Regions provide consistent methods to manage, show and destroy views in your applications and layouts. They use a jQuery selector to show your views in the correct place.
Using the LayoutView
class you can create nested regions.
el
reset
A Regionel
Is AttachedYou can add regions to your applications by calling the addRegions
method on
your application instance. This method expects a single hash parameter, with
named regions and either jQuery selectors or Region
objects. You may
call this method as many times as you like, and it will continue adding regions
to the app.
MyApp.addRegions({
mainRegion: "#main-content",
navigationRegion: "#navigation"
});
As soon as you call addRegions
, your regions are available on your
app object. In the above, example MyApp.mainRegion
and MyApp.navigationRegion
would be available for use immediately.
If you specify the same region name twice, the last one in wins.
You can also add regions via LayoutView
s:
var AppLayoutView = Marionette.LayoutView.extend({
template: "#layout-view-template",
regions: {
menu: "#menu",
content: "#content"
}
});
var layoutView = new AppLayoutView();
layoutView.render();
// you can access your region by its name
layoutView.menu.show(new MenuView());
// also with the getRegion method
layoutView.getRegion('menu').show(new MenuView());
// or in this case reference and show it with the showChildView method
layoutView.showChildView('content', new MainContentView())
Marionette supports multiple ways to define regions on your Application
or LayoutView
.
You can use a jQuery string selector to define regions.
App.addRegions({
mainRegion: '#main'
});
If you've created a custom region class, you can use it to define your region.
NOTE: Make sure the region class has an el
property set or it won't work!
var MyRegion = Marionette.Region.extend({
el: '#main-nav'
});
App.addRegions({
navigationRegion: MyRegion
});
Finally, you can define regions with an object literal. Object
literal definitions normally expect a selector
or el
property. The selector
property is a selector string, and
the el
property can be a selector string, a jQuery object,
or an HTML node.
You may also supply a regionClass
property for a custom region
class. If your regionClass
already has el
set, then you do
not need to supply a selector
or el
property on the object
literal.
Any other properties you set on the object literal will be
used as options passed to the region instance, including the
allowMissingEl
option.
Ordinarily regions enforce the presence of a backing DOM element.
In some instances it may be desirable to allow regions to be
instantiated and used without an element, such as when regions
defined by a parent LayoutView
class are used by only some of its
subclasses. In these instances, the region can be defined with the
allowMissingEl
option, suppressing the missing element error and
causing show
calls to the region to be treated as no-ops.
var MyRegion = Marionette.Region.extend();
var MyOtherRegion = Marionette.Region.extend();
var MyElRegion = Marionette.Region.extend({ el: '#footer' });
App.addRegions({
contentRegion: {
el: '#content',
regionClass: MyRegion
},
navigationRegion: {
el: '#navigation',
regionClass: MyOtherRegion,
// Options passed to instance of `MyOtherRegion` for
// the `navigationRegion` on `App`
navigationOption: 42,
anotherNavigationOption: 'foo'
},
footerRegion: {
regionClass: MyElRegion
}
});
Take note that one of the primary benefits of using regionClass
with an el
already set is to also provide options to the region
instance. This isn't possible when using the region class directly
like earlier.
var MyRegion = Marionette.Region.extend({
el: '#content',
});
App.addRegions({
contentRegion: {
regionClass: MyRegion,
myRegionOption: 'bar',
myOtherRegionOption: 'baz'
}
});
Of course you can mix-and-match the region configuration types.
var MyRegion = Marionette.Region.extend({
el: '#content'
});
var MyOtherRegion = Marionette.Region.extend();
App.addRegions({
contentRegion: MyRegion,
navigationRegion: '#navigation',
footerRegion: {
el: '#footer',
regionClass: MyOtherRegion
}
});
el
You can specify an el
for the region to manage at the time
that the region is instantiated:
var mgr = new Marionette.Region({
el: "#someElement"
});
The el
option can also be a raw DOM node reference:
var mgr = new Marionette.Region({
el: document.querySelector("body")
});
Or the el
can also be a jQuery
wrapped DOM node:
var mgr = new Marionette.Region({
el: $("body")
});
Once a region is defined, you can call its show
and empty
methods to display and shut-down a view:
var myView = new MyView();
// render and display the view
MyApp.getRegion('mainRegion').show(myView, options);
// empties the current view
MyApp.getRegion('mainRegion').empty();
The options
object is optional. If provided, it will be passed to the events raised during show
(except for before:empty
and empty
). Special properties that change the behavior of show
include preventDestroy
and forceShow
.
If you replace the current view with a new view by calling show
,
by default it will automatically destroy the previous view.
You can prevent this behavior by passing {preventDestroy: true}
in the options
parameter. Several events will also be triggered on the views; see
Region Events And Callbacks for details.
// Show the first view.
var myView = new MyView();
MyApp.mainRegion.show(myView);
// Replace the view with another. The
// `destroy` method is called for you
var anotherView = new AnotherView();
MyApp.mainRegion.show(anotherView);
// Replace the view with another.
