The renderer that Marionette uses to render data into a template can now be set
per Marionette.View class via the Marionette.View.setRenderer function.
This feature supersedes modifying the external Marionette.Renderer.
The default renderer is still the Marionette.Renderer.render method so that
documentation still applies.
Customizing the Renderer object has been deprecated in favor of the setRenderer method.
The Renderer object was extracted from the View rendering process, in order
to create a consistent and re-usable method of rendering a template with or
without data.
You can set the renderer for a View Class by using the class method setRenderer.
The renderer accepts two arguments. The first is the template passed to the view,
and the second argument is the data to be rendered into the template. The renderer
should return a string containing the result of applying the data to the template.
Marionette.View.setRenderer(function(template, data) {
return _.template(template)(data);
});
var myView = new Marionette.View({
template: 'Hello <%- name %>!',
model: new Backbone.Model({ name: 'World' })
});
myView.render();
myView.el === '<div>Hello World!</div>';
The renderer can also be customized separately on any extended View.
var MyHBSView = Marionette.View.extend();
MyHBSView.setRenderer(function(template, data) {
return Handlebars.compile(template)(data);
});
var myHBSView = new MyHBSView({
template: 'Hello {{ name }}!',
model: new Backbone.Model({ name: 'World' })
});
myHBSView.render();
myHBSView.el === '<div>Hello World!</div>';
The basic usage of the Renderer is to call the render method. This method
returns a string containing the result of applying the Underscore template
using the data object as the context.
var Mn = require('backbone.marionette');
var template = '#some-template';
var data = {foo: 'bar'};
var html = Mn.Renderer.render(template, data);
// do something with the HTML here
If you pass a template that coerces to a falsy value the render
method will throw an exception stating that there was no template provided.
If the template parameter of the render function is itself a function,
the renderer treats this as a pre-compiled template and does not try to
compile it again. This allows any view that supports a template parameter
to specify a pre-compiled template function as the template setting.
var Mn = require('backbone.marionette');
var myTemplate = _.template('<div>foo</div>');
Mn.View.extend({
template: myTemplate
});
The template function does not have to be any specific template engine. It
only needs to be a function that returns valid HTML as a string from the
data parameter passed to the function.
By default, the renderer will take either a precompiled template
or a jQuery selector object as the first parameter, and a JSON data object as the optional
second parameter, and View object or CompositeView object as the optional third
parameter. If the first parameter is not precompiled it then uses the TemplateCache
to load the template by the specified selector, and renders the template with the
data provided (if any) using underscore templates.
If you wish to override the way the template is loaded, see the TemplateCache
object.
If you wish to override the template engine used, change the render method to
work however you want:
var Mn = require('backbone.marionette');
Mn.Renderer.render = function(template, data, view){
template += view.getState();
return $(template).tmpl(data);
};
This implementation will replace the default underscore rendering with jQuery templates rendering.
If you override the render method and wish to use the TemplateCache
mechanism, remember to include the code necessary to fetch the template from the
cache in your render method:
var Mn = require('backbone.marionette');
Mn.Renderer.render = function(template, data){
var template = Mn.TemplateCache.get(template);
// Do something with the template here
};
See the Documentation for TemplateCache for
more detailed information.
For more information on templates in general, see the Documentation for templates.