanged and can be added to a live owner. | Collection `sort`, `reset`, and `update` events raised reentrantly during destruction do not rebuild, add, remove, sort, render, or destroy additional child Views. A View returned by `detachChildView()` is no longer managed by the `CollectionView`; another owner may show it, or the caller must destroy it. Other operations on an already destroyed `CollectionView` remain outside this lifecycle contract until their invalid-transition behavior is made consistent. Read More: - [View Lifecycle](/docs/lifecycle.md) - [View DOM Change Events](/docs/class-events.md#dom-change-events) - [View Destroy Events](/docs/class-events.md#destroy-events) ## Entity Events A `CollectionView` subscribes to its `model` and `collection` through the configured [DataApi](/docs/data-api.md). Event names and callback arguments belong to that data provider. Plain objects and arrays do not emit changes; declaring entity event maps for unobservable values throws `MN0037`. Read More: - [Entity Events](/docs/entity-events.md) ## DOM Interactions `CollectionView` uses the same native [`events`, `triggers`, and `ui` contracts](/docs/dom-interactions.md) as `View`. Keep parent selectors and handlers specific to DOM that the `CollectionView` itself owns. Delegation is rooted at the parent `el`, so a broad selector can also match child-owned descendants; do not rebind the parent's `ui` to reach into child View DOM. After application code places parent-owned DOM inside a template-less `CollectionView`, call `bindUIElements()` before reading it with `getUI()`. Use that method only to bind the CollectionView's own DOM, not child View DOM. Calling `getUI()` without a declared `ui` map or while UI elements are unbound throws [`MN0023`](/errors/MN0023.md). When parent code needs a child, [retrieve the child View through the public `children` lookup APIs](#accessing-a-child-view) and call an intentional public method on that View. For communication initiated by a child, use [`childViewEvents` or `childViewTriggers`](/docs/events.md#child-view-events), or an explicit public [`listenTo`](/docs/events.md#listening-to-events) subscription, instead of querying or mutating the child's DOM from the parent. Read More: - [DOM Interactions](/docs/dom-interactions.md) - [Listening to Events on Children](#listening-to-events-on-the-children) ## Behaviors A `Behavior` provides a clean separation of concerns to your view logic, allowing you to share common user-facing operations between your views. Read More: - [Using `Behavior`s](/docs/behavior.md#using-behaviors) ## Managing Children Children are automatically managed once the `CollectionView` is [rendered](#rendering-a-collectionview). For each model within the `collection` the `CollectionView` will build and store a `childView` within its `children` object. This allows you to easily access the views within the collection view, iterate them, find them by a given indexer such as the view's model or id and more. During its first render, the `CollectionView` subscribes through `DataApi.observeCollection()` to normalized update, reset, and reorder notifications. The configured provider owns the source event vocabulary; [Backbone](/docs/backbone.md) is one supported observable integration. When the `collection` for the view is `reset`, the view will destroy all children and re-render the entire collection. When the adapter reports a model addition, the `CollectionView` constructs its child and renders it if it passes the presentation filter. When a model is removed from the `collection` (or destroyed / deleted), the `CollectionView` will destroy and remove that model's child view. Collection updates, `sort()`, and `filter()` use the same child-rendering path. Surviving visible children keep their elements mounted, including when a `viewFilter` or custom `viewComparator` is active. New or newly visible children are attached through `attachHtml`; existing elements move only when their order needs to change. Removal alone does not move or rerender surviving children. See [DOM movement](/docs/dom-api.md#moveelel-parent-before) for focus and text-selection preservation and the browser fallback behavior. The `before:render:children` and `render:children` events receive all visible children. This describes the render pass, not a list of children whose templates were rerendered. Already-rendered children reuse their contents unless the data adapter reports them as updated. Overriding `sort()` or `filter()` replaces that part of the flow. Call the parent method to retain its behavior; CollectionView does not force a render after an override that deliberately skips it. When the `collection` for the view is sorted, the view by default reconciles its child views to the collection's source order unless the `sortWithCollection` attribute on the `CollectionView` is set to `false`. Setting `viewComparator: false` disables a separate presentation sort; it does not disable keyed source-order reconciliation. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const collection = new Backbone.Collection(); const MyChildView = View.extend({ template: false }); const MyCollectionView = CollectionView.extend({ childView: MyChildView, collection, }); const myCollectionView = new MyCollectionView(); // Collection view will not re-render as it has not been rendered collection.reset([{foo: 'foo'}]); myCollectionView.render(); // Collection view will effectively re-render displaying the new model collection.reset([{foo: 'bar'}]); ``` When the children are rendered the [`render:children` and `before:render:children` events](/docs/class-events.md#renderchildren-and-beforerenderchildren-events) will trigger. When a childview is added to the children [`add:child` and `before:add:child` events](/docs/class-events.md#addchild-and-beforeaddchild-events) will trigger When a childview is removed from the children [`remove:child` and `before:remove:child` events](/docs/class-events.md#removechild-and-beforeremovechild-events) will trigger. ### Attaching `children` within the `el` The `CollectionView` places new or newly visible child root elements into a `DocumentFragment`, then calls `attachHtml(fragment, container)` to insert that batch. Already mounted children remain in place or move only as needed to match the presentation order; they are not all removed and appended on each pass. You can override this by specifying an `attachHtml` method in your view definition. This method takes two parameters and has no return value. ```javascript import { CollectionView } from 'marionette'; CollectionView.extend({ // The default implementation: attachHtml(els, container) { // Unless childViewContainer is set, container === this.el this.Dom.appendContents(container, els); } }); ``` The first parameter is the DOM fragment containing child root elements, and the second parameter is the native DOM container for the children which by default equates to the view's `el` unless a [`childViewContainer`](#defining-the-childviewcontainer) is set. ### Destroying All `children` `CollectionView` implements a `destroy` method which automatically destroys its children and cleans up listeners. When a nonempty owned child set is destroyed, the [`destroy:children` and `before:destroy:children` events](/docs/class-events.md#destroychildren-and-beforedestroychildren-events) will trigger. Read More: - [View Destroy Events](/docs/class-events.md#destroy-events) ## CollectionView's `childView` When using a `collection` to manage the children of `CollectionView`, specify a Marionette `View` or `CollectionView` class as `childView`, rather than an instance. A plain Backbone View is not a supported child; [wrap it in a Marionette View](/docs/region.md#wrapping-a-non-marionette-view) when integrating a legacy component. ```javascript import { View, CollectionView } from 'marionette'; const MyChildView = View.extend({}); const MyCollectionView = CollectionView.extend({ childView: MyChildView }); ``` **Errors** When Marionette needs to construct a collection-backed child and `childView` is missing, it throws `MN0011`. An empty CollectionView or a CollectionView with only manually added children does not require `childView`. You can also define `childView` as a function. In this form, the value returned by this method is the `ChildView` class that will be instantiated when a `Model` needs to be initially rendered. This method also gives you the ability to customize per `Model` `ChildViews`. ```javascript import _ from 'underscore'; import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const FooView = View.extend({ template: _.template('foo') }); const BarView = View.extend({ template: _.template('bar') }); const MyCollectionView = CollectionView.extend({ collection: new Backbone.Collection(), childView(model) { // Choose which view class to render, // depending on the properties of the model if (model.get('isFoo')) { return FooView; } else { return BarView; } } }); const collectionView = new MyCollectionView().render(); const foo = new Backbone.Model({ isFoo: true }); const bar = new Backbone.Model({ isFoo: false }); // Renders a FooView collectionView.collection.add(foo); // Renders a BarView collectionView.collection.add(bar); ``` A resolver must return a Marionette View class. Core trusts that result; unsupported returns can fail later during construction or child setup. ### Building the `children` The `buildChildView` method is responsible for taking the ChildView class and instantiating it with the appropriate data. This method takes three parameters and returns a view instance to be used as the child view. ```javascript buildChildView(child, ChildViewClass, childViewOptions){ // build the final list of options for the childView class const options = { model: child, ...childViewOptions }; // create the child view instance const view = new ChildViewClass(options); // return it return view; }, ``` Override this method when you need a more complicated build, but use [`childView`](#collectionviews-childview) if you need to determine _which_ View class to instantiate. ```javascript import _ from 'underscore'; import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi } from 'marionette'; import MyListView from './my-list-view'; import MyView from './my-view'; setDataApi(BackboneApi); const MyCollectionView = CollectionView.extend({ childView(child) { if (child.get('type') === 'list') { return MyListView; } return MyView; }, buildChildView(child, ChildViewClass, childViewOptions) { let options; if (child.get('type') === 'list') { const childList = new Backbone.Collection(child.get('list')); options = _.extend({collection: childList}, childViewOptions); } else { options = _.extend({model: child}, childViewOptions); } // create the child view instance const view = new ChildViewClass(options); // return it return view; } }); ``` ### Passing Data to the `childView` There may be scenarios where you need to pass data from your parent collection view in to each of the childView instances. To do this, provide a `childViewOptions` definition on your collection view as an object literal. This will be passed to the constructor of your childView as part of the `options`. ```javascript import { View, CollectionView } from 'marionette'; const ChildView = View.extend({ initialize(options) { console.log(options.foo); // => "bar" } }); const MyCollectionView = CollectionView.extend({ childView: ChildView, childViewOptions: { foo: 'bar' } }); ``` You can also specify the `childViewOptions` as a function, if you need to calculate the values to return at runtime. The model will be passed into the function should you need access to it when calculating `childViewOptions`. The function may return an object, `null`, or `undefined`. The attributes of a returned object will be copied to the `childView` instance's options. Whether provided directly or returned by a function, the object's own enumerable properties, including symbols, are copied by object spread. `null` or `undefined` adds no extra options. A supplied `model` option overrides the source model; use that only when the child deliberately represents different data. ```javascript import { CollectionView } from 'marionette'; const MyCollectionView = CollectionView.extend({ childViewOptions(model) { // do some calculations based on the model return { foo: 'bar' }; } }); ``` ## CollectionView's `emptyView` When a collection has no children, and you need to render a view other than the list of childViews, you can specify an `emptyView` attribute on your collection view. The `emptyView`, like the [`childView`](#collectionviews-childview), can be passed as an option on instantiation. It must be a `View` class or a resolver that returns a `View` class. Marionette calls resolvers with the `CollectionView` as `this`; arrow and bound functions retain their normal JavaScript `this` semantics. If the resolved `emptyView` property is `undefined`, `null`, or `false`, no empty view is rendered. Because an `undefined` constructor option does not replace an inherited value, use `null` or `false` to disable an inherited definition. A resolver may return a `View` class or `undefined`, `null`, or `false` to disable the empty view. The public types describe these alternatives; Marionette trusts the result when the collection is empty. Errors thrown by a resolver propagate unchanged. When the empty collection is rendered or filtered again, a disabled result also removes any empty View already shown. ```javascript import _ from 'underscore'; import { View, CollectionView } from 'marionette'; const MyEmptyView = View.extend({ template: _.template('Nothing to display.') }); const MyCollectionView = CollectionView.extend({ // ... emptyView: MyEmptyView }); ``` ### CollectionView's `getEmptyRegion` When a `CollectionView` is instantiated it creates a region for showing the [`emptyView`](#collectionviews-emptyview). This region can be requested using the `getEmptyRegion` method. It uses the resolved `childViewContainer` when present, otherwise the CollectionView's `el`, and is shown with [`replaceElement: false`](/docs/region.md#additional-options). **Note** The `CollectionView` expects to be the only entity managing the region. Showing things in this region directly is not advised. ```javascript const isEmptyShowing = myCollectionView.getEmptyRegion().hasView(); ``` This region can be useful for handling the [EmptyView Region Events](/docs/class-events.md#collectionview-emptyview-region-events). ### Passing Data to the `emptyView` Similar to [`childView`](#collectionviews-childview) and [`childViewOptions`](#passing-data-to-the-childview), there is an `emptyViewOptions` property that will be passed to the `emptyView` constructor. It can be provided as an object literal or as a function. If `emptyViewOptions` aren't provided, the `CollectionView` falls back to `childViewOptions`. A callable definition receives no model argument and runs with the CollectionView as `this`; it must support that empty-view call. ```javascript import { View, CollectionView } from 'marionette'; const EmptyView = View.extend({ initialize(options){ console.log(options.foo); // => "bar" } }); const MyCollectionView = CollectionView.extend({ emptyView: EmptyView, emptyViewOptions: { foo: 'bar' } }); ``` ### Defining When an `emptyView` shows If you want to control when the empty view is rendered, you can override `isEmpty`: ```javascript import { CollectionView } from 'marionette'; const MyCollectionView = CollectionView.extend({ isEmpty() { // some logic to calculate if the view should be rendered as empty return this.collection.length < 2; } }); ``` The default implementation of `isEmpty` returns `!this.children.length`. Use `getEmptyRegion().hasView()` to determine whether an empty View is actually shown. `isEmpty()` alone does not establish that an `emptyView` was configured: ```javascript import { CollectionView } from 'marionette'; const MyCollectionView = CollectionView.extend({ // ... onRenderChildren() { if (this.getEmptyRegion().hasView()) { console.log('Empty View Shown'); } } }); ``` ## Accessing a Child View You can retrieve a view by a number of methods. If the findBy* method cannot find the view, it will return `undefined`. **Note** `children` is the current presentation container. It can include unrendered children added with `preventRender` until the next render/filter pass; filtered-out children remain owned but are absent from this container. ### CollectionView `children`'s: `findByCid` Find a view by its cid. ```javascript const bView = myCollectionView.children.findByCid(buttonView.cid); ``` ### CollectionView `children`'s: `findByModel` Find a view by `DataApi.key(model)`. With the default DataApi this is the model object identity. An adapter may use a stable key so that a new model object representing the same item resolves the currently indexed child. This lookup does not promise child retention when a collection observation replaces the model object; see [collection observations](/docs/data-api.md#collection-observations). ```javascript const bView = myCollectionView.children.findByModel(buttonView.model); ``` ### CollectionView `children`'s: `findByKey` `children.findByKey(key)` returns the View indexed by the exact key produced by its DataApi, or `undefined` when absent. Do not assume this key is the model's `id`: native Marionette and Backbone models use their provider's identity contract, while snapshot adapters can use an application-selected key. `children.hasView(view)` checks that the exact View instance is present under its `cid`; `children.contains(view)` checks instance membership as well. These lookups refer to the public presentation container. A filtered-out child can remain owned by the CollectionView without appearing in `children`. Keep an explicit reference when an application needs to detach such a child; do not reach into private containers. ### CollectionView `children`'s: `findByIndex` Find by numeric index (unstable) ```javascript const bView = myCollectionView.children.findByIndex(0); ``` ### CollectionView `children`'s: `findIndexByView` Find the index of the exact View inside `children`, or `-1` when absent. ```javascript const index = myCollectionView.children.findIndexByView(bView); ``` ### CollectionView `children` Iterators And Collection Functions The container is iterable: `for (const child of list.children)` visits the current presentation order. Use `children.toArray()` when you need a separate array before changing membership. The container owns the following iteration and collection functions: * `each` * `map` * `reduce` * `find` * `filter` * `reject` * `every` * `some` * `contains` * `invoke` * `toArray` * `first` * `initial` * `rest` * `last` * `without` * `isEmpty` * `pluck` * `partition` These methods can be called directly on the container, to iterate and process the views held by the container. `each`, `map`, `reduce`, `find`, `filter`, `reject`, `every`, `some`, and `partition` require callback functions. The public types enforce that contract; unsupported JavaScript callback shapes have no guaranteed Marionette diagnostic. String, object, and null iteratee shorthand is not supported. Structurally adding, removing, or reordering children while a callback runs is unsupported, and these methods do not promise call-start snapshot semantics. Mutating ordinary properties on a child View remains valid. `each(callback, context)` visits every child View in order, calls `callback` as `(view, index)`, binds `this` to `context` when provided, and returns the `children` container. An empty container returns itself without calling the callback. `map(callback, context)` calls `(view, index)` for every child View and returns a new ordered array of callback results. An empty container returns a new `[]`. Use `map(view => view.id)` or `pluck('id')` instead of property-name shorthand. `reduce(callback, initialValue, context)` calls `(accumulator, view, index)` in container order and binds optional `context`. When `initialValue` is supplied, every child View is visited; an empty container returns that exact value without calling the callback. When it is omitted, the first child View becomes the accumulator and traversal starts at index `1`. An empty container without an initial value throws [`MN0024`](/errors/MN0024.md). `pluck(key)` reads `key` directly from each child View. For example, `children.pluck('model')` returns the child Views' model objects, and a child without a model contributes `undefined`. It does not read model attributes; use an explicit callback such as `children.map(view => view.model?.get('status'))` for those values. Array-form deep paths are not traversed; replace `children.pluck(['model', 'cid'])` with `children.map(view => view.model?.cid)`. An empty container returns `[]`. `contains(value)` checks for the exact child View instance. A child View's model or another object with the same properties is not considered contained. An empty container returns `false`. `find`, `filter`, `reject`, `every`, `some`, and `partition` call their predicate with `(view, index)` and set `this` to optional `context`. `find(predicate, context)` returns the first child View for which the predicate is truthy, preserving View identity, and stops iterating at that match. It returns `undefined` when no View matches or the container is empty. `filter(predicate, context)` and `reject(predicate, context)` visit every child View and return new ordered arrays containing the Views for which the predicate is truthy or falsey, respectively. Changing a returned array does not change the container. An empty container returns `[]` without calling the predicate. `every(predicate, context)` returns `false` and stops at the first falsey result; otherwise it returns `true`. `some(predicate, context)` returns `true` and stops at the first truthy result; otherwise it returns `false`. For an empty container, `every` returns `true` and `some` returns `false`, without calling the predicate. `partition(predicate, context)` visits every child View and returns `[matchingViews, rejectedViews]`. Both members are new arrays that preserve the container order and contain the exact child View instances. An empty container returns `[[], []]` without calling the predicate. `invoke(methodName, ...args)` requires a direct string method name, invokes that method with each child View as `this`, forwards `args`, and returns a new ordered array of results. TypeScript restricts the name to callable child methods and checks their arguments and result types. Function-form and deep-path method names are not supported. An empty container returns `[]`. `toArray()` returns a new array containing the current child Views in container order. Changing the returned array's membership or order does not change the container. An empty container returns `[]`. Without a count, `first()` and `last()` return the first or last child View. With a nonnegative integer count, they return a new ordered array containing up to that many Views from the corresponding end of the container. A count of `0` returns `[]`. For an empty container, the no-count forms return `undefined` and the count forms return `[]`. `initial(count = 1)` and `rest(count = 1)` return new ordered arrays after excluding `count` Views from the end or start of the container, respectively. The count is a nonnegative integer: `0` returns a new array of every child View, and a count greater than or equal to the container length returns `[]`. An empty container also returns `[]`. `first`, `initial`, `rest`, and `last` throw [`MN0024`](/errors/MN0024.md) when a supplied count is not a nonnegative integer. `without(...views)` returns a new ordered array excluding the exact child View instances supplied. Models and lookalike objects do not exclude their associated Views. With no arguments it returns a new array of every child View. Changing the returned array's membership or order does not change the container. An empty container returns `[]`. `children.isEmpty()` reports whether the child container currently has zero Views. It is distinct from the overridable `CollectionView#isEmpty()` method, which controls whether a CollectionView renders its `emptyView`. The child container is iterable. `for...of`, spread, destructuring, and `Array.from(children)` yield the exact child View instances in container order. The iterator is defined once on the prototype rather than allocated as an own property on every container. The former undocumented Underscore aliases `forEach`, `detect`, `select`, `all`, `any`, and `include` are not part of the v5 container. Use `each`, `find`, `filter`, `every`, `some`, and `contains`, respectively. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi } from 'marionette'; setDataApi(BackboneApi); const collectionView = new CollectionView({ collection: new Backbone.Collection() }); collectionView.render(); // iterate over all of the views and process them collectionView.children.each(function(childView) { // process the `childView` here }); ``` ## Listening to Events on the `children` The `CollectionView` can take action depending on what events are triggered in its `children`. Read More: - [Child Event Bubbling](/docs/events.md#event-bubbling) ## Self-Managed `children` In addition to children added by Marionette matching the model of a `collection`, the `children` of the `CollectionView` can be manually managed. ### Adding a Child View The `addChildView` method can be used to add a view that is independent of your collection source. This method takes three parameters, the child view instance, optionally the index for where it should be placed within the [CollectionView's `children`](#managing-children), and an options hash. It returns the added view. ```javascript import { CollectionView, View } from 'marionette'; const ChildView = View.extend({ tagName: 'li', template() { return 'Model'; } }); export function runChildOwnershipLifecycle() { const collectionView = new CollectionView({ tagName: 'ul' }); const reusableChild = new ChildView(); const remainingChild = new ChildView(); collectionView.render(); collectionView.addChildView(reusableChild); const detachedChild = collectionView.detachChildView(reusableChild); collectionView.addChildView(detachedChild); collectionView.removeChildView(detachedChild); collectionView.addChildView(remainingChild); collectionView.destroy(); } ``` `detachChildView()` returns the same live View and transfers responsibility to the caller. That View may be added again without rendering it a second time. `removeChildView()` destroys the removed View, while destroying the `CollectionView` destroys every child that it still manages. An omitted or `null` index appends the child before sorting and filtering. The options-only form follows the same rule; use a numeric `index` to choose an insertion position. A numeric index bypasses sorting and filtering for that addition only. A later `sort()` or `filter()` processes the child normally. The numeric `index` in an options object takes precedence over the separate positional argument. **Errors** Adding a View that is still managed by a Region or `CollectionView` throws [`MN0003`](/errors/MN0003.md). Detach the View from its current owner before transferring it. Filtering a child out or adding it with `preventRender` still leaves it managed by that CollectionView. Use `detachChildView()` to transfer it to another owner. #### `preventRender` option If you wish to add a child view to the children without the collectionview rendering the children use the `preventRender` option. ```javascript import { CollectionView } from 'marionette'; import ButtonView from './button-view'; const myCollectionView = new CollectionView(); const insertIndex = 0; // Add to the top myCollectionView.addChildView(new ButtonView(), { preventRender: true, index: insertIndex }); myCollectionView.addChildView(new ButtonView(), insertIndex, { preventRender: true }); myCollectionView.addChildView(new ButtonView()); // renders all three children ``` ### Removing a Child View The `removeChildView` method is useful if you need to remove and destroy a view from the `CollectionView` without affecting the view's collection. In most cases it is better to use the data to determine what the `CollectionView` should display. This method accepts the child view instance to remove as its parameter. It returns the removed view. Later updates to the retained model do not recreate its removed View. Rendering the CollectionView again or resetting its collection rebuilds its children from the current collection. ```javascript import { CollectionView } from 'marionette'; // Fragment for a collection using the Backbone DataApi. const MyCollectionView = CollectionView.extend({ childViewEvents: { 'foo:event': 'onChildViewFooEvent' }, onChildViewFooEvent(childView, model) { // NOTE: we must wait for the server to confirm // the destroy PRIOR to removing it from the collection model.destroy({wait: true}); // but go ahead and remove it visually this.removeChildView(childView); } }); ``` ### Detaching a Child View The `detachChildView` method is the same as [`removeChildView`](#removing-a-child-view) with the exception that the removed view is not destroyed. ### Swapping Child Views Swap the location of two views in the `CollectionView` `children` and in the `el`. This can be useful when sorting is arbitrary or is not performant. **Errors** If either of the two views aren't part of the `CollectionView` an error will be thrown. If only one of the two children is in the presentation `children` container, [filter](#filtering-the-children) is called after swapping their owned order. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi } from 'marionette'; import MyChildView from './my-child-view'; setDataApi(BackboneApi); const collection = new Backbone.Collection([ { name: 'first' }, { name: 'middle' }, { name: 'last' } ]); const myColView = new CollectionView({ collection: collection, childView: MyChildView }); myColView.render(); myColView.swapChildViews(myColView.children.first(), myColView.children.last()); myColView.children.first().model.get('name'); // "last" myColView.children.last().model.get('name'); // "first" ``` ## Sorting the `children` The `sort` method will loop through the `CollectionView` `children` prior to filtering and sort them with the [`viewComparator`](#defining-the-viewcomparator). By default, if a `viewComparator` is not set, the `CollectionView` will sort the views by the order of the models in the `collection`. If set to `false`, presentation sorting is disabled. Normalized collection observations still reconcile the keyed children to source order when `sortWithCollection` is enabled. This method is called internally when rendering. [`sort` and `before:sort` events](/docs/class-events.md#sort-and-beforesort-events) fire when owned children exist and a comparator is active. By default the `CollectionView` will maintain a sorted collection's order in the DOM. This behavior can be disabled by specifying `{sortWithCollection: false}` on initialize. Default source ordering uses each notification's captured snapshot. A nested notification waits for the current sort, filter, and render pass to finish. Calling `sort()` outside a collection notification reads the current source after `before:sort`. With the default comparator, manually added children whose models are absent from the source stay before the source children. Custom comparators still determine their own order and data reads. With `sortWithCollection` enabled, source order breaks ties and manually added children follow source children on ties. With it disabled, ties retain the existing child order. ### Defining the `viewComparator` `CollectionView` allows for a custom `viewComparator` option if you want your `CollectionView`'s children to be rendered with a different sort order than the underlying collection uses. ```javascript import { CollectionView, View } from 'marionette'; const RowView = View.extend({ template: ({ rank }) => String(rank) }); const myCollectionView = new CollectionView({ collection: [{ rank: 2 }, { rank: 1 }], childView: RowView, viewComparator: 'rank' }); ``` ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const RowView = View.extend({ template: ({ id }) => String(id) }); const myCollection = new Backbone.Collection([ { id: 1 }, { id: 4 }, { id: 3 }, { id: 2 } ]); myCollection.comparator = 'id'; const myDescendingView = new CollectionView({ childView: RowView, collection: myCollection, viewComparator: childView => -childView.model.id }); const mySourceOrderView = new CollectionView({ childView: RowView, collection: myCollection, viewComparator: false }); myDescendingView.render(); // 4 3 2 1 mySourceOrderView.render(); // 1 4 3 2 myCollection.sort(); // myDescendingView remains 4 3 2 1 // mySourceOrderView reconciles to source order: 1 2 3 4 ``` A `viewComparator` can be a one-argument criterion function, a two-argument comparison function, or a string naming a model attribute read through DataApi. Functions receive child Views, not models, and run with the CollectionView as `this`. These forms do not require Backbone. A string or single-argument comparator evaluates one criterion per child View and sorts stably. Equal, `NaN`, or otherwise incomparable criteria retain their existing order, while `undefined` criteria sort last. A string comparator therefore places a child without a model last. Two-argument comparators retain native `Array#sort` semantics. Sorting keeps the same `children` container in use. If evaluating or comparing a single-argument criterion throws, the error propagates without changing the child order. #### `getComparator` Override this method to determine which `viewComparator` to use. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import { CollectionView, setDataApi } from 'marionette'; setDataApi(BackboneApi); const MyCollectionView = CollectionView.extend({ sortAsc(view) { return view.model.get('order'); }, sortDesc(view) { return -view.model.get('order'); }, getComparator() { // The collectionView's model if (this.model.get('sorted') === 'ASC') { return this.sortAsc; } return this.sortDesc; } }); ``` #### `setComparator` The `setComparator` method updates `viewComparator` and calls `sort()` when the value changes. `{ preventRender: true }` defers that sort/filter/child-render pass. It returns the CollectionView and does not run the parent `before:render`/`render` lifecycle. Call it after initial rendering, or defer the pass until the initial `render()`. ```javascript import { CollectionView, View } from 'marionette'; const RowView = View.extend({ template: ({ orderBy }) => String(orderBy) }); const cv = new CollectionView({ collection: [{ orderBy: 2 }, { orderBy: 1 }], childView: RowView }); cv.render(); // Note: the setComparator is preventing the automatic re-render cv.setComparator('orderBy', { preventRender: true }); // Apply the order without rebuilding the children or parent template cv.sort(); ``` #### `removeComparator` This function is actually an alias of `setComparator(null, options)`. It is useful for removing the comparator. `removeComparator` also accepts `preventRender` as a option. ```javascript import { CollectionView, View } from 'marionette'; const RowView = View.extend({ template: ({ orderBy }) => String(orderBy) }); const cv = new CollectionView({ collection: [{ orderBy: 2 }, { orderBy: 1 }], childView: RowView }); cv.render(); cv.setComparator('orderBy'); //Remove the current comparator without rendering again. cv.removeComparator({ preventRender: true }); ``` ### Maintaining the `collection`'s sort By default the `CollectionView` will maintain a sorted collection's order in the DOM. This behavior can be disabled by specifying `{sortWithCollection: false}` on initialize or on the view definiton. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const RowView = View.extend({ template: ({ id }) => String(id) }); const myCollection = new Backbone.Collection([ { id: 1 }, { id: 4 }, { id: 3 }, { id: 2 } ]); myCollection.comparator = 'id'; const mySortedColView = new CollectionView({ childView: RowView, collection: myCollection }); const myUnsortedColView = new CollectionView({ childView: RowView, collection: myCollection, sortWithCollection: false }); mySortedColView.render(); // 1 4 3 2 myUnsortedColView.render(); // 1 4 3 2 myCollection.sort(); // mySortedColView auto-renders 1 2 3 4 // myUnsortedColView has no change ``` ## Filtering the `children` The `filter` method will loop through the `CollectionView`'s sorted `children` and test them against the [`viewFilter`](#defining-the-viewfilter). The views that pass the `viewFilter` are rendered if necessary and attached to the CollectionView and the views that are filtered out will be detached. After filtering the `children` will only contain the views to be attached. If owned children exist and an active `viewFilter` is applied, the [`filter` and `before:filter` events](/docs/class-events.md#filter-and-beforefilter-events) will trigger. The CollectionView refilters during normalized collection updates and sorting. An arbitrary child property change does not itself trigger filtering; call `filter()` when application-owned presentation criteria change. **Note** This is a presentation functionality used to easily filter in and out constructed children. All children of a `collection` will be instantiated once regardless of their filtered status. If you would prefer to manage child view instantiation, you should filter the `collection` itself. ### Defining the `viewFilter` `CollectionView` allows for a custom `viewFilter` option if you want to prevent some of the underlying `children` from being attached to the DOM. A `viewFilter` can be a function, predicate object, or string. Use `null` or `false` to disable it. Other shapes are unsupported; core does not guarantee a diagnostic for an invalid filter. #### `viewFilter` as a function The `viewFilter` function takes a view from the `children` and returns a truthy value if the child should be attached, and a falsey value if it should not. It runs with the `CollectionView` as `this` and receives the child View, index, and the live backing child array. A filter pass captures the array's initial length, visits every index densely, and does not visit entries appended during that pass. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const SomeChildView = View.extend({ template: ({ value }) => String(value) }); const SomeEmptyView = View.extend({ template: () => 'No matches' }); const cv = new CollectionView({ childView: SomeChildView, emptyView: SomeEmptyView, collection: new Backbone.Collection([ { value: 1 }, { value: 2 }, { value: 3 }, { value: 4 } ]), // Only show views with even values viewFilter(view, index, children) { return view.model.get('value') % 2 === 0; } }); // renders the views with values '2' and '4' cv.render(); ``` #### `viewFilter` as a predicate object The `viewFilter` predicate object will filter against the view's model attributes. Each filter pass snapshots the predicate's own enumerable string keys and values in standard JavaScript own-key order. Inherited, symbol, and non-enumerable keys are ignored. Every predicate key must exist in the model attributes and its value must compare strictly equal; nested objects therefore match by identity. Arrays are not predicate objects. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const SomeChildView = View.extend({ template: ({ value }) => String(value) }); const SomeEmptyView = View.extend({ template: () => 'No matches' }); const cv = new CollectionView({ childView: SomeChildView, emptyView: SomeEmptyView, collection: new Backbone.Collection([ { value: 1 }, { value: 2 }, { value: 3 }, { value: 4 } ]), // Only show views with value 2 viewFilter: { value: 2 } }); // renders the view with values '2' cv.render(); ``` #### `viewFilter` as a string The `viewFilter` string represents the view's model attribute and will filter truthy values. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const SomeChildView = View.extend({ template: ({ value }) => String(value) }); const SomeEmptyView = View.extend({ template: () => 'No matches' }); const cv = new CollectionView({ childView: SomeChildView, emptyView: SomeEmptyView, collection: new Backbone.Collection([ { value: 0 }, { value: 1 }, { value: 2 }, { value: null }, { value: 4 } ]), // Only show views 1,2, and 4 viewFilter: 'value' }); // renders the view with values '1', '2', and '4' cv.render(); ``` #### `getFilter` Override this function to programatically decide which `viewFilter` to use when `filter` is called. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import { CollectionView, setDataApi } from 'marionette'; setDataApi(BackboneApi); const MyCollectionView = CollectionView.extend({ summaryFilter(view) { return view.model.get('type') === 'summary'; }, getFilter() { if (this.collection.length > 100) { return this.summaryFilter; } return this.viewFilter; } }); ``` #### `setFilter` The `setFilter` method updates `viewFilter` and calls `filter()` when the value changes. `{ preventRender: true }` defers that filter/child-render pass. It returns the CollectionView without running the parent render lifecycle. Call it after initial rendering, or defer the pass until the initial `render()`. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const RowView = View.extend({ template: ({ value }) => String(value) }); const cv = new CollectionView({ collection: new Backbone.Collection([{ value: 1 }, { value: 2 }]), childView: RowView }); cv.render(); const newFilter = function(view, index, children) { return view.model.get('value') % 2 === 0; }; // Note: the setFilter is preventing the automatic re-render cv.setFilter(newFilter, { preventRender: true }); // Apply the new filter while retaining surviving child instances. cv.filter(); ``` #### `removeFilter` This function is actually an alias of `setFilter(null, options)`. It is useful for removing filters. `removeFilter` also accepts `preventRender` as a option. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import { CollectionView, setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const RowView = View.extend({ template: ({ value }) => String(value) }); const cv = new CollectionView({ collection: new Backbone.Collection([{ value: 1 }, { value: 2 }]), childView: RowView }); cv.render(); cv.setFilter(function(view, index, children) { return view.model.get('value') % 2 === 0; }); // Remove the current filter without rendering again. cv.removeFilter({ preventRender: true }); ``` [Canonical source](/docs/markdown/docs/marionette.collectionview.md) · [Source identity](/docs/manifest.json) --- Document: docs/marionette.application.md Canonical URL: https://marionettejs.com/docs/application/ Markdown URL: https://marionettejs.com/docs/application.md Reading SHA-256: 11b56bbb20e7d69fd623a56103d865d4e28299d34e0cda6cc778e8d14ffea8a8 # Marionette.Application An `Application` gives a feature a place to start, stop, restart, and clean up. It coordinates asynchronous work and child Applications, with an optional Region for the feature's view tree. `Application` includes: - [Common Marionette Functionality](/docs/common.md) - [Class Events](/docs/class-events.md#application-events) - [Radio API](/docs/radio.md#marionette-integration) - [State API](/docs/state.md#borrowed-and-owned-sources) `Application` is an independent class. It does not inherit from `MnObject` and does not add an element or render method. The `Application` `cidPrefix` is `mna`. ## Documentation Index * [Instantiating An Application](#instantiating-an-application) * [Application Lifecycle](#application-lifecycle) * [Application Ownership](#application-ownership) * [Application and root View communication](#application-and-root-view-communication) * [Application State](#application-state) * [Application Region](#application-region) * [Application Region Methods](#application-region-methods) ## Instantiating an Application When instantiating an `Application` there are several properties, if passed, that will be attached directly to the instance: `channelName`, `radioEvents`, `radioRequests`, `region`, `regionClass`, `stateEvents` ```javascript import { Application } from 'marionette'; const myApplication = new Application(); ``` ### Initialization hooks `preinitialize(options)` runs after `options` and `cid` are assigned, before Marionette sets up the Region, Radio, and State. Use it to prepare instance configuration those steps depend on. `initialize(options)` runs after that setup, before State event subscriptions are connected. Owned State is still created lazily when `getState()` is first called. ```javascript const FeatureApplication = Application.extend({ preinitialize(options) { this.channelName = options.featureName; this.region = { el: options.element }; }, initialize() { // The configured Region and Radio channel are now available. } }); ``` Both hooks receive the original constructor arguments and run synchronously; returned Promises are not awaited. Use `onBeforeStart` for asynchronous startup readiness. Constructor errors propagate to the caller. Marionette does not undo partially completed initialization or automatically release resources from a constructor that throws. See the shared [synchronous failure boundary](/docs/lifecycle.md#synchronous-failures). Application's asynchronous lifecycle has its own cancellation and failure contract, described below. ## Application Lifecycle `start`, `stop`, `restart`, and `destroy` return a `Promise`. The Promise resolves `true` when the requested target state is reached, including an idempotent call when that state is already current. It resolves `false` when a later incompatible operation supersedes the request. `false` is cancellation, not failure. A current lifecycle hook failure rejects its operation Promise. Compatible repeated calls share the in-flight Promise. Before destruction begins, the latest incompatible operation wins: for example, `stop()` during startup resolves the earlier `start()` as `false`, completes the stop lifecycle, and prevents a stale `start` event. A `start()` that supersedes an in-flight stop waits for the already-running `onBeforeStop` readiness hook before beginning startup; it does not emit the invalidated `stop` completion. Once destruction begins it is terminal; `start()` and `restart()` resolve `false`, while `stop()` follows the active teardown until it has reached a stopped or destroyed state. Completion of an invalidated asynchronous hook cannot change the Application's running or destroyed state or emit the invalidated success event. `isRunning()` is `true` only after startup readiness completes and while the Application is running. It is `false` before the first start, during lifecycle transitions, after stop, and after destroy. ### Lifecycle operations | Current condition | Operation | Lifecycle | Result | | --- | --- | --- | --- | | Not running | `start(options)` | `before:start`, await readiness, `start` | `true` when running | | Running | `start(options)` | No-op | `true` | | Running or starting | `stop(options)` | Invalidates startup when needed, then `before:stop`, `stop` | `true` when stopped; the invalidated start resolves `false` | | Stopped | `stop(options)` | Empty a root View shown outside startup; otherwise no-op | `true` | | Any live, non-destroying state | `restart(options)` | Stop when needed, then start | `true` when running | | Running or starting | `destroy(options)` | Stop when needed, then `before:destroy`, `destroy` | `true` when destroyed | | Stopped | `destroy(options)` | `before:destroy`, `destroy` | `true` when destroyed | | Destroying | repeated `destroy()` | Shares the active destroy lifecycle | Same in-flight Promise | | Destroying | `start()` or `restart()` | Terminal no-op | `false` | | Destroying | `stop()` | Follows active teardown without interrupting it | `true` once stopped or destroyed; rejects if teardown fails before stopping | | Destroyed | `start()` or `restart()` | Terminal no-op | `false` | | Destroyed | `stop()` or `destroy()` | Terminal no-op | `true` | The `onBeforeStart`, `onBeforeStop`, and `onBeforeDestroy` methods may return a Promise. Their corresponding `before:*` events still fire synchronously, but event-listener return values are not readiness inputs. `onStart`, `onStop`, `onDestroy`, and their matching events are completion notifications and are not awaited. A `before:*` method must not await the same operation whose readiness it is defining. `restart` composes the stop and start lifecycles; it does not add a parallel restart hook path. Each readiness hook and `before:*` event receives the Application, the operation options, and a context object with an [`AbortSignal`](https://developer.mozilla.org/en-US/docs/Web/API/AbortSignal): `(application, options, { signal })`. When a later operation invalidates readiness, Marionette aborts its signal before starting replacement readiness. The signal makes cancellation cooperative; the invalidated operation still resolves `false` even when a handler ignores it. When a start, restart, or destroy operation adopts an in-flight stop phase, it also adopts that phase's original options and context, and does not abort its signal. If a replacement start has already canceled the remaining child stops, that stop phase is no longer adopted. A later `stop()`, `restart()`, or `destroy()` begins a fresh stop phase with its own options and context. The context belongs to the readiness phase rather than to one caller's Promise. Completion methods and events receive only `(application, options)`. Owned child Applications participate in the same operation. After the owner's `before:start` readiness, children start sequentially in registration order before the owner reaches running and emits `start`. After `before:stop` readiness, children stop in that order before the owner reaches stopped and emits `stop`. Restart and destroy compose those same phases. If a direct child operation supersedes an owner-requested child start or stop, the owner operation resolves `false`, retains its prior stable state, and does not emit its completion event. Children that already reached the requested state remain there. `isRunning()` describes that Application, not an aggregate of every descendant state; callers receiving `false` can inspect child state through the public hierarchy. Once owner destruction begins, descendant `start` and `restart` calls resolve `false` so they cannot interrupt terminal teardown. ### Starting an Application Once configured, await `start(options)` before dispatching work that requires a running Application. The optional argument is passed to the lifecycle methods and events. The application below loads a session before showing its root View. The supplied `loadSession({ signal })` function returns a Promise for an object with a `name` string. It can use `fetch`, a cache, or the project's existing data layer. ```javascript import { Application, View } from 'marionette'; const SessionView = View.extend({ template: () => '

