These docs are for Marionette 3 which is still in pre-release. Some parts may not be accurate or up-to-date
The Marionette Event system provides a system for objects to communicate with each other in a uniform way. In Marionette, this typically involves objects (models, collections, and views) triggering events that other objects (typically views) listen to and act on.
This section will mostly deal with View events and the semantics and methods of responding to events.
This section will not cover events from models and collections. See the documentation for View.
The traditional event handling system in Backbone
is also supported in Marionette. Marionette, however, provides an alternative
event system using the triggerMethod
method on Marionette.Object
- the key
difference between the two is that triggerMethod
triggers magically named
event handlers on views. This section covers how triggerMethod
works and how
listeners are set up to handle it.
triggerMethod
The triggerMethod
method fires the named event on the view - any listeners
will then be triggered on the event. If there are no listeners, this call will
still succeed. All arguments after the first argument will be passed to all
event handlers.
var Mn = require('backbone.marionette');
var MyView = Mn.View.extend({
callMethod: function(myString) {
console.log(myString + ' was passed');
}
});
var myView = new MyView();
/* See Backbone.listenTo */
myView.on('something:happened', myView.callMethod, myView);
/* Calls callMethod('foo'); */
myView.triggerMethod('something:happened', 'foo');
The triggerMethod
call comes from the trigger-method
mixin that is also
part of Marionette.Object
and its subclasses like Marionette.Application
.
This documentation also applies.
Marionette's event triggers work just like regular Backbone events - you can
use view.on
and view.listenTo
to act on events:
var Mn = require('backbone.marionette');
var MyView = Mn.View.extend({
initialize: function() {
this.on('event:happened', this.logCall);
},
logCall: function(myVal) {
console.log(myVal);
}
});
You can also use listenTo
as in Backbone:
var Mn = require('backbone.marionette');
var OtherView = Mn.View.extend({
initialize: function(someView) {
this.listenTo(someView, 'event:happened', this.logCall);
},
logCall: function(myVal) {
console.log(myVal);
}
});
var MyView = Mn.View.extend();
var myView = new MyView();
var otherView = new OtherView(myView);
As in Backbone, listenTo
will pass the object
it is called on in as the context variable. These behave exactly as in Backbone,
so using object.on
will require you to unhook any event handlers yourself to
prevent memory leaks. Marionette, however, does provide extra helpers as part of
the view lifecycle that bind and unbind event handlers for you. this is the
core of Magic Method Binding.
The major difference between Backbone.trigger
and View.triggerMethod
is
that triggerMethod
can fire specially named events on the attached view. For
instance, a view that has been rendered will fire view.triggerMethod('render')
and call onRender
- providing a handy way to add behavior to your views.
Determining what method an event will call is easy, we will outline this with an
example using before:dom:refresh
though this also works with any custom events
you want to fire:
:
characters - so before
, dom
, refresh
Before
, Dom
, Refresh
on
- on
, Before
, Dom
, Refresh
onBeforeDomRefresh
Using this process, before:dom:refresh
will call the onBeforeDomRefresh
method. Let's see it in action with a custom event:
var Mn = require('backbone.marionette');
var MyView = Mn.View.extend({
onMyEvent: function(myVal) {
console.log(myVal);
}
});
var myView = new MyView();
myView.triggerMethod('my:event', 'someValue'); // Logs 'someValue'
As before, all arguments passed into triggerMethod
will make their way into
the event handler. Using this method ensures there will be no unexpected
memory leaks.
Views can automatically bind DOM events to methods and View events with events
and triggers
respectively:
var Mn = require('backbone.marionette');
var MyView = Mn.View.extend({
events: {
'click a': 'showModal'
},
triggers: {
'keyup input': 'data:entered'
},
showModal: function(event) {
console.log('Show the modal');
},
onDataEntered: function() {
console.log('Data was entered');
}
});
For more information, see the view documentation.