// Prevent `destroy` from being called
var anotherView2 = new AnotherView();
MyApp.mainRegion.show(anotherView2, { preventDestroy: true });
NOTE: When using preventDestroy: true
you must be careful to cleanup your old views
manually to prevent memory leaks.
If you re-call show
with the same view, by default nothing will happen
because the view is already in the region. You can force the view to be re-shown
by passing in {forceShow: true}
in the options parameter.
var myView = new MyView();
MyApp.mainRegion.show(myView);
// the second show call will re-show the view
MyApp.mainRegion.show(myView, {forceShow: true});
You can empty a region of its view and contents by invoking .empty()
on the region instance.
If you would like to prevent the view currently shown in the region from being destroyed
you can pass {preventDestroy: true}
to the empty method to prevent the default destroy behavior.
The empty method returns the region instance from the invocation of the method.
Regions that are attached to the document when you execute show
are special in that the
views that they show will also become attached to the document. These regions fire a pair of triggerMethods on all
of the views that are about to be attached – even the nested ones. This can cause a performance issue if you're
rendering hundreds or thousands of views at once.
If you think these events might be causing some lag in your app, you can selectively turn them off
with the triggerBeforeAttach
and triggerAttach
properties or show()
options.
// No longer trigger attach
myRegion.triggerAttach = false;
You can override this on a per-show basis by passing it in as an option to show.
// This region won't trigger beforeAttach...
myRegion.triggerBeforeAttach = false;
// Unless we tell it to
myRegion.show(myView, {triggerBeforeAttach: true});
Or you can leave the events on by default but disable them for a single show.
// This region will trigger attach events by default but not for this particular show.
myRegion.show(myView, {triggerBeforeAttach: false, triggerAttach: false});
renderView
In order to add conditional logic when rendering a view you can override the renderView
method. This could be useful if you don't want the region to re-render views that aren't destroyed. By default this method will call view.render
.
var CachingRegion = Marionette.Region.extend({
shouldDestroyView: function(view, options) { return false; },
renderView: function(view, options) {
if (!view.isRendered) { view.render(); }
}
});
shouldDestroyView
In order to add conditional logic around whether the current view should be destroyed when showing a new one you can override the shouldDestroyView
method. This is particularly useful as an alternative to the preventDestroy
option when you wish to prevent destroy on all views that are shown in the region.
var CachingRegion = Marionette.Region.extend({
shouldDestroyView: function(view, options) { return false; }
});
If you wish to check whether a region has a view, you can use the hasView
function. This will return a boolean value depending whether or not the region
is showing a view.
reset
A RegionA region can be reset
at any time. This destroys any existing view
being displayed, and deletes the cached el
. The next time the
region shows a view, the region's el
is queried from
the DOM.
myRegion.reset();
This is useful when regions are re-used across view instances, and in unit testing.
el
Is AttachedOverride the region's attachHtml
method to change how the view is attached
to the DOM. This method receives one parameter - the view to show.
The default implementation of attachHtml
is:
Marionette.Region.prototype.attachHtml = function(view){
this.$el.empty().append(view.el);
}
This replaces the contents of the region with the view's
el
/ content. You can override attachHtml
for transition effects and more.
Marionette.Region.prototype.attachHtml = function(view){
this.$el.hide();
this.$el.html(view.el);
this.$el.slideDown("fast");
}
It is also possible to define a custom render method for a single region by extending from the Region class and including a custom attachHtml method.
This example will make a view slide down from the top of the screen instead of just appearing in place:
var ModalRegion = Marionette.Region.extend({
attachHtml: function(view){
// Some effect to show the view:
this.$el.empty().append(view.el);
this.$el.hide().slideDown('fast');
}
})
MyApp.addRegions({
mainRegion: '#main-region',
modalRegion: {
regionClass: ModalRegion,
selector: '#modal-region'
}
})
There are some scenarios where it's desirable to attach an existing view to a region , without rendering or showing the view, and without replacing the HTML content of the region. For example, SEO and accessibility often need HTML to be generated by the server, and progressive enhancement of the HTML.
There are two ways to accomplish this:
currentView
in the region's constructorattachView
on the region instancecurrentView
On Initializationvar myView = new MyView({
el: $("#existing-view-stuff")
});
var region = new Marionette.Region({
el: "#content",
currentView: myView
});
attachView
On RegionMyApp.addRegions({
someRegion: "#content"
});
var myView = new MyView({
el: $("#existing-view-stuff")
});
MyApp.someRegion.attachView(myView);
A region will raise a few events on itself and on the target view when showing and destroying views.
show()
before:show
/ onBeforeShow
- Called after the view has been rendered, but before its been displayed.show
/ onShow
- Called when the view has been rendered and displayed.before:swapIn
/ onBeforeSwapIn
- Called before a new view is shown. NOTE: this will only be called when a view is being swapped, not when the region is empty.swapIn
/ onSwapIn
- Called when a new view is shown. NOTE: this will only be called when a view is being swapped, not when the region is empty.before:swapOut
/ onBeforeSwapOut
- Called before a new view swapped in. NOTE: this will only be called when a view is being swapped, not when the region is empty.swapOut
/ onSwapOut
- Called when a new view swapped in to replace the currently shown view. NOTE: this will only be called when a view is being swapped, not when the region is empty.before:empty
/ onBeforeEmpty
- Called before the view has been emptied.empty
/ onEmpty
- Called when the view has been emptied.show()
before:render
/ onBeforeRender
- Called before the view is rendered.render
/ onRender
- Called after the view is rendered, but before it is attached to the DOM.before:show
/ onBeforeShow
- Called after the view has been rendered, but before it has been bound to the region.before:attach
/ onBeforeAttach
- Called before the view is attached to the DOM. This will not fire if the Region itself is not attached.attach
/ onAttach
- Called after the view is attached to the DOM. This will not fire if the Region itself is not attached.show
/ onShow
- Called when the view has been rendered and bound to the region.dom:refresh
/ onDomRefresh
- Called when the view is both rendered and shown, but only if it is attached to the DOM. This will not fire if the Region itself is not attached.before:destroy
/ onBeforeDestroy
- Called before destroying a view.destroy
/ onDestroy
- Called after destroying a view.Note: render
, destroy
, and dom:refresh
are triggered on pure Backbone Views during a show, but for a complete implementation of these events the Backbone View should fire render
within render()
and destroy
within remove()
as well as set the following flags:
view.supportsRenderLifecycle = true;
view.supportsDestroyLifecycle = true;
MyApp.mainRegion.on("before:show", function(view, region, options){
// manipulate the `view` or do something extra
// with the `region`
// you also have access to the `options` that were passed to the Region.show call
});
MyApp.mainRegion.on("show", function(view, region, options){
// manipulate the `view` or do something extra
// with the `region`
// you also have access to the `options` that were passed to the Region.show call
});
MyApp.mainRegion.on("before:swapIn", function(view, region, options){
// manipulate the `view` or do something extra
// with the `region`
// you also have access to the `options` that were passed to the Region.show call
});
MyApp.mainRegion.on("swapIn", function(view, region, options){
// manipulate the `view` or do something extra
// with the `region`
// you also have access to the `options` that were passed to the Region.show call
});
MyApp.mainRegion.on("before:swapOut", function(view, region, options){
// manipulate the `view` or do something extra
// with the `region`
// you also have access to the `options` that were passed to the Region.show call
});
MyApp.mainRegion.on("swapOut", function(view, region, options){
// manipulate the `view` or do something extra
// with the `region`
// you also have access to the `options` that were passed to the Region.show call
});
MyApp.mainRegion.on("empty", function(view, region){
// manipulate the `view` or do something extra
// with the `region`
});
var MyRegion = Marionette.Region.extend({
// ...
onBeforeShow: function(view, region, options) {
// the `view` has not been shown yet
},
onShow: function(view, region, options){
// the `view` has been shown
}
});
var MyView = Marionette.View.extend({
onBeforeShow: function(view, region, options) {
// called before the `view` has been shown
},
onShow: function(view, region, options){
// called when the `view` has been shown
}
});
var MyRegion = Marionette.Region.extend({
// ...
onBeforeSwapIn: function(view, region, options) {
// the `view` has not been swapped yet
},
onSwapIn: function(view, region, options){
// the `view` has been swapped
},
onBeforeSwapOut: function(view, region, options) {
// the `view` has not been swapped out yet
},
onSwapOut: function(view, region, options){
// the `view` has been swapped out
}
});
You can define a custom region by extending from
Region
. This allows you to create new functionality,
or provide a base set of functionality for your app.
Once you define a region class, you can attach the
new region class by specifying the region class as the
value. In this case, addRegions
expects the constructor itself, not an instance.
var FooterRegion = Marionette.Region.extend({
el: "#footer"
});
MyApp.addRegions({
footerRegion: FooterRegion
});
You can also specify a selector for the region by using an object literal for the configuration.
var FooterRegion = Marionette.Region.extend({
el: "#footer"
});
MyApp.addRegions({
footerRegion: {
selector: "#footer",
regionClass: FooterRegion
}
});
Note that a region must have an element to attach itself to. If you
do not specify a selector when attaching the region instance to your
Application or LayoutView, the region must provide an el
either in its
definition or constructor options.
There may be times when you want to add a region to your
application after your app is up and running. To do this, you'll
need to extend from Region
as shown above and then use
that constructor function on your own:
var SomeRegion = Marionette.Region.extend({
el: "#some-div",
initialize: function(options){
// your init code, here
}
});
MyApp.someRegion = new SomeRegion();
MyApp.someRegion.show(someView, options);
You can optionally add an initialize
function to your Region
definition as shown in this example. It receives the options
that were passed to the constructor of the Region, similar to
a Backbone.View.