', onRender() { this.el.querySelector('h1').textContent = this.model.name; } }); export function createSessionApplication({ el, loadSession }) { const SessionApplication = Application.extend({ async onBeforeStart(app, options, { signal }) { const session = await loadSession({ signal }); if (signal.aborted) return; this.session = session; }, onStart() { this.showView(new SessionView({ model: this.session })); } }); return new SessionApplication({ region: { el } }); } ``` Create and start it at the application entry point: Serve this application and its API over HTTPS in production; relative requests use the application origin. ```javascript const app = createSessionApplication({ el: document.querySelector('#root-element'), async loadSession({ signal }) { const response = await fetch('/api/bootstrap', { signal }); if (!response.ok) throw new Error(`Session request failed: ${response.status}`); return response.json(); } }); const started = await app.start(); if (started) { // Dispatch work that requires the running feature. } ``` Check the readiness signal after asynchronous work and before mutating application state. Marionette prevents a canceled operation from emitting its success event, but cannot undo a stale assignment inside application code. A current loader failure rejects `start()`; handle it at the application entry point. Route registration and browser-history startup belong to the router's owner, outside a feature's restartable `onStart` hook. See [router integration](/docs/routing.md) for per-navigation loading and cancellation. ## Application Ownership An Application may own named child Applications. Ownership is one-way: an Application locates and controls its children, while children receive required collaborators explicitly. Internal parent references exist only to enforce lifecycle and unlink children safely; upward lookup is not public API. `addChildApp(name, application)` registers an existing live, parentless Application instance under a non-empty string name and returns that instance. Registration does not construct or implicitly start the child. Use `hasChildApp(name)` before constructing a dynamic child when duplicate allocation matters. Registering the same instance again under its existing owner and name is an idempotent no-op. A conflicting owner, name, runtime, or cyclic ownership relationship throws [`MN0031`](/errors/MN0031.md). Calls to `addChildApp` after the owner's destruction begins return the supplied value without inspecting or adopting it. A child from the same runtime whose destruction has begun is also returned without registration. Live registrations require the owner and child to belong to the same Marionette runtime. ```javascript const root = new Application(); if (!root.hasChildApp('search')) { root.addChildApp('search', new SearchApplication()); } const search = root.getChildApp('search'); search.getName(); // 'search' root.getChildApps(); // { search } ``` `getChildApps()` returns a fresh snapshot. Changing the snapshot does not change ownership. Child lookup methods are reads; they do not start, render, or otherwise mutate an Application. Owner lifecycle options are forwarded to each child. A child failure rejects the owner operation and leaves the owner in its last committed stable state. Children that already reached the requested state remain there; retry visits the same registration order, where completed child operations are idempotent. An owner transition completes only after every child remains in the requested stable state. A direct opposing child operation cancels the owner transition, and superseding the owner from `before:start` or `before:stop` prevents the stale transition from changing any further children. `removeChildApp(name, options)` destroys the named child and resolves with it after destruction. An unknown name resolves with `undefined`. A child also removes itself from its parent's child hierarchy when destroyed directly. A running parent stops its children before `before:destroy`, then destroys owned children in registration order and finally emits the parent's `destroy` completion. A parent's `onBeforeDestroy` readiness hook can therefore inspect its stopped, live children. A stopped parent also stops any child that was started directly before entering destroy readiness. A concurrent direct child destroy joins terminal teardown and may remove that child before parent readiness. If child stop or destroy readiness fails, the parent returns to its last committed stable state and retains that child so destruction can be retried. The canonical child-Application pattern is explicit construction followed by ownership registration. Registration means lifecycle ownership; it is not a dormant service registry and it has no per-child lifecycle flags. Put a service that must outlive an Application under a longer-lived owner and pass it to the shorter-lived child as a dependency. ```javascript import { Application } from 'marionette'; export const lifecycle = []; const SearchApplication = Application.extend({ onBeforeStart(app, options) { lifecycle.push(`search:before:start:${ options.source }`); }, onStart(app, options) { lifecycle.push(`search:start:${ options.source }`); }, onBeforeStop(app, options) { lifecycle.push(`search:before:stop:${ options.source }`); }, onStop(app, options) { lifecycle.push(`search:stop:${ options.source }`); }, onDestroy() { lifecycle.push('search:destroy'); } }); const RootApplication = Application.extend({ onBeforeStart(app, options) { lifecycle.push(`root:before:start:${ options.source }`); }, onStart(app, options) { lifecycle.push(`root:start:${ options.source }`); }, onBeforeStop(app, options) { lifecycle.push(`root:before:stop:${ options.source }`); }, onStop(app, options) { lifecycle.push(`root:stop:${ options.source }`); }, onDestroy() { lifecycle.push('root:destroy'); } }); export const root = new RootApplication(); export const search = root.addChildApp('search', new SearchApplication()); export const started = await root.start({ source: 'owner' }); export const stopped = await root.stop({ source: 'owner' }); ``` ## Application and root View communication Keep the ownership direction visible. The Application constructs the root View, passes dependencies and initial values down through its options or public methods, and listens to semantic View events for messages back up. The View should not find its Application through DOM ancestry or private ownership fields. Use Radio only when the sender and receiver do not share this direct ownership boundary. ```javascript import { Application, View } from 'marionette'; export const refreshes = []; const DashboardView = View.extend({ initialize(options) { this.initialStatus = options.initialStatus; }, template() { return '

'; }, events: { 'click .refresh': 'requestRefresh' }, onRender() { this.showStatus(this.initialStatus); }, requestRefresh() { this.trigger('refresh:requested', this, { source: 'button' }); }, showStatus(status) { this.el.querySelector('.status').textContent = status; } }); const DashboardApplication = Application.extend({ region: '#dashboard', onStart() { const view = new DashboardView({ initialStatus: 'Idle' }); this.listenTo(view, 'refresh:requested', this.refreshDashboard); this.showView(view); }, refreshDashboard(view, request) { refreshes.push(request); view.showStatus('Updated'); } }); export const dashboard = new DashboardApplication(); await dashboard.start(); export const dashboardView = dashboard.getView(); ``` ## Application state An Application may compose one [state source](/docs/state.md). A supplied `state` is borrowed; a `createState(options)` result is owned. `getState()` returns the exact source, and `stateEvents` are installed through the selected StateApi after `initialize`. Application state persists across stop and restart. Destruction releases its subscriptions, then disposes its owned state source through StateApi. Stateless Applications allocate no source or subscription. Asynchronous startup work must use the readiness context's abort signal before committing values so invalidated startup cannot apply stale changes. ## Application Region An `Application` coordinates one root View through a single [region](/docs/region.md). The `region` property can be [defined in multiple ways](/docs/region.md#defining-regions). ```javascript import { Application } from 'marionette'; import RootView from './views/root'; const MyApp = Application.extend({ region: '#root-element', onStart() { this.showView(new RootView()); } }); const myApp = new MyApp(); await myApp.start(); ``` The `onStart` callback synchronously renders and shows `RootView`. `before:render` and `render` run for its template; `before:attach` and `attach` also run when the Region is attached to a document and lifecycle monitoring is enabled. `start()` itself remains asynchronous. `region` can also be passed as an option during instantiation. The Application owns a Region that it constructs from a selector, Region class, or definition object. Passing an existing Region instance instead borrows that host. Stopping the Application empties the Region's current View, including one shown directly through the Region. Destroying the Application also destroys a Region it constructed, but never destroys a borrowed Region. The Application's View is whatever its Region currently shows. Showing a View through either `app.showView(view)` or `app.getRegion().show(view)` updates what `app.getView()` returns. Emptying or detaching the Region leaves no current View without stopping the Application. Restart removes the current View before `onStart` may show a new View. If the Region has no View, stopping the Application leaves any unmanaged HTML alone. ### `regionClass` By default the [`Region`](/docs/region.md) is used to instantiate the `Application`'s region. An extended Region can be provided to the `Application` definition to override the default. ```javascript import { Application, Region } from 'marionette'; const MyRegion = Region.extend({ isSpecial: true }); const MyApp = Application.extend({ regionClass: MyRegion }); const myApp = new MyApp({ region: '#foo' }); myApp.getRegion().isSpecial; // true ``` `regionClass` can also be passed as an option during instantiation. ## Application Region Methods The Marionette Application provides helper methods for managing its attached region. ### `getRegion()` Return the current host [region object](/docs/region.md) for the Application, or `undefined` if none was configured. This synchronous query does not resolve its element or render a View. The host reference is released when the Application is destroyed. ### `showView(view, options)` Display a `View` instance in the Region attached to the Application. This runs the [`View lifecycle`](/docs/lifecycle.md). The Application itself is never passed to `Region#show` and does not become renderable. This method is synchronous and returns the supplied View, forwarding `options` to `Region#show`. Configure a Region before calling it. It does not call `start()` or wait for Application readiness. Once destruction begins it returns the supplied View without displaying or adopting it. A missing element allowed by `allowMissingEl` also leaves the View caller-owned; use `getView() === view` to check that it was shown. ### `getView()` Return the Region's `currentView`, including a View shown directly through the Region or before Application startup. Returns `undefined` when the Region has no current View or the Application has no Region. [Canonical source](/docs/markdown/docs/marionette.application.md) · [Source identity](/docs/manifest.json) --- Document: docs/marionette.behavior.md Canonical URL: https://marionettejs.com/docs/behavior/ Markdown URL: https://marionettejs.com/docs/behavior.md Reading SHA-256: 7bdf6ecba5120701c4500a6d104817365230b455c183b811bbc1aae34fce7457 # Marionette.Behavior A `Behavior` shares interaction logic across views. It uses its host view's DOM and can handle DOM, model, and collection events without giving each view another copy of the same handlers. `Behavior` includes: - [Common Marionette Functionality](/docs/common.md) - [Class Events](/docs/class-events.md#behavior-events) - [DOM Interactions](/docs/dom-interactions.md) - [Entity Events](/docs/entity-events.md) [Attach a Behavior class to a view](#using-behaviors) through its `behaviors` definition. The view constructs the Behavior and manages its lifetime. ## Documentation Index * [Instantiating a Behavior](#instantiating-a-behavior) * [Using Behaviors](#using-behaviors) * [Defining and Attaching Behaviors](#defining-and-attaching-behaviors) * [Behavior Options](#behavior-options) * [Nesting Behaviors](#nesting-behaviors) * [The Behavior's `view`](#the-behaviors-view) * [Host Communication and Event Proxies](#host-communication-and-event-proxies) * [Host and Behavior Events](#host-and-behavior-events) * [Proxy Handlers](#proxy-handlers) * [Initialize Order](#initialize-order) * [Using `ui`](#using-ui) * [Host DOM Boundary](#host-dom-boundary) * [Behavior Lifecycle](#behavior-lifecycle) * [Destroying a Behavior](#destroying-a-behavior) ## Instantiating a Behavior Unlike other [Marionette classes](/docs/classes.md), `Behavior`s are not meant to be instantiated except by a view. ## Using Behaviors The easiest way to see how to use the `Behavior` class is to take an example view and factor out common behavior to be shared across other views. ```javascript import { View } from 'marionette'; const MyView = View.extend({ template() { return ''; }, ui: { destroy: '.destroy-btn' }, events: { 'click @ui.destroy': 'warnBeforeDestroy' }, warnBeforeDestroy() { alert('This view will be removed.'); this.destroy(); }, onRender() { this.getUI('destroy')[0].title = 'What a nice mouse you have.'; } }); ``` Interaction points, such as tooltips and warning messages, are generic concepts. There is no need to recode them within your Views so they are prime candidates to be extracted into `Behavior` classes. ### Defining and Attaching Behaviors ```javascript import { Behavior, View } from 'marionette'; const DestroyWarn = Behavior.extend({ // You can set default options // They will be overridden if you pass in an option with the same key. options: { message: 'You are destroying!' }, ui: { destroy: '.destroy-btn' }, // Behaviors have events that are bound to the view's DOM. events: { 'click @ui.destroy': 'warnBeforeDestroy' }, warnBeforeDestroy() { const message = this.getOption('message'); window.alert(message); // Every Behavior has a hook into the // view that it is attached to. this.view.destroy(); } }); const ToolTip = Behavior.extend({ options: { text: 'Tooltip text' }, ui: { tooltip: '.tooltip' }, onRender() { this.getUI('tooltip')[0].title = this.getOption('text'); } }); export const MyView = View.extend({ template() { return [ '', 'More information' ].join(''); }, behaviors: [DestroyWarn, ToolTip] }); ``` Each behavior will now be able to respond to user interactions as though the event handlers were attached to the view directly. In addition to using array notation, Behaviors can be attached using an object: ```javascript const MyView = View.extend({ behaviors: { destroy: DestroyWarn, tooltip: ToolTip } }); ``` Arrays are the only supported list form for `behaviors`. Object maps use own enumerable string keys in standard JavaScript own-key order. Inherited, symbol, and non-enumerable properties are ignored, and a numeric `length` property is an ordinary map entry rather than an array-like signal. #### Behavior Options When we attach behaviors to views, we can also pass in options to add to the behavior. This tends to be static information relating to what the behavior should do. In our above example, we want to override the message to our `DestroyWarn` and `Tooltip` behaviors to match the original message on the View: ```javascript const MyView = View.extend({ behaviors: [ { behaviorClass: DestroyWarn, message: 'You are about to destroy all your data!' }, { behaviorClass: ToolTip, text: 'What a nice mouse you have.' } ] }); ``` There are several properties, if passed, that will be attached directly to the instance: `collectionEvents`, `events`, `modelEvents`, `stateEvents`, `triggers`, `ui` Using an object, we must define the `behaviorClass` attribute to refer to our behaviors and then add any extra options with keys matching the option we want to override. Any passed options will override the values from `options` property. Behavior options can also provide collaborators that the Behavior needs. These values are selected during construction and retained by reference. Read an arbitrary collaborator with `getOption()` so that a class default and an attachment override follow the same option precedence; arbitrary option names are not copied directly onto the Behavior instance. A host can explicitly pass an injected service through a `behaviors()` function: `initialize(options, hostView)` receives the same host View exposed as `this.view`. ```javascript import { Behavior, View } from 'marionette'; const SelectionBehavior = Behavior.extend({ initialize() { this.listenTo( this.getOption('service'), 'selection:change', this.onSelectionChange ); }, onSelectionChange(selection) { this.view.showSelection(selection); } }); export const SelectionView = View.extend({ template() { return ''; }, ui: { selection: '.selection' }, behaviors() { return [{ behaviorClass: SelectionBehavior, service: this.getOption('selectionService') }]; }, showSelection(selection) { this.getUI('selection')[0].textContent = selection.label; } }); ``` `getOption()` does not fall back to options on the host. Use `this.view` for dependencies owned by the host, such as its model or collection. A nested Behavior receives its own definition options while sharing the same host View as the Behavior that declared it. When a Behavior is removed directly or its host is destroyed, Marionette removes subscriptions created by that Behavior with `listenTo()`. It does not destroy or dispose arbitrary values passed through Behavior options, and unrelated listeners on those collaborators remain active. **Errors** An error will be thrown if the `Behavior` class is not passed. ## Nesting Behaviors In addition to extending a `View` with `Behavior`, a `Behavior` can itself use other Behaviors. The syntax is identical to that used for a `View`: ```javascript import { Behavior } from 'marionette'; const Modal = Behavior.extend({ behaviors: [ { behaviorClass: DestroyWarn, message: 'Whoa! You sure about this?' } ] }); ``` Nesting groups Behavior declarations; it does not transfer cleanup ownership to the declaring Behavior. Nested Behaviors act as direct Behaviors of the same host view, so destroying the declarer leaves them active until they are removed directly or the host is destroyed. ## The Behavior's `view` The `view` is a reference to the `View` instance that the `Behavior` is attached to. ```javascript import { Behavior } from 'marionette'; Behavior.extend({ handleDestroyClick() { this.view.destroy(); } }); ``` ## Host Communication and Event Proxies A Behavior is an event-capable object attached to one host View. It can handle host events, DOM events, and host entity events while keeping its own events separate from the host. ### Host and Behavior Events When the host calls `triggerMethod()`, the host's corresponding `onEvent` method runs first. The event is then broadcast with the same arguments to every attached Behavior, where the corresponding method runs with that Behavior as its context. Nested Behaviors participate directly in the same host broadcast. Calling the host's `trigger()` also broadcasts to Behaviors, but does not call the host's `onEvent` method. Do not rely on an ordering among Behavior handlers. Host and Behavior DOM declarations are delegated independently. If multiple Behaviors or the host declare the same event and selector, every matching declaration runs once. Do not use declaration collisions to establish precedence or suppress another handler. Host broadcasts include events produced by: * Calls to `triggerMethod()` * DOM `triggers` * `childViewTriggers` * Child events forwarded through a non-false `childViewEventPrefix` `childViewEvents` calls the configured host handler directly. It becomes a host broadcast only if that handler explicitly calls `triggerMethod()`. A call to `behavior.triggerMethod()` stays local to that Behavior. It does not invoke the host or sibling Behaviors. To request host work, call an appropriate public host method or explicitly use `this.view.triggerMethod()`. The latter is a host broadcast, so every attached Behavior receives it, including the Behavior that sent it. Do not re-emit the same host event from that Behavior's corresponding handler, as doing so would recurse. ```javascript import { Behavior, View } from 'marionette'; const SaveBehavior = Behavior.extend({ ui: { save: '.save' }, events: { 'click @ui.save': 'requestSave' }, requestSave() { this.view.requestSave(); } }); export const FormView = View.extend({ behaviors: [SaveBehavior], template() { return ''; }, requestSave() { this.triggerMethod('save:requested', this); } }); ``` Behavior DOM queries and delegation stay scoped to the host View. A matching element outside the host does not participate. Literal configuration errors fail eagerly: an undeclared `@ui` reference throws [MN0018](/docs/diagnostics.md#look-up-a-code), and a string handler that does not resolve to a callable method throws [MN0019](/docs/diagnostics.md#look-up-a-code). For example, declaring the event above without `ui.save`, or naming `requestSave` without defining that method, is invalid. A Behavior's DOM [`triggers`](/docs/dom-interactions.md#view-triggers) are emitted on the host automatically. The host method runs first, and all attached Behaviors, including the Behavior that declared the trigger, receive the broadcast. For general event naming and handler conversion, see [`triggerMethod`](/docs/events.md#triggermethod). ### Proxy Handlers Behaviors provide proxies to a number of the view event handling attributes including: * [`events`](/docs/dom-interactions.md#view-events) * [`triggers`](/docs/dom-interactions.md#view-triggers) * [`modelEvents`](/docs/entity-events.md) * [`collectionEvents`](/docs/entity-events.md) ```javascript import { Behavior } from 'marionette'; Behavior.extend({ events: { 'click .foo-button': 'onClickFooButton' }, triggers: { 'click .bar-button': 'click:barButton' }, modelEvents: { 'change': 'onChangeModel' }, collectionEvents: { 'change': 'onChangeCollection' }, onClickFooButton(evt) { // .. }, onClickBarButton(view, evt) { // .. }, onChangeModel(model, opts) { // .. }, onChangeCollection(model, opts) { // .. } }); ``` ### Initialize Order The View + Behavior initialize process is as follows: 1. View construction begins and the View's `preinitialize` runs 2. Behavior is constructed 3. Behavior is initialized with view property set 4. Callable Behavior `events` and `triggers` are resolved and delegated 5. View is initialized 6. View triggers an `initialize` event on the behavior. This means that the behavior can access the view during its own `initialize` method. It can also access state established by the View's `preinitialize` method. Callable `events` and `triggers` may use state established by that method before the View initializes. The View's `initialize` is called later with its original constructor arguments. It can observe Behavior-driven state only when a Behavior explicitly sets that state or calls a host method; Marionette does not inject Behavior information. The `initialize` event is triggered on the behavior indicating that the view is fully initialized. #### Using `ui` As in views, `events` and `triggers` can use the `ui` references in their listeners. For more details, see the [`ui` documentation](/docs/dom-interactions.md#organizing-a-view-with-ui). These can be defined on either the Behavior or the View. The fragment below assumes a Backbone model with `save()` and a configured [Backbone DataApi](/docs/backbone.md): ```javascript import { Behavior } from 'marionette'; const MyBehavior = Behavior.extend({ ui: { saveForm: '.btn-save' }, events: { 'click @ui.saveForm': 'saveForm' }, modelEvents: { invalid: 'showError' }, saveForm() { this.view.model.save(); }, showError() { alert('You have errors'); } }); ``` ### UI resolution and binding For a host whose `el` is empty at construction, the host constructs each Behavior before the host's `initialize` and before binding UI elements. During that construction, the Behavior resolves its own `ui` declaration and the host's `ui` declaration into one selector map. When both declarations contain the same key, the host's selector wins. This allows a Behavior to provide reusable defaults without dictating the host's markup. Marionette establishes this merged map before the Behavior's first DOM event and trigger delegation, so host-only keys and host overrides are available immediately. The merged selector map is available to the Behavior's `initialize`, before either the Behavior or host has bound UI elements. The map is captured for that Behavior instance during construction; later changes to values returned by a `ui` function do not replace its captured selectors. The host evaluates its own `ui` again when it binds. If a stateful host `ui` function returns a different selector then, the host binds the later selector while the Behavior continues to bind its construction-time selector. Keep `ui` functions deterministic when the host and Behavior share keys. The Behavior's `el` is also available during `initialize`. Behaviors can initialize their own `$el` wrapper with `$(this.el)` at this point. DOM event and trigger declarations are delegated only after `initialize` returns, so callable declarations may safely depend on state established there. Before binding, `behavior.ui` contains selector strings. A template-rendered `View` binds those selectors during render, after which the values are array-like element collections found only within the host's `el`. Its rerender replaces the contents and rebinds the same Behavior to the replacement elements. Code must read the current `behavior.ui` or call `behavior.getUI(name)` after binding instead of retaining an element collection from an earlier render. Calling `getUI()` without a declared `ui` map, before binding, or after unbinding throws [`MN0023`](/errors/MN0023.md). A `CollectionView` also binds Behavior UI automatically when its render processes a template. Without a template, `CollectionView#render` leaves Behavior UI as selector strings; call `collectionView.bindUIElements()` after the expected elements exist to bind them explicitly. Once the owning View or CollectionView starts destruction, its base `bindUIElements()` method and direct `bindUIElements()` calls on a Behavior owned by or retained from that host are chainable no-ops. They do not resolve host UI or query the retained root element. `unbindUIElements()` remains available for cleanup, and `getUI()` continues to throw [`MN0023`](/errors/MN0023.md) while UI is unbound. Reusing a Behavior after calling `Behavior#destroy()` while its host remains live is outside this terminal-host contract. A `View` initialized around pre-rendered content binds its own UI before it constructs Behaviors. This contract pins only that construction ordering. It intentionally leaves the mixed Behavior UI representation for that path unresolved; do not infer the selector-before-binding sequence above or rely on that representation. ```javascript import { Behavior, View } from 'marionette'; const SaveBehavior = Behavior.extend({ ui: { save: '.btn-save' }, events: { 'click @ui.save': 'requestSave' }, requestSave() { this.getUI('save')[0].classList.add('is-saving'); this.view.requestSave(); } }); export const FormView = View.extend({ behaviors: [SaveBehavior], template() { return [ '', '' ].join(''); }, ui: { save: '.btn-primary' }, requestSave() { this.triggerMethod('save:requested', this); } }); ``` ### Host DOM boundary The host View or CollectionView owns the DOM boundary for each attached Behavior. A Behavior's `el` is the host's current `el`, and its `$()` lookup delegates to the host so that results stay scoped to that element. Native core does not create `$el`. With the optional [jQuery adapter](/docs/dom-api.md#optional-jquery-adapter), application code can assign `this.$el = $(this.el)` once in `initialize()`. The host and its Behaviors keep the same root for their lifetime. Rendering can replace its contents, and `delegateEvents()` refreshes View and Behavior handlers. Destroying the host removes those handlers. Behaviors do not own or replace the root. Each Behavior can also reference its host through the `view` attribute. Read model values through the host's selected DataApi so the same code works with plain objects and configured observable providers: ```javascript import { Behavior } from 'marionette'; const ViewBehavior = Behavior.extend({ onRender() { const shouldHighlight = this.view.Data.get(this.view.model, 'selected'); this.el.classList.toggle('highlight', shouldHighlight); Array.from(this.$('.view-class')).forEach(element => { element.classList.add('highlighted-icon'); }); } }); ``` ## Behavior Lifecycle A `Behavior` has a host-managed lifetime rather than the independent rendered, attached, and destroyed state exposed by a View. In this table, the host view is either a `View` or `CollectionView`. It constructs its Behaviors, keeps the same instances through render and attachment transitions, and cleans them up when it is destroyed. Nested Behaviors participate as Behaviors of the same host view. | Operation | Host view | Behavior | | --- | --- | --- | | Construct the View | Constructs each Behavior before the View's `initialize`. | Receives its `view` and runs its own `initialize`; after the View initializes, receives the View's `initialize` notification. | | Render or re-render the View | Runs each View lifecycle callback first. | The same instance receives the corresponding lifecycle callback after the View. | | Show, detach, or re-show the host through a Region with lifecycle monitoring enabled | Changes the host's attachment state. | The same instance receives the corresponding attachment lifecycle after the host. | | First direct `behavior.destroy()` while the View is alive | Remains alive without the removed Behavior. | Undelegates its events, stops listening, removes itself from the View, and deletes its entity-event handlers. It receives no later host lifecycle notifications. | | Destroy the View | Runs `before:destroy`, tears down the View, and runs its `destroy` callback. Repeated View destruction is a no-op. | Receives `before:destroy` while the View is alive, is cleaned up after the View enters destroyed, then receives `destroy` after the View's callback. Nested Behaviors follow the same ordering. | `Behavior` does not expose an independent `isDestroyed()` state. Repeated direct `behavior.destroy()` calls, reuse after direct cleanup, and other post-cleanup operations are outside this lifecycle contract. Dependency access, invalid references, and dynamic replacement semantics are separate Behavior contract decisions; this table does not add an Application or State lifecycle to Behavior. If a Region's owning view sets `monitorViewEvents: false`, the shown host does not receive attachment lifecycle notifications, so its Behaviors do not receive them either. Separately, setting `monitorViewEvents: false` on the host itself does not by itself suppress Region attachment lifecycle. It suppresses the host's `dom:refresh` and `dom:remove` notifications, so its Behaviors do not receive those notifications. ## Destroying a Behavior `myBehavior.destroy()` synchronously returns the Behavior after removing its DOM and entity subscriptions, releasing its State subscriptions and owned State, calling `stopListening()`, and removing it from the host. It does not emit an independent destroy lifecycle or await Promises. Errors propagate and can leave cleanup incomplete; the host itself remains alive. [Canonical source](/docs/markdown/docs/marionette.behavior.md) · [Source identity](/docs/manifest.json) --- Document: docs/view.lifecycle.md Canonical URL: https://marionettejs.com/docs/lifecycle/ Markdown URL: https://marionettejs.com/docs/lifecycle.md Reading SHA-256: 978b05fb72fbffe2d124f1e257cb7d9b06cb66a28f1d339f61ef074888120080 # View Lifecycle Both [`View` and `CollectionView`](/docs/classes.md) are aware of their lifecycle state which indicates whether the View is rendered, attached, or destroyed. ## Documentation Index * [View Lifecycle](#view-lifecycle) * [Lifecycle State Methods](#lifecycle-state-methods) * [`isRendered()`](#isrendered) * [`isAttached()`](#isattached) * [`isDestroyed()`](#isdestroyed) * [Instantiating a View](#instantiating-a-view) * [A fixed root element](#a-fixed-root-element) * [Rendering a View](#rendering-a-view) * [`View` Rendering](#view-rendering) * [`CollectionView` Rendering](#collectionview-rendering) * [Rendering Children](#rendering-children) * [Attaching a View](#attaching-a-view) * [Detaching a View](#detaching-a-view) * [Destroying a View](#destroying-a-view) * [Synchronous failures](#synchronous-failures) * [Destroying Children](#destroying-children) ## Lifecycle State Methods Both `View` and `CollectionView` share methods for checking lifecycle state. ### `isRendered()` Returns a boolean value reflecting if the view is considered rendered. ### `isAttached()` Returns a boolean value reflecting if the view is considered attached to the DOM. ### `isDestroyed()` Returns a boolean value reflecting if the view has been destroyed. ### State vectors The three lifecycle methods are independent observations, not one linear state enum. `View` construction can therefore produce any of the four alive render/attachment vectors: | Initial `el` | `isRendered()` | `isAttached()` | `isDestroyed()` | | --- | --- | --- | --- | | Empty and detached | `false` | `false` | `false` | | Empty and in the document | `false` | `true` | `false` | | Populated and detached | `true` | `false` | `false` | | Populated and in the document | `true` | `true` | `false` | `CollectionView` starts unrendered regardless of its initial contents and has its own [lifecycle transition table](/docs/collection-view.md#view-lifecycle-and-events). With lifecycle monitoring enabled, Marionette-managed operations preserve the following observable transitions: | Operation | Result | Repeated call | | --- | --- | --- | | `View#render()` with a template function while alive | Runs `before:render` and `render`; rendered becomes `true`; attachment is unchanged | Renders again and runs the render lifecycle again | | `View#render()` with `template: false` while alive | Returns the View without running the render lifecycle or changing contents or state | Repeated calls are the same no-op | | `CollectionView#render()` while alive | Runs `before:render` and `render`, rebuilds its children, and becomes rendered; attachment is unchanged | Rebuilds the children and runs the render lifecycle again | | `view.renderAttributes()` while alive | Applies the current root attribute declarations without changing contents, children, lifecycle events, or state | Reevaluates and applies the declarations again | | `region.show(view)` | Ensures the view is rendered; attached becomes `true` only when the Region is in the document | Showing the current view is a no-op | | `region.detachView()` | Rendered is preserved; attached becomes `false`; destroyed stays `false` | Returns `undefined` with no transition | | Re-show a detached view | Rendered stays `true`; attachment reflects the Region | Does not render the view again | | `region.empty()` or `view.destroy()` | Rendered and attached become `false`; destroyed becomes `true` | Repeated destroy is a no-op | | `view.render()` after destruction | Returns the same View with rendered and attached `false` and destroyed `true` | Repeated calls are no-ops | | `view.renderAttributes()` once destruction begins | Returns the same View before resolving declarations or changing the root element or lifecycle state | Repeated calls are no-ops | | `CollectionView#addChildView(view, ...)` once destruction begins | Returns the supplied child before inspecting or taking ownership of it; the caller remains responsible for that child | Repeated calls are no-ops for the destroyed CollectionView | | `view.delegateEvents()` or `view.undelegateEvents()` once destruction begins | Returns the same View without changing View or Behavior DOM delegation | Repeated calls are no-ops | | `view.bindUIElements()` once destruction begins | Returns the same View without resolving host UI, querying DOM, or binding View or Behavior UI | Repeated calls are no-ops | Setting `monitorViewEvents: false` on a Region's owning view intentionally disables attachment events and automatic `isAttached()` updates for the shown view. This table specifies the managed and terminal operations listed above. Do not infer behavior for other calls on a destroyed View; custom overrides also own their behavior unless they delegate to a guarded base method. ## Instantiating a View Every Marionette `View` and `CollectionView` has a native DOM element in `el`. Pass an existing element with `el: document.querySelector('.foo-selector')`, or create one first with `document.createElement()`. Selector strings and jQuery collections are not valid View `el` values. When `el` is omitted, Marionette creates the root element from `tagName` (a `div` by default) and applies the resolved `id`, `className`, and `attributes`. The element remains the View's root for its entire lifetime. Native core does not create `$el`; applications can initialize their own wrapper when using the [jQuery adapter](/docs/dom-api.md#optional-jquery-adapter). Marionette determines whether the initial root is already [rendered](#rendering-a-view) or [attached](#attaching-a-view). If a View starts rendered or attached, its [state](#lifecycle-state-methods) reflects that status, but the [related events](/docs/class-events.md#dom-change-events) will not have fired. An element owned by template content is detached while that owner document has no document element. Showing its View later through an attached Region runs the managed attachment lifecycle once for the View and its existing children. For more information on instantiating a view with pre-rendered DOM, see [Pre-rendered Content](/docs/prerendered-dom.md). ### A fixed root element Choose the root with the constructor's `el` option, or let Marionette create it. A View and its Behaviors keep that element for their lifetime. `el` is readonly in the public instance types; assigning another element directly is unsupported. There is no public `setElement()` method. Rendering changes the root's contents. Moving or detaching a View through a Region preserves its root and its child ownership. If another system replaces the root, destroy the old View and construct a new View with the new element. Keep state that must survive that replacement outside the View. ## Rendering a View In Marionette [rendering a view](/docs/rendering.md) is changing a view's `el`'s contents. What rendering indicates varies slightly between the two Marionette views. **Note** A completed render leaves the View rendered until destruction. During a normalized collection update, CollectionView may mark an updated child unrendered before rendering it again; a filtered child can remain unrendered until it becomes visible. ### `View` Rendering For [`View`](/docs/view.md), rendering with a template function runs the `before:render` lifecycle, serializes the View's data, passes it to the template, places the result in `el`, binds UI, marks the View rendered, and then runs the `render` lifecycle. A newly constructed `View` is already considered rendered if its initial `el` contains content. A later template may produce empty content; the completed render still leaves the View rendered. `template: false` is different from a template that returns an empty value. Calling `View#render()` with `template: false` returns the View without running the render lifecycle, changing the DOM, or changing its rendered state. ### `CollectionView` Rendering For [`CollectionView`](/docs/collection-view.md), every live `render()` is bracketed by `before:render` and `render`. After it completes, collection-backed children have been rebuilt, the optional template and visible children have been rendered, and the CollectionView is rendered. Any children the CollectionView owned before that render have been destroyed. Inserting a child element into the CollectionView is not itself an attachment transition. When the CollectionView is monitored as attached, rendering marks and notifies the inserted children as attached; when the parent is detached or child lifecycle monitoring is disabled, their monitored attachment state remains detached even though their elements are inside the parent element. A CollectionView with no children is still rendered, with or without an [`emptyView`](/docs/collection-view.md#collectionviews-emptyview). Its own template controls the container markup but does not determine rendered state. ## Rendering Children Rendering child views is often best accomplished after the View renders, as the first render typically happens before the View enters the DOM. This helps to prevent unnecessary repaints and reflows by making the DOM insertion at the highest practical View in the view tree. The exception is Views with [pre-rendered content](/docs/prerendered-dom.md). When a View is instantiated rendered, child Views are best managed in the View's [`initialize`](/docs/common.md#initialize). ### `View` Children In general the best method for adding a child view to a `View` is to use [`showChildView`](/docs/view.md#showing-a-child-view) in the [`render` event](/docs/class-events.md#render-and-beforerender-events). View Regions are emptied on each render, so Views shown outside of the `render` event still need to be shown again on subsequent renders. ### `CollectionView` Children The primary use case for a `CollectionView` is maintaining collection-backed child Views. Marionette creates and removes those children as the collection changes. `addChildView()` can also add a child that is independent of the collection, but that child is not unmanaged. The CollectionView owns it, includes it in its child containers, and may sort or filter it. Rendering, collection reset, or CollectionView destruction destroys every child that is still owned, including manually added children. `detachChildView()` is the explicit operation that removes a child from ownership without destroying it and transfers cleanup responsibility to the caller. See [Self-Managed `children`](/docs/collection-view.md#self-managed-children) for the supported add, remove, detach, sorting, and filtering contracts. ## Attaching a View `isAttached()` is Marionette's monitored lifecycle state, not a live query of the physical DOM on every call. Construction initializes it from the current root element, and Marionette-managed Region and CollectionView operations update it while attachment monitoring is enabled. The [`attach` event](/docs/class-events.md#attach-and-beforeattach-events) is the appropriate place to add listeners to the root `el`. Render can replace the contents while that root remains attached; use [`dom:refresh`](/docs/class-events.md#domrefresh-event) for listeners tied to those rendered descendants. Moving `view.el` directly with native DOM APIs, such as `document.body.append(view.el)`, changes its physical location without running Marionette attachment lifecycles or updating `isAttached()`. The same caveat applies when application code directly removes or moves an attached root. Prefer a Region or CollectionView for managed transitions; if application code moves the element directly, it owns the resulting lifecycle mismatch. A child shown in a rendered but detached parent View's Region is rendered and remains detached. When the parent is later shown in an attached Region, attachment propagates to its existing children. A child shown during the parent's `onAttach` is attached immediately. Showing the same attached parent again is a no-op for both parent and child attachment lifecycles. ## Detaching a View A managed View becomes detached when Marionette removes its `el` from the DOM and updates its monitored attachment state. Use the [`before:detach` event](/docs/class-events.md#detach-and-beforedetach-events) to clean up listeners added to the root `el`. Render can replace descendants while the root remains attached; use [`dom:remove`](/docs/class-events.md#domremove-event) to clean up listeners tied to those rendered descendants. Detaching a parent View propagates detachment to its managed Region children while preserving their rendered state and ownership. Re-showing that parent attaches the same children again. Emptying the parent-owning Region then detaches and destroys the parent and its still-managed children once. ## Destroying a View Destroying a View (for example, `myView.destroy()`) removes Marionette-owned resources: delegated View and Behavior DOM handlers, bound UI, outgoing `listenTo()` subscriptions, entity-event bookkeeping, Behaviors, Regions and their current Views, and CollectionView children that remain owned. It detaches the root element and leaves the View rendered `false`, attached `false`, and destroyed `true` after successful teardown. Destroy does not remove callbacks registered directly on the View with `on()`, destroy its model, collection, or arbitrary option collaborators, or clean up application resources Marionette does not own. Release those resources in the appropriate lifecycle callback. The [`before:destroy` event](/docs/class-events.md#destroy-and-beforedestroy-events) is the best place to clean up any added listeners not related to the view's DOM. Once destruction begins, reentrant `destroy()` calls from `before:destroy` or `destroy`, and later repeated calls, return the same View without restarting teardown. During a normal successful teardown, an attached parent and its owned children complete their detach and destroy lifecycles once. Base `View#bindUIElements()` and `CollectionView#bindUIElements()` calls are also terminal no-ops once destruction begins. They do not resolve callable UI, query the retained root element, or bind attached Behaviors. A direct `Behavior#bindUIElements()` call through a Behavior owned by or retained from that host returns the Behavior without binding. `unbindUIElements()` remains available for cleanup, and `getUI()` continues to throw `MN0023` when UI is unbound. Errors from lifecycle handlers propagate and stop the operation, as described under [Synchronous failures](#synchronous-failures). A throwing `before:destroy` or later cleanup handler does not clear the destruction guard or make a later `destroy()` call resume teardown. Successful destruction retains the root `el` object but detaches it. Do not infer that all of its contents are retained: owned child Views are removed as they are destroyed, and Region or CollectionView cleanup can detach contents from managed containers. Marionette makes no general cleanup promise for unowned DOM outside those managed boundaries. ## Synchronous failures Marionette expects valid adapters and working registration and cleanup callbacks. An exception during synchronous registration, construction, rendering, or teardown propagates to the caller and aborts that operation. Completed work is not rolled back. Marionette does not promise to release every resource after a callback throws, restore a partially initialized or rendered instance, or recover on the next call or source notification. Fix the failing callback or adapter; do not rely on partial instance state after a failure. Successful cleanup and the documented ownership and repeated-destruction rules still apply. A callback that destroys or mutates an owner during an in-progress render does not acquire additional recovery guarantees merely because it calls a public method; use the documented lifecycle boundaries for that workflow. Application's [asynchronous lifecycle](/docs/application.md#application-lifecycle) has its own readiness, cancellation, rejection, and restart semantics. This synchronous failure boundary does not replace those contracts or change ordinary supersession into an error. ## Destroying Children Children still owned by a View's Region or a CollectionView are automatically destroyed when their owner completes a re-render or is destroyed. A CollectionView also destroys its currently owned children when its collection is reset before building the replacement collection-backed children. A child returned by `detachView()` or `detachChildView()` is no longer owned and is not included in later owner cleanup. During owner destruction, children are removed after the parent root is detached to avoid repeated reflows or repaints. [Canonical source](/docs/markdown/docs/view.lifecycle.md) · [Source identity](/docs/manifest.json) --- Document: docs/view.rendering.md Canonical URL: https://marionettejs.com/docs/rendering/ Markdown URL: https://marionettejs.com/docs/rendering.md Reading SHA-256: 8214bfbec96f34c818764430b042fe18b18094ed6ba0d4e7c488de020b6a3877 # View Template Rendering Give a view a template function, then call `render()` to put its result in the view's element. A plain function is enough to get started; template engines and custom renderers can fit the same workflow. The renderer evaluates the template; DomApi applies the result to the element. Projects can configure template evaluation with `setRenderer()` directly. Lit and Morphdom are DOM adapters configured with `setDomApi()`. ```javascript import { View } from 'marionette'; const MyView = View.extend({ tagName: 'h1', template: () => 'Contents' }); const myView = new MyView(); myView.render(); ``` This renders `

Contents

`, available at `myView.el`. ## Documentation Index * [What is a template](#what-is-a-template) * [Setting a View Template](#setting-a-view-template) * [Using a View Without a Template](#using-a-view-without-a-template) * [Rendering the Template](#rendering-the-template) * [Using a Custom Renderer](#using-a-custom-renderer) * [Rendering to HTML](#rendering-to-html) * [Rendering to DOM](#rendering-to-dom) * [Serializing Data](#serializing-data) * [Serializing a Model](#serializing-a-model) * [Serializing a Collection](#serializing-a-collection) * [Serializing with a `CollectionView`](#serializing-with-a-collectionview) * [Adding Context Data](#adding-context-data) * [What is Context Data?](#what-is-context-data) ## What is a template? A template is a function that given data returns either an HTML string or DOM. [The default renderer](#rendering-the-template) in Marionette expects the template to return an HTML string. If your application uses Underscore, its [template compiler](http://underscorejs.org/#template) can create that function. Install Underscore as an application dependency to use the following example; Marionette does not include it. ```javascript import _ from 'underscore'; import { View } from 'marionette'; const MyView = View.extend({ template: _.template('

Hello, world

') }); ``` This doesn't have to be an underscore template, you can pass your own rendering function: ```javascript import Handlebars from 'handlebars'; import { View } from 'marionette'; const MyView = View.extend({ template: Handlebars.compile('

Hello, {{ name }}

') }); ``` ## Setting a View Template Marionette views use the `getTemplate` method to determine which template to use for rendering into its `el`. By default `getTemplate` is predefined on the view as simply: ```javascript getTemplate() { return this.template } ``` In most cases by using the default `getTemplate` you can simply set the `template` on the view to define the view's template, but in some circumstances you may want to set the template conditionally. ```javascript import _ from 'underscore'; import { View } from 'marionette'; const MyView = View.extend({ template: _.template('Hello World!'), getTemplate() { if (this.Data.has(this.model, 'user')) { return _.template('Hello User!'); } return this.template; } }); ``` ### Using a View Without a Template By default `CollectionView` has no defined `template` and will only attempt to render the `template` if one is defined. For `View` there may be some situations where you do not intend to use a `template`. Perhaps you only need the view's `el` or you are using [prerendered content](/docs/prerendered-dom.md). In this case setting `template` to `false` will prevent the template render. In the case of `View` it will also prevent the [`render` events](/docs/class-events.md#render-and-beforerender-events). ```javascript import { View } from 'marionette'; const MyIconButtonView = View.extend({ template: false, tagName: 'button', className: 'icon-button', triggers: { 'click': 'click' }, onRender() { console.log('You will never see me!'); } }); ``` ## Rendering the Template Each view class has a renderer which by default passes the [view data](#serializing-data) to the template function and returns the html string it generates. The current default renderer is essentially the following: ```javascript import { View, CollectionView } from 'marionette'; function renderer(template, data) { return template(data); } View.setRenderer(renderer); CollectionView.setRenderer(renderer); ``` The default expects a function template; it does not look up script elements by selector. ### Using a Custom Renderer You can set the renderer for a view class by using the class method `setRenderer`. The renderer accepts two arguments. The first is the template passed to the view, and the second argument is the data to be rendered into the template. Marionette invokes the renderer with the View as `this`, so use a regular function when the renderer needs access to the View instance. Rendering is synchronous. A renderer must return content supported by the chosen DomApi immediately; returning a Promise does not make `render()` await it. Complete asynchronous loading before rendering, or update the View when the result becomes available under its owner's cancellation rules. Marionette passes the renderer's return value to [`attachElContent`](#customizing-attachelcontent), which calls `Dom.setContents`. The renderer evaluates the template; the DOM adapter applies its result. The native, jQuery, and Morphdom adapters treat `null` and `undefined` as empty contents. Lit accepts these values as empty content too. Returning `undefined` does not bypass content attachment. Here's an example that allows for the `template` of a view to be an underscore template string. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Backbone from 'backbone'; import _ from 'underscore'; import { setDataApi, View } from 'marionette'; setDataApi(BackboneApi); View.setRenderer(function(template, data) { return _.template(template)(data); }); const myView = new View({ template: 'Hello <%- name %>!', model: new Backbone.Model({ name: 'World' }) }); myView.render(); // myView.el is
Hello World!
``` The renderer can also be customized separately on any extended View. This standalone example uses the default plain-object DataApi and requires the application to install Handlebars. ```javascript import Handlebars from 'handlebars'; import { View } from 'marionette'; const MyHBSView = View.extend(); // Similar example as above but for handlebars MyHBSView.setRenderer(function(template, data) { return Handlebars.compile(template)(data); }); const myHBSView = new MyHBSView({ template: 'Hello {{ name }}!', model: { name: 'World' } }); myHBSView.render(); // myHBSView.el is
Hello World!
``` **Note** These examples while functional may not be ideal. If possible it is recommended to precompile your templates which can be done for a number of templating engines using various plugins for bundling tools such as [Browserify or Webpack](/docs/installation.md). ### Rendering to HTML The default Marionette renderer returns the HTML as a string. This string is passed to the view's `attachElContent` method which in turn uses the DOM API's [`setContents`](/docs/dom-api.md#setcontentsel-html) to set the contents of the view's `el` with DOM from the string. #### Customizing `attachElContent` You can modify the way any particular view attaches a compiled template to the `el` by overriding `attachElContent`. This method always receives the result of the view's renderer, including `undefined`. For instance, perhaps for one particular view you need to bypass the [DOM API](/docs/dom-api.md) and set the html directly: ```javascript attachElContent(html) { this.Dom.setContents(this.el, html); } ``` ### Rendering to DOM A DOM adapter can update existing content incrementally. The optional `@mnjs/adapters` package includes Morphdom and Lit HTML integrations. Install only the DOM adapter peer your application uses and configure a View subclass before creating its instances. `setDomApi` overlays the supplied methods and preserves unrelated operations, including jQuery queries. For HTML string templates: ```javascript import { View } from 'marionette'; import MorphdomDomApi from '@mnjs/adapters/dom/morphdom'; const MessageView = View.extend({ template: () => '

Hello again.

' }); MessageView.setDomApi(MorphdomDomApi); ``` Morphdom updates the View's contents using its normal matching rules, including element IDs. Empty roots take the direct HTML insertion path. For Lit templates, select the Lit DOM adapter: ```javascript import { View } from 'marionette'; import { html } from 'lit-html'; import LitDomApi from '@mnjs/adapters/dom/lit-html'; const MessageView = View.extend({ template: ({ message }) => html`

${message}

`, templateContext: { message: 'Hello again.' } }); MessageView.setDomApi(LitDomApi); ``` Both adapters apply template output through `Dom.setContents`. The root remains owned by the View; refresh its dynamic `className`, `id`, or `attributes` with [`renderAttributes()`](/docs/view.md#refreshing-root-attributes). A parent render still destroys its Region children. Keep Region placeholders empty so the renderer and Region do not manage the same contents. Lit replaces preexisting contents on its first explicit render. Keep `monitorViewEvents` enabled and manage attachment through Regions so directives receive connection changes through `Dom.notifyAttach(el)` and `Dom.notifyDetach(el)`. The View keeps the same root throughout its lifetime. Automatic directive connection management requires monitoring on the View and its ancestors. Lifecycle overrides must call their parent methods; avoid independently replacing Lit's contents or switching DOM adapters after rendering. See the [render adapter guide](/docs/adapters-package.md#dom-contents) for installation, directive cleanup, and root ownership. Rendering configuration is separate from data and state integration. Configure [`DataApi`](/docs/data-api.md) and [`StateApi`](/docs/state.md) explicitly when your sources need them. ## Serializing Data Marionette will automatically serialize the data from its `model` or `collection` through the configured [`DataApi`](/docs/data-api.md) for the template to use at [rendering](#rendering-the-template). You can override this logic and provide serialization of other data with the `serializeData` method. The method is called with no arguments, but has the context of the view and should return a javascript object for the template to consume. If `serializeData` does not return data the template may still receive [added context](#adding-context-data) or an empty object for rendering. ```javascript import _ from 'underscore'; import { View } from 'marionette'; const MyView = View.extend({ template: _.template(`
<%- user.name %>
`), serializeData() { // For this view I need both the // model and collection serialized return { user: this.serializeModel(), groups: this.serializeCollection(), }; } }); ``` **Note** You should not use this method to add arbitrary extra data to your template. Instead use `templateContext` to [add context data to your template](#adding-context-data). ### Serializing a Model If the view has a `model`, it passes `DataApi.serialize(model)` to the template. The default adapter returns the original plain object. ```javascript import _ from 'underscore'; import { View } from 'marionette'; const MyView = View.extend({ template: _.template('

Hello, <%- name %>

') }); const myView = new MyView({ model: { name: 'world' } }); ``` How the `model` is serialized can also be customized per view. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import _ from 'underscore'; import { setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const MyView = View.extend({ serializeModel() { const data = _.clone(this.Data.serialize(this.model)); // serialize a nested Backbone model through the configured adapter data.subModel = this.Data.serialize(data.subModel); return data; } }); ``` ### Serializing a Collection If the view does not have a `model` but has a `collection`, DataApi supplies its ordered models and serializes each one into an array provided as a `models` attribute to the template. These are the results of calling `DataApi.serialize()` for each model, not the raw model instances returned by `DataApi.models()`. ```javascript import _ from 'underscore'; import { View } from 'marionette'; const MyView = View.extend({ template: _.template(` `) }); const collection = [ {name: 'Steve'}, {name: 'Helen'} ]; const myView = new MyView({ collection }); ``` How the `collection` is serialized can also be customized per view. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import _ from 'underscore'; import { setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const MyView = View.extend({ serializeCollection() { return _.map(this.Data.models(this.collection), model => { const data = _.clone(this.Data.serialize(model)); // serialize a nested Backbone model through the configured adapter data.subModel = this.Data.serialize(data.subModel); return data; }); } }); ``` ### Serializing with a `CollectionView` If you are using a `template` with a `CollectionView` that is not also given a `model`, your `CollectionView` will [serialize the collection](#serializing-a-collection) for the template. This could be costly and unnecessary. If your `CollectionView` has a `template` it is advised to either use an empty `model` or override the [`serializeData`](#serializing-data) method. ## Adding Context Data Marionette views provide a `templateContext` attribute that is used to add extra information to your templates. This can be either an object, or a function returning an object. The keys on the returned object will be mixed into the model or collection keys and made available to the template. When serialized data and template context are combined, each contributes its own enumerable properties, including symbols, through object spread. Inherited and non-enumerable properties are ignored. If only one object exists, Marionette passes that original object through unchanged. ```javascript import _ from 'underscore'; import { View } from 'marionette'; const MyView = View.extend({ template: _.template('

Hello, <%- name %>

'), templateContext: { name: 'World' } }); ``` Additionally context data overwrites the serialized data ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import _ from 'underscore'; import { setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const MyView = View.extend({ template: _.template('

Hello, <%- name %>

'), templateContext() { return { name: this.Data.get(this.model, 'name').toUpperCase() }; } }); ``` You can also define a template context value as a method. How this method is called is determined by your templating solution. For instance with handlebars a method is called with the context of the data passed to the template. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import Handlebars from 'handlebars'; import Backbone from 'backbone'; import { setDataApi, View } from 'marionette'; setDataApi(BackboneApi); const MyView = View.extend({ template: Handlebars.compile(` Hello {{ fullName }}, `), templateContext: { isDr() { return (this.degree) === 'phd'; }, fullName() { // Because of Handlebars `this` here is the data object // passed to the template which is the result of the // templateContext mixed with the serialized data of the view return this.isDr() ? `Dr. ${this.name}` : this.name; } } }); const myView = new MyView({ model: new Backbone.Model({ degree: 'masters', name: 'Joe' }) }); ``` **Note** the data object passed to the template is not deeply cloned and in some cases is not cloned at all. Take caution when modifying the data passed to the template, that you are not also modifying your model's data indirectly. ### What is Context Data? While [serializing data](#serializing-data) deals more with getting the data belonging to the view into the template, template context mixes in other needed data, or in some cases, might do extra computations that go beyond simply "serializing" the view's `model` or `collection`. This fragment assumes an application-specific Backbone model with `getOrganization()` and `getFullName()` methods, and a Backbone collection of groups; these helpers are not Marionette APIs. ```javascript import BackboneApi from '@mnjs/adapters/backbone'; import _ from 'underscore'; import { CollectionView, setDataApi } from 'marionette'; import GroupView from './group-view'; setDataApi(BackboneApi); const MyCollectionView = CollectionView.extend({ tagName: 'div', childViewContainer: 'ul', childView: GroupView, template: _.template(`

Hello <%- name %> of <%- orgName %>

You have <%- stats.public ?? 0 %> group(s).
You have <%- stats.private ?? 0 %> group(s).

Groups:

    `), templateContext() { const user = this.model; const organization = user.getOrganization(); const groups = this.collection; return { orgName: organization.get('name'), name: user.getFullName(), stats: groups.countBy('type') }; } }) ``` [Canonical source](/docs/markdown/docs/view.rendering.md) · [Source identity](/docs/manifest.json) --- Document: docs/dom.interactions.md Canonical URL: https://marionettejs.com/docs/dom-interactions/ Markdown URL: https://marionettejs.com/docs/dom-interactions.md Reading SHA-256: 88731d52fd2f5ab76a53e14ee260c90a6a7a46b52d1d37d3297fddde44062095 # DOM Interactions Marionette `View` and `CollectionView` instances manage DOM interactions through a root DOM element, `el`. Core uses the browser DOM API by default: `view.$()` and bound `getUI()` values are native `NodeList` instances, and delegated handlers receive native DOM events. `View`, `CollectionView`, and `Behavior` use the public EventDelegator runtime adapter described below. Core provides a native DOM adapter by default. ## DOM Ownership Boundaries Use these boundaries when deciding where DOM work belongs: * The external shell chooses where a root View is mounted. Pass a concrete DOM element as `el`, or append the View's generated `el` to the shell's mount. * A View owns its `el` and the nodes produced by its template. * A Behavior borrows its host View's DOM boundary. It does not own a separate root; see [Behavior host communication](/docs/behavior.md#host-communication-and-event-proxies). * The external shell or owning View owns the DOM element used as a Region mount. The Region manages the placement and lifecycle of its current child View at that mount. Use the [View Region APIs](/docs/view.md#laying-out-views---regions) to show, access, detach, or empty that child. * A child View owns its own `el` and handles interactions inside it. DOM scoping is structural, not ownership-aware. `view.$()`, `ui`, and delegated selectors are rooted at `view.el`, so they exclude matching elements outside that root. They can still match a descendant owned by a child View. Do not use a parent query such as `parentView.$('.child-control')` to manipulate child-owned DOM. Give each owner distinct selectors and communicate across View boundaries through public View or Region APIs and [explicit child events](/docs/events.md#child-view-events). ## Canonical View Interaction The example below defines selectors once in `ui`, handles a save click through `events`, and translates a close click into the `form:close` View event through `triggers`. ```javascript import { View } from 'marionette'; export const FormView = View.extend({ template() { return `
    `; }, ui: { save: '.save', close: '.close' }, events: { 'click @ui.save': 'onSave' }, triggers: { 'click @ui.close': 'form:close' }, onSave(event) { const [saveButton] = this.getUI('save'); saveButton.disabled = true; this.triggerMethod('form:save', this, event); }, onFormClose(view) { view.el.dataset.closed = 'true'; } }); ``` Create and render the View before accessing its bound UI elements: ```javascript const formView = new FormView(); formView.render(); document.querySelector('#form-host').append(formView.el); ``` The shell owns `#form-host`; `formView` owns the generated `formView.el` inside it. Destroy the View when the shell is finished with it so delegated handlers and other owned resources are cleaned up. ## View `events` The `events` attribute delegates DOM events from the View's `el` to functions or methods on the View. A key has this shape: ```javascript ' [CSS selector]': 'methodName' ``` The CSS selector is optional. Without one, the handler is bound to the View's root `el`. Use `@ui.` in place of a literal selector to reference a declared `ui` key, as the canonical example does with `@ui.save`. The handler receives the native DOM event as its first argument and runs with the View as its context. An `events` value must be a function or a string that resolves to a callable method. Invalid handlers throw `MarionetteError` with code [`MN0019`](/errors/MN0019.md) before Marionette delegates any handler from that event map. Delegation sees matching descendants throughout `el`. If a child View contains the same selector, its bubbling DOM event can reach the parent handler. Prefer owner-specific selectors; use Marionette events for parent-child communication instead of relying on DOM bubbling across ownership boundaries. Call `view.delegateEvents(events)` to refresh delegated DOM handlers after changing a callable `events` or `triggers` definition. UI references use the View's current selector bindings; a Behavior retains the selector map captured at construction, as described in [Behavior UI resolution](/docs/behavior.md#ui-resolution-and-binding). A supplied event map replaces only the View's configured `events` for that delegation pass; View triggers and Behavior events and triggers remain active. The method first removes existing handlers, so repeated calls do not duplicate them. `view.undelegateEvents()` removes the View and Behavior DOM handlers. Both methods return the View, and both are no-ops after destruction has started. Construction calls `delegateEvents()`. A subclass override remains responsible for delegating to the base method when it wants Marionette's cleanup and redelegation. ## EventDelegator Adapter An EventDelegator owns how one normalized `events` or `triggers` declaration is registered and removed. Marionette still owns declaration resolution, handler context, UI normalization, and the timing of registration and cleanup. Configure every View, CollectionView, and Behavior class with the root setter: ```javascript import { setEventDelegator } from 'marionette'; setEventDelegator(MyEventDelegator); ``` Or configure one class hierarchy through its static setter: ```javascript const InstrumentedView = View.extend({}); InstrumentedView.setEventDelegator(MyEventDelegator); ``` The supplied object is a complete adapter, not a partial overlay. It must provide this method. This example retains native selector and focus behavior; an instrumentation adapter could record around the same registration: ```javascript export const CustomEventDelegator = { delegate({ eventName, selector, handler, rootEl }) { const capture = eventName === 'focus' || eventName === 'blur'; const listener = selector ? event => { const target = event.target.nodeType === 1 ? event.target : event.target.parentElement; const match = target && target.closest(selector); if (match && match !== rootEl && rootEl.contains(match)) { event.delegateTarget = match; return handler(event); } } : handler; rootEl.addEventListener(eventName, listener, capture); return () => rootEl.removeEventListener(eventName, listener, capture); } }; ``` The arguments are: * `eventName`: the first token in the declaration key. Begin the key with the event name, without leading whitespace. * `selector`: the remaining selector, or an empty string for a direct handler. * `handler`: Marionette's normalized callback. The adapter must preserve its arguments and return behavior. * `rootEl`: the View or CollectionView's current `el`. A Behavior receives its host View's current `el`. `delegate` must return an idempotent cleanup function that removes exactly the registration it created, including its original root, listener, namespace, and capture/options policy. Marionette owns and stores that opaque cleanup. The adapter must not mutate View internals. Marionette invokes the returned cleanups during redelegation or destruction, in reverse registration order. Registration and cleanup errors propagate to the caller and stop the operation. Core does not roll back failed registration or attempt remaining cleanup after a callback throws. See the shared [synchronous failure boundary](/docs/lifecycle.md#synchronous-failures). `setEventDelegator` requires an adapter with a callable `delegate` method. Each registration must return a working cleanup. The TypeScript contract checks these shapes; core trusts the configured adapter. Adapter selection occurs at registration time. Changing a global or per-class adapter does not reinterpret existing registrations; their original opaque cleanups remain authoritative. The newly configured adapter is used the next time declarations are delegated, including a new instance, an explicit `delegateEvents()` call. A per-class setter creates an own adapter override for that class hierarchy, so a later root setter does not replace it. The native adapter uses `addEventListener`. Selector declarations walk from a text or element target to the closest matching descendant of `rootEl` and set `event.delegateTarget` to that match. Native event names are literal: namespaces such as `click.menu` are not interpreted, and non-bubbling events such as `mouseenter` are not emulated. Delegated native `focus` and `blur` use capture because those events do not bubble. The delegated handler therefore runs before a target-element listener. A Marionette trigger stops propagation by default, which prevents the event from reaching that target listener. Set `stopPropagation: false` on that trigger when the target must also observe the focus or blur event; the Marionette trigger still runs first. Marionette does not silently translate these declarations to `focusin` or `focusout`. A jQuery adapter can implement the same protocol with paired `.on()` and `.off()` calls. Compatibility tests exercise that protocol, but v5 does not yet ship a jQuery EventDelegator. A custom adapter is needed only when the application requires jQuery-specific namespaces, programmatic dispatch, and delegated focus behavior without adding jQuery to the core production graph. React and Vue normally own events within the subtree they render; integrate those subtrees through explicit DOM and lifecycle ownership boundaries instead of replacing Marionette's EventDelegator with a React or Vue adapter. ## View `triggers` The `triggers` attribute translates a DOM event into a Marionette View event. In the canonical example, clicking the close button emits exactly `form:close`. Listeners and the matching `onFormClose` method receive the triggering View first, followed by the native DOM event. By default, a trigger calls `preventDefault()` and `stopPropagation()` on the DOM event. Configure either behavior for one trigger with an object: ```javascript triggers: { 'click @ui.close': { event: 'form:close', preventDefault: true, stopPropagation: false } } ``` These settings are local to the configured trigger. Selectors remain scoped only by the View's root `el`. For a child owned through a Region, automatic parent handling and forwarding is opt-in. `childViewEvents` calls a configured parent handler, `childViewTriggers` re-emits a configured parent event, and a non-false `childViewEventPrefix` forwards prefixed events. A parent may instead subscribe directly with public [`listenTo(childView, ...)`](/docs/events.md#listening-to-events), but that is an explicit subscription rather than automatic bubbling. See [Child View Events](/docs/events.md#child-view-events) for the configured contracts. ## Organizing a View with `ui` The `ui` attribute gives frequently used CSS selectors stable names: ```javascript ui: { save: '.save', close: '.close' } ``` When Marionette iterates a UI definition for binding, or a map passed to a UI normalization helper, it uses own enumerable string keys in standard JavaScript own-key order. Inherited, symbol, and non-enumerable properties are ignored by those iterations, and a numeric `length` is an ordinary key rather than an array-like signal. Arrays, sparse arrays, and other array-like values are not supported as UI maps. A literal own `__proto__` key remains an own entry in normalized and bound UI maps without changing either map's prototype. Direct `@ui.` lookup follows the own-declaration contract described below and does not require the declared selector property to be enumerable. When the View renders, Marionette queries each selector within `view.el` and replaces the configured string with the resulting collection. With the default DOM API, `view.getUI('save')` and `view.ui.save` are native `NodeList` instances. Marionette rebinds those collections to replacement nodes after each render. Use `getUI(name)` after declaring a `ui` map and binding its elements when application code needs a named element. Calling it without a declared map, before binding, or after unbinding throws `MarionetteError` with code [`MN0023`](/errors/MN0023.md). Once bound, a missing key preserves the existing `undefined` result. Use the `@ui.` form in `events`, `triggers`, Behaviors, and Regions so a selector change has one source of truth. Every `@ui.` reference must contain a non-empty name for an own, declared key in the applicable `ui` map. Missing or inherited keys throw `MarionetteError` with code [`MN0018`](/errors/MN0018.md) during normalization. Selector values must be strings. An own key with `undefined` is not diagnosed as missing by core; do not rely on a particular result for that unsupported value. An explicitly declared empty selector is a known key, though the DOM API may reject it when the selector is used. ## Optional jQuery DOM Adapter Applications that explicitly configure [`@mnjs/adapters/dom/jquery`](/docs/installation.md#jquery-dom-adapter-is-optional) before constructing Views receive jQuery collections from query methods. The [application-owned `$el` setup](/docs/dom-api.md#optional-jquery-adapter) can add a wrapper on View, CollectionView, and Behavior subclasses; no base-class helper is exported. Core examples use native collections so the default package remains jQuery-free. [Canonical source](/docs/markdown/docs/dom.interactions.md) · [Source identity](/docs/manifest.json) --- Document: docs/routing.md Canonical URL: https://marionettejs.com/docs/routing/ Markdown URL: https://marionettejs.com/docs/routing.md Reading SHA-256: c174373b58f8d7a8125dd471219d93e4ee4454969cfb385fff40f61bbad4953b # Connect routing to a feature Keep the project's existing router. A route handler can call an application function that loads data and shows a View. Marionette does not export a router or require a routing adapter. ## Choose the boundary | Responsibility | Owner | | --- | --- | | Match URLs, parse parameters, update browser history | Your router | | Validate route input, load data, handle errors, cancel superseded navigation | Application code | | Display and replace the feature's View tree | A Marionette Region | | Start, stop, and destroy the feature | A Marionette Application | Use a Region directly when navigation only replaces Views. Add an Application when the feature also needs a start/stop boundary or owns other Applications. A route change does not inherently require a new Application instance. If the project has no router, first determine whether it needs URLs at all. Local selection can be ordinary application state. For URL navigation, choose a router against the required URL, history, and deployment behavior. That decision is independent of the [data, state, and DOM integrations](/docs/choosing-integrations.md). ## Load the latest page and discard stale work This example keeps one Application alive while routes replace its root View. It retains the previous page during loading and on a current request failure. A later navigation aborts the previous request. Stopping or destroying the Application also aborts pending work and removes its displayed View. Save this module as `page-navigation.js`. `loadPage(id, { signal })` is an application dependency: it returns a Promise for an object with `title` and `body` strings. The element must already exist. No data adapter is needed for these plain objects. ```javascript import { Application, View } from 'marionette'; const PageView = View.extend({ template: () => '

    ', onRender() { this.el.querySelector('h1').textContent = this.model.title; this.el.querySelector('p').textContent = this.model.body; } }); export async function createPageNavigation({ el, loadPage }) { let pending; function cancelPending() { pending?.abort(); pending = undefined; } const Pages = Application.extend({ onBeforeStop: cancelPending, onBeforeDestroy: cancelPending }); const application = new Pages({ region: { el } }); await application.start(); async function navigate(id) { if (!application.isRunning()) return false; cancelPending(); const request = new AbortController(); pending = request; try { const page = await loadPage(id, { signal: request.signal }); if (request.signal.aborted || !application.isRunning()) return false; application.showView(new PageView({ model: page })); return true; } catch (error) { if (request.signal.aborted || !application.isRunning()) return false; throw error; } finally { if (pending === request) pending = undefined; } } return { application, navigate }; } ``` `navigate()` resolves `true` after displaying the requested page and `false` when navigation was canceled or the Application was not running. A current load or render failure rejects. Catch that rejection at the route boundary and show an error appropriate to the application. Render failures do not promise that the previous View survives; Region replacement is not transactional. The check after `await` is required even when the loader accepts an `AbortSignal`: a cache or another provider may finish work after cancellation. It also prevents a stale rejection from becoming the current page's error. The identity check in `finally` keeps an older request from clearing the newer request's cancellation handle. This controller owns cancellation for page requests. It does not make every View lifecycle asynchronous. Use Application readiness hooks for work that must finish before the *feature* can start; see [Application lifecycle](/docs/application.md#application-lifecycle). Repeated in-flight `start()` or `restart()` calls share their operation Promise, so changing their options is not a substitute for navigation cancellation. ## Connect an existing router Create the feature once, then call `navigate(id)` from the router's existing matched-route handler. For an application already using `Backbone.Router`, that can look like this: Serve this application and its API over HTTPS in production; relative requests use the application origin. ```javascript import Backbone from 'backbone'; import { createPageNavigation } from './page-navigation.js'; const status = document.querySelector('#route-status'); const { application, navigate } = await createPageNavigation({ el: document.querySelector('#page'), async loadPage(id, { signal }) { const response = await fetch(`/api/pages/${encodeURIComponent(id)}`, { signal }); if (!response.ok) throw new Error(`Page request failed: ${response.status}`); return response.json(); } }); const Router = Backbone.Router.extend({ routes: { 'pages/:id': 'page' }, page(id) { status.textContent = ''; void navigate(id).catch(() => { status.textContent = 'Could not load this page. Try again.'; }); } }); const router = new Router(); Backbone.history.start(); // When the owning application leaves this feature: // await application.stop(); // When that owner permanently releases it: // await application.destroy(); ``` The page supplies `
    ` and `

    `. The server supplies the page endpoint. Register this route within the project's existing router when one is already present; start browser history once at the application entry point. Route registration and history teardown remain the router owner's responsibility. Stop the feature on routes that leave it, and restart it with `start()` before sending it more navigation requests. Using Backbone for routing alone does not require `BackboneApi`, `setDataApi`, or `setStateApi`. Configure those only when Marionette owners consume Backbone data or state. Backbone's URL matching and history behavior remain [Backbone contracts](https://backbonejs.org/#Router). ## Verify the integration Check the behavior at the route boundary: - Navigate from a slow request to a fast one. The fast page must remain visible when the slow request later resolves or rejects. - Navigate away or destroy the feature during loading. No late View may appear. - Fail the current load. Surface the error and allow a later navigation to succeed. - Replace a displayed page. Its old View must be destroyed through its Region. - Follow a direct URL and use browser back/forward. Those checks exercise the router and hosting configuration, beyond the Marionette example. The executable example fixture tests replacement, cancellation, load failure, stop/restart, and destruction using deferred loaders, including loaders that ignore abort. It does not test a particular router or server deployment. [Canonical source](/docs/markdown/docs/routing.md) · [Source identity](/docs/manifest.json) --- Document: docs/task-recipes.md Canonical URL: https://marionettejs.com/docs/task-recipes/ Markdown URL: https://marionettejs.com/docs/task-recipes.md Reading SHA-256: 89bc04b44c3d8247b325c143fe00f9ddb8d55a4738327a70a8ca7a6a3bb920f1 # Task recipes Start with the resource that must survive or be cleaned up. These recipes use Marionette ownership to keep application behavior predictable. Preserve an existing compatible integration; each task identifies when another one is needed. | Task | Start here | Owner and decision | | --- | --- | --- | | Save a draft without losing focus | [Forms](/docs/forms-and-accessibility.md) | The form View owns input DOM and its pending save; update status without rerendering. | | Change pages while requests overlap | [Routing](/docs/routing.md) | The application owns URL handling and cancellation; the Region owns the active page. | | Refresh a root class or ARIA state | [Root attributes](/docs/view.md#refreshing-root-attributes) | Call `renderAttributes()` when only declared root attributes changed. | | Keep surviving list rows editable | [Collection reconciliation](/docs/collection-view.md#managing-children) | Keep the observable collection and surviving source objects; do not rebuild the entire CollectionView on every change. | | Reuse server-provided markup | [Prerendered content](/docs/prerendered-dom.md) | Give an existing element to its View; establish child ownership explicitly. | | Observe a shared model | [DataApi](/docs/data-api.md) | Use the existing provider, or native observable data for a new application; plain objects do not emit changes. | | React to local owner state | [State](/docs/state.md) | Choose StateApi separately from DataApi; use owner cleanup for subscriptions. | | Wrap a widget that owns DOM | [The example below](#wrap-a-dom-owning-widget) | The View owns the widget handle and tears it down before DOM removal. | ## Wrap a DOM-owning widget Use this seam for a chart, editor, map, or other widget that renders inside a Marionette-owned host. The widget factory receives a DOM element and returns a synchronous `destroy()` handle. Its own library decides rendering and data updates. Do not let Marionette and the widget both own the same descendants. ```javascript import { View } from 'marionette'; export const WidgetView = View.extend({ template: () => '
    ', initialize({ createWidget }) { this.createWidget = createWidget; this.widget = null; }, onDomRefresh() { if (!this.widget) { this.widget = this.createWidget(this.el.querySelector('[data-widget-host]')); } }, releaseWidget() { const widget = this.widget; this.widget = null; widget?.destroy(); }, onDomRemove() { this.releaseWidget(); }, onBeforeDestroy() { this.releaseWidget(); } }); ``` Here is a complete factory for trying the ownership contract without installing another library. A real widget adapter supplies the same handle. ```javascript import { Region } from 'marionette'; import { WidgetView } from './widget-view.js'; const mount = document.createElement('main'); document.body.append(mount); const region = new Region({ el: mount }); region.show(new WidgetView({ createWidget(host) { const button = document.createElement('button'); button.type = 'button'; let count = 0; button.textContent = 'Count: 0'; const increment = () => { button.textContent = `Count: ${++count}`; }; button.addEventListener('click', increment); host.append(button); return { destroy() { button.removeEventListener('click', increment); button.remove(); } }; } })); // When leaving: region.destroy(); mount.remove(); ``` With default lifecycle monitoring, `dom:refresh` runs after attached rendering and attachment of rendered content. `dom:remove` runs before that content is rerendered or detached. Thus a rerender destroys the previous widget before a new host appears. Detaching destroys the widget but retains the View; showing that View again creates a fresh widget. Destruction releases any remaining handle. Keep `monitorViewEvents` enabled for this pattern and use Marionette-managed attachment. Direct `append()`/`remove()` calls outside the lifecycle do not become Marionette attachment events. If the widget must retain expensive state across navigation, persist that state outside its disposable DOM handle or deliberately choose a different attachment policy. The factory must clean up partially acquired resources if initialization throws. An asynchronous widget loader also needs a cancellation/generation check before it attaches; follow the [navigation cancellation pattern](/docs/routing.md). A View lifecycle callback does not automatically await arbitrary third-party promises. The [executable fixture](/docs/source/test/fixtures/docs-application-guides/validate.mjs) checks one widget per attachment, teardown before rerender, detach/reshow, and final destruction. See [lifecycle](/docs/lifecycle.md) for event ordering. ## Preserve an edited row during collection changes A stable model object and a stable child View are different from matching IDs in a new array. For an observable collection, perform the provider's supported incremental operations. Then verify the unaffected child View and its input node are the same objects. Avoid calling `collectionView.render()` after every provider notification: that explicitly rebuilds children. If data arrives as an immutable replacement, use a provider/reconciliation policy that defines how source identity changes are handled. Do not assume `trackBy` or ID matching preserves the existing View's `model` object under every adapter. The [integration guide](/docs/choosing-integrations.md) identifies supported contracts; [testing](/docs/testing.md) explains the input identity and stale-subscription assertions that catch this failure. [Canonical source](/docs/markdown/docs/task-recipes.md) · [Source identity](/docs/manifest.json) --- Document: docs/typescript.md Canonical URL: https://marionettejs.com/docs/typescript/ Markdown URL: https://marionettejs.com/docs/typescript.md Reading SHA-256: e473c57281ceee2796572fec6d928ae91120e61bb20479202ca298e24b396e42 # TypeScript in an application Use the declarations shipped by the installed `marionette` package. Core does not need `@types/backbone` or an additional Marionette type package. Install type packages for an optional integration only when your application imports it; see [installation](/docs/installation.md#peer-dependencies). ## Match the compiler to the runtime For a browser application whose existing bundler emits JavaScript, a minimal starting configuration is: ```json { "compilerOptions": { "target": "ES2024", "lib": ["ES2024", "DOM", "DOM.Iterable"], "module": "ESNext", "moduleResolution": "Bundler", "strict": true, "noEmit": true, "skipLibCheck": false }, "include": ["src"] } ``` Run the application's installed compiler with `npx tsc --noEmit`, then run its normal bundler. This example assumes a toolchain supporting that target; it does not supply browser polyfills. Preserve the application's existing target when it is constrained by its supported browsers. For modules executed directly by Node, use `module: "NodeNext"` and `moduleResolution: "NodeNext"`. Mark ESM using `"type": "module"` in package.json or `.mts` files. Use `.cts` for explicit CommonJS. Select resolution according to the program that loads the emitted modules, as described in the [TypeScript compiler guide](https://www.typescriptlang.org/docs/handbook/modules/guides/choosing-compiler-options). Marionette's declarations are checked with TypeScript 6 and 7 in the repository. The [installed consumer fixture](https://github.com/marionettejs/marionette/blob/b06750c507494441f0b2298766b70087e45346a2/test/fixtures/core-types/consumer.mts) covers strict ESM, CommonJS, and bundler resolution. A successful source-only compiler run is not a substitute for checking the package your application actually installs. ## Give application options a type Annotate `initialize` when using `.extend`. The constructor and `this.options` then share that application option contract. Use public methods to expose application values rather than writing ad hoc properties through a cast. ```ts import { Region, View } from 'marionette'; const MessageView = View.extend({ template: () => '

    ', initialize(options: { message: string }) { // The annotation defines required application options. void options; }, onRender() { const paragraph = this.el.querySelector('p'); if (!paragraph) throw new Error('Message template requires a paragraph'); paragraph.textContent = this.options.message; }, message(): string { return this.options.message; } }); const mount = document.createElement('main'); document.body.append(mount); const region = new Region({ el: mount }); region.show(new MessageView({ message: 'Ready' })); // On feature removal: region.destroy(); mount.remove(); ``` `new MessageView()` and `new MessageView({ message: 42 })` are compile errors. Return-type annotations are useful on application methods that reference other inferred methods. Prefer one inheritance style within a View family. `.extend` uses a callable parent by default; blindly calling inherited `.extend()` on a native JavaScript class is not equivalent to ordinary `class extends`. The [implementation notes](https://github.com/marionettejs/marionette/blob/b06750c507494441f0b2298766b70087e45346a2/docs/maintainers/types.md) document advanced constructor and mixed-inheritance boundaries for library authors. ## Narrow the DOM at its use site A selector does not prove that a template contains a particular element type. Check nullable query results. Native DOM event `target` can be a nested element; Marionette's `delegateTarget` is the matched delegated element. This complete View narrows the matched element at the event boundary: ```ts import { View } from 'marionette'; import type { DelegatedEvent } from 'marionette'; export const SearchView = View.extend({ template: () => '

    ', events: { 'input input': 'showQuery' }, showQuery(event: DelegatedEvent) { const input = event.delegateTarget; const output = this.el.querySelector('p'); if (!(input instanceof HTMLInputElement) || !output) { throw new Error('Search template is incomplete'); } output.textContent = input.value; } }); ``` The example checks the matched control rather than asserting that an arbitrary event target is an input. For elements from another window, use that element's owner-document constructors or a suitable structural check. Do not use a broad `any` cast to hide a package-version mismatch. ## Keep lifecycle result types distinct `View#destroy()` and `Region#destroy()` are synchronous. Application lifecycle operations return promises; await `app.start()`, `app.stop()`, and `app.destroy()` when later work depends on their completion. A `true` result means the requested state was reached, including an already-running `start()` or repeated `destroy()`. A superseded transition resolves `false`; starting a destroyed application also resolves `false`. Rejection reports a failed transition. See [Application](/docs/application.md) for exact states. Types do not establish data validity at a network boundary, protect against stale asynchronous results, or demonstrate focus retention. Validate external data in the application and test runtime behavior alongside the compiler. [Canonical source](/docs/markdown/docs/typescript.md) · [Source identity](/docs/manifest.json) --- Document: docs/testing.md Canonical URL: https://marionettejs.com/docs/testing/ Markdown URL: https://marionettejs.com/docs/testing.md Reading SHA-256: c27414d49c5ff018afb7dc7e0e4c748c1d8d311f04a1e4c4cba720a9503893f9 # Testing a Marionette application Test observable application behavior through the same package and integrations used in production. Keep fast View tests for local contracts, then use a real browser for focus, layout, navigation, and third-party DOM behavior. Marionette does not require a particular test runner or supply a browser environment. ## A small View test This complete example uses Node's test runner and a DOM supplied by `jsdom`. Install `jsdom` as a development dependency and run `node --test counter.test.mjs`. Keep DOM-dependent modules inside the configured environment. The View uses no Backbone or jQuery adapter. ```javascript // counter.test.mjs import assert from 'node:assert/strict'; import test from 'node:test'; import { JSDOM } from 'jsdom'; test('a delegated button updates the existing screen and stops after destruction', async () => { const dom = new JSDOM('
    '); globalThis.window = dom.window; globalThis.document = dom.window.document; let region; try { const { Region, View } = await import('marionette'); const Counter = View.extend({ template: () => '0', events: { 'click button': 'increment' }, initialize() { this.count = 0; }, increment(event) { assert.equal(event.delegateTarget.tagName, 'BUTTON'); this.count += 1; this.el.querySelector('output').textContent = String(this.count); } }); region = new Region({ el: document.querySelector('main') }); const view = new Counter(); region.show(view); const button = view.el.querySelector('button'); button.querySelector('span').click(); assert.equal(view.el.querySelector('output').textContent, '1'); assert.equal(view.el.querySelector('button'), button); region.empty(); assert.equal(view.isDestroyed(), true); button.click(); assert.equal(view.count, 1); assert.equal(document.querySelector('main').children.length, 0); } finally { region?.destroy(); dom.window.close(); delete globalThis.window; delete globalThis.document; } }); ``` Run tests that mutate global DOM objects in isolation, or use your runner's DOM environment and cleanup hooks. Configure adapters before constructing owners. Use `createMarionette()` for independent runtimes with different global defaults; it is not necessary for every test. Avoid test order dependence from shared Radio channels or runtime configuration. ## Assert resource ownership | Change under test | Assertions that establish behavior | | --- | --- | | Region replacement | The new View is current; the old one is destroyed exactly once; its subscriptions no longer fire. | | Deliberate detach | The View is alive and reusable; another owner eventually shows or destroys it. | | Collection update | Unaffected child View and input identities survive; draft, focus, and selection remain; removed children are destroyed. | | Provider/source replacement | Updates from the new source reach the owner; old source updates no longer do. | | Async navigation | Resolve the second request first; a late first success or failure cannot replace it. Test a client that ignores abort. | | Application shutdown | Await stop/destroy; pending work is canceled; no late DOM write occurs. | | Widget rendering | Acquire once per host; release before replacement and on final removal; no duplicate global listeners. | Do not prove teardown only by asserting that `destroy()` was called. Trigger the old source, click a retained detached node, or resolve the late promise and verify that nothing commits. The [routing fixture](/docs/source/test/fixtures/docs-routing/validate.mjs) and [form/widget fixture](/docs/source/test/fixtures/docs-application-guides/validate.mjs) show these assertions against the exact documented examples. ## Use a real browser where it changes the conclusion A simulated DOM can establish event wiring and object identity. It cannot prove layout, paint, native constraint-validation presentation, or announcements by assistive technology. In the browser, test keyboard submission, focus and selection through provider updates, direct navigation to a deep URL, and cleanup after leaving and returning to a feature. Exercise the actual selected DomApi and widget, not a mock that always preserves nodes. Observe failures through the rendered UI and application API boundary. A green compiler, coverage percentage, or matching screenshot alone does not establish that the intended operation succeeded. Keep test data anonymous and deterministic. ## Keep examples and evidence together For repository contributions, an `executable-example` marker connects a canonical JavaScript fence to a fixture that extracts and executes it. The marker checker checks the connection, not behavior. `npm run test:fixtures` builds and tests installed package artifacts; `npm run docs:check` verifies example markers and document links. Application projects should use their own package lock and CI commands rather than copying Marionette's maintainer workflow wholesale. [Canonical source](/docs/markdown/docs/testing.md) · [Source identity](/docs/manifest.json) --- Document: docs/forms-and-accessibility.md Canonical URL: https://marionettejs.com/docs/forms-and-accessibility/ Markdown URL: https://marionettejs.com/docs/forms-and-accessibility.md Reading SHA-256: 6befedf3629ad5bc6e1d0b571fe2fbb4b18cd70b1d43f5d66dd9898a0e9ce60c # Forms and accessible interactions Use native form controls and keep an unfinished draft in the existing input DOM. A Marionette View owns the form and its pending save; the application supplies the persistence operation. A DataApi or StateApi is not required for this local draft. Choose a shared observable source only when other owners need to observe it. ## Save without replacing the user's input This complete module uses the default DOM and event implementations. The template contains only trusted, fixed markup. User data is assigned through `value` or `textContent`. Each instance gets its own label and message IDs. ```javascript import { View } from 'marionette'; export const ProfileForm = View.extend({ tagName: 'form', attributes: { 'aria-label': 'Profile' }, templateContext() { return { id: this.cid }; }, template({ id }) { return `

    `; }, events: { submit: 'onSubmit' }, initialize({ displayName, save }) { this.initialName = displayName; this.save = save; this.pendingSave = null; }, onRender() { this.el.elements.namedItem('displayName').value = this.initialName; }, onBeforeRender() { this.cancelSave(); }, onSubmit(event) { event.preventDefault(); return this.submit(); }, async submit() { if (this.isDestroyed() || this.pendingSave) return false; if (!this.el.reportValidity()) return false; const input = this.el.elements.namedItem('displayName'); const button = this.el.querySelector('button'); const status = this.el.querySelector('[role="status"]'); const request = new AbortController(); this.pendingSave = request; input.readOnly = true; button.disabled = true; this.el.setAttribute('aria-busy', 'true'); status.textContent = 'Saving…'; const displayName = input.value; try { await this.save({ displayName }, { signal: request.signal }); if (request.signal.aborted || this.isDestroyed()) return false; this.initialName = displayName; status.textContent = 'Saved.'; return true; } catch { if (request.signal.aborted || this.isDestroyed()) return false; status.textContent = 'Could not save. Your changes are still here. Try again.'; return false; } finally { if (this.pendingSave === request) { this.pendingSave = null; input.readOnly = false; button.disabled = false; this.el.removeAttribute('aria-busy'); } } }, cancelSave() { this.pendingSave?.abort(); this.pendingSave = null; this.el.removeAttribute('aria-busy'); }, onBeforeDestroy() { this.cancelSave(); } }); ``` Mount it through a Region. This example's persistence is deliberately in memory; replace `save` with the application's API client for durable storage. ```javascript import { Region } from 'marionette'; import { ProfileForm } from './profile-form.js'; const mount = document.createElement('main'); document.body.append(mount); const region = new Region({ el: mount }); let savedProfile = { displayName: 'Taylor' }; region.show(new ProfileForm({ ...savedProfile, async save(profile, { signal }) { signal.throwIfAborted(); savedProfile = profile; } })); // When the feature is removed: region.destroy(); mount.remove(); ``` The submit event handles the button and keyboard submission. Native `required` validation prevents an empty save. While saving, the input is read-only and the button is disabled; duplicate programmatic submissions return `false`. A failure keeps the same input, its value, and its selection. The live status announces the outcome without replacing the form or forcing focus elsewhere. Do not call `render()` for a status change. An explicit rerender is a reset to the last saved value: it cancels a pending request before replacing the controls. Destruction also aborts the request. The signal check matters even if a client ignores cancellation. Aborting does **not** prove a server rolled back a write; reconcile ambiguous writes through the application's API contract. For server field validation, map known field errors to visible messages, set `aria-invalid="true"`, and connect each message with `aria-describedby`. Clear those errors when corrected. Keep an error summary focusable when the user needs to move among several invalid fields. Avoid displaying raw server errors. [WAI's form guidance](https://www.w3.org/WAI/tutorials/forms/) explains labels and structure; its [notification guidance](https://www.w3.org/WAI/tutorials/forms/notifications/) explains associating errors and communicating results. ## Focus when a screen changes A Region owns destruction and insertion; it does not decide the application's navigation focus policy. After a user-initiated route change has successfully shown the new screen, update `document.title` and focus a meaningful heading with `tabindex="-1"`. Keep that operation after the current-navigation check in the [routing guide](/docs/routing.md). A stale response must neither replace the page nor move focus. Background refreshes should normally leave focus where the user put it. Prefer `