The View
and CollectionView
are able to monitor and act on events on any children they own. Any events fired
on a view are automatically propagated to their direct parents as well. Let's
see a quick example:
var Mn = require('backbone.marionette');
var Item = Mn.View.extend({
tagName: 'li',
triggers: {
'click a': 'select:item'
}
});
var Collection = Mn.CollectionView.extend({
tagName: 'ul',
childViewEvents: {
'select:item': 'itemSelected'
},
itemSelected: function(childView) {
console.log('item selected: ' + childView.model.id);
}
});
Events fired on a view bubble up to their direct parent views, calling any
magic methods using the childview:
prefix (more on that shortly) and any
methods bound to the childViewEvents
attribute. This works for built-in
events, custom events fired with triggerMethod
and bound events using
triggers
.
When using implicit listeners, the childview:*
event prefix is used which
needs to be included as part of the handler:
var Mn = require('backbone.marionette');
var MyView = Mn.View.extend({
triggers: {
click: 'click:view'
},
doSomething: function() {
this.triggerMethod('did:something');
}
});
var ParentView = Mn.View.extend({
regions: {
foo: '.foo-hook'
},
onRender: function() {
this.showChildView('foo', new MyView());
},
onChildviewClickView: function(childView) {
console.log('View clicked ' + childView);
},
onChildviewDidSomething: function(childView) {
console.log('Something was done to ' + childView);
}
})
The view
gets passed into the handlers as the first argument.
CollectionView
This works exactly the same way for the CollectionView
and its childView
:
var Mn = require('backbone.marionette');
var MyChild = Mn.View.extend({
triggers: {
click: 'click:child'
}
});
var MyList = Mn.CollectionView.extend({
onChildviewClickChild: function(childView) {
console.log('Childview ' + childView + ' was clicked');
}
});
Just like with the View
and its regions, the event handler will receive the
view
that triggered the event as its first argument.
To call specific functions on event triggers, use the childViewEvents
attribute to map child events to methods on the parent view. This takes events
fired on child views - without the childview:
prefix - and calls the
method referenced or attached function.
var Mn = require('backbone.marionette');
var MyView = Mn.View.extend({
triggers: {
click: 'view:clicked'
}
});
var ParentView = Mn.View.extend({
regions: {
foo: '.foo-hook'
},
childViewEvents: {
'view:clicked': 'displayMessage'
},
onRender: function() {
this.showChildView('foo', new MyView());
},
displayMessage: function(childView) {
console.log('Displaying message for ' + childView);
}
});
The childViewEvents
attribute can also attach functions directly to be event
handlers:
var Mn = require('backbone.marionette');
var MyView = Mn.View.extend({
triggers: {
click: 'view:clicked'
}
});
var ParentView = Mn.View.extend({
regions: {
foo: '.foo-hook'
},
childViewEvents: {
'view:clicked': function(childView) {
console.log('Function called for ' + childView);
}
},
onRender: function() {
this.showChildView('foo', new MyView());
}
});
Marionette 3 adds a new feature that allows selected events to fire events directly, allowing them to be propagated up the view hierarchy more easily and explicitly. The values of the hash should be a string of the event to trigger on the parent.
// The child view fires a custom event, `show:message`
var ChildView = Marionette.View.extend({
// Events hash defines local event handlers that in turn may call `triggerMethod`.
events: {
'click .button': 'onClickButton'
},
triggers: {
'submit form': 'submit:form'
},
onClickButton: function () {
// Both `trigger` and `triggerMethod` events will be caught by parent.
this.trigger('show:message', 'foo');
this.triggerMethod('show:message', 'bar');
}
});
// The parent uses childViewEvents to catch the child view's custom event
var ParentView = Marionette.CollectionView.extend({
childView: ChildView,
childViewTriggers: {
'show:message': 'child:show:message',
'submit:form': 'child:submit:form'
},
onChildShowMessage: function (message) {
console.log('A child view fired show:message with ' + message);
},
onChildSubmitForm: function (childView) {
console.log('A child view fired submit:form');
}
});
var GrantParentView = Marionette.View.extend({
regions: {
list: '.list'
},
onRender: function() {
this.showChildView('list', new ParentView({
collection: this.collection
}));
},
childViewEvents: {
'child:submit:message': 'showMessage'
},
showMessage: function(childView) {
console.log('A child (' + childView + ') fired an event');
}
});
Marionette Views fire events during their creation and destruction lifecycle.
For more information see View
Lifecycle
and CollectionView
Lifecycle